Player Matchup

Anubis
Anubis
Acog360noscope
Anubis
Level 54
God Stats
2W - 6L
1,450 SR
Queue Stats
133W - 145L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
FerretThrower97
Nu Wa
Level 115
God Stats
4W - 4L
1,507 SR
Queue Stats
239W - 259L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
Liverpool45
Erlang Shen
Level 100
God Stats
0W - 3L
1,176 SR
Queue Stats
141W - 150L
1,324 Elo+
Solo
Bastet
Bastet
Simon420
Bastet
Level 147
God Stats
1W - 1L
1,724 SR
Queue Stats
51W - 59L
1,373 Elo+
Solo
Bakasura
Bakasura
SlayerMonster2
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,323 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,351 Elo+

VS

Team Averages
Level 108
1,574 SR
1,359 Elo+
Geb
Geb
Abbystract2617
Geb
Level 67
God Stats
4W - 2L
1,934 SR
Queue Stats
282W - 315L
1,342 Elo+
Solo
Jing Wei
Jing Wei
Bomber-Squad1
Jing Wei
Level 103
God Stats
2W - 2L
1,331 SR
Queue Stats
340W - 448L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
MrMarshmallowAk
Kukulkan
Level 155
God Stats
14W - 6L
1,604 SR
Queue Stats
505W - 516L
1,421 Elo+
Solo
Persephone
Persephone
TheStarletSniper
Persephone
Level 125
God Stats
19W - 14L
1,555 SR
Queue Stats
532W - 574L
1,337 Elo+
Party 2
Merlin
Merlin
seraphina9789
Merlin
Level 88
God Stats
4W - 0L
1,444 SR
Queue Stats
89W - 106L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 14 / 3
16,313
777
28,678
37,660
19,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 12 / 4
12,275
585
18,369
19,399
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Liverpool45
Erlang Shen
19
3 / 10 / 15
12,611
601
14,596
47,088
49,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Simon420
Bastet
20
6 / 6 / 15
12,756
607
25,857
22,767
19,924
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
19
1 / 9 / 10
12,390
590
6,642
25,161
11,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 21
13,105
624
10,488
35,975
25,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Bomber-Squad1
Jing Wei
20
6 / 10 / 18
13,525
644
16,746
22,345
7,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
20
26 / 5 / 12
18,516
882
50,637
19,759
9,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
TheStarletSniper
Persephone
20
12 / 3 / 27
16,446
783
37,953
19,549
9,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 26
14,631
697
17,044
14,072
5,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
155
27
Kills
51
51
Deaths
27
47
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
13
14
3
1.04
W
Jing Wei
Bomber-Squad1
Jing Wei
6
10
18
1.5
L
4
12
4
0.5
L
Erlang Shen
Liverpool45
Erlang Shen
3
10
15
1.05
W
Kukulkan
26
5
12
6.4
L
Bastet
Simon420
Bastet
6
6
15
2.25
L
Bakasura
1
9
10
0.67
W
Persephone
TheStarletSniper
Persephone
12
3
27
8.5
W
5
6
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,142
Damage
132,868
152,075
Taken
111,700
107,461
Mitigated
57,412
59,019
Healing
49,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,488
621
1,653
14,308
35,975
25,963
413
12,869
23,032
19,552
0
L
28,678
964
652
17,497
37,660
19,137
587
29,732
7,928
62,263
0
W
Jing Wei
Bomber-Squad1
Jing Wei
16,746
13,338
887
3,297
22,345
7,621
3,266
11,920
10,205
0
34,589
L
18,369
3,090
466
1,880
19,399
7,118
39
17,468
1,931
33,639
0
L
Erlang Shen
Liverpool45
Erlang Shen
14,596
5,456
1,910
18,918
47,088
49,972
0
34,675
12,413
0
22,938
W
Kukulkan
50,637
6,196
3,239
5,438
19,759
9,304
739
8,484
10,818
106,473
0
L
Bastet
Simon420
Bastet
25,857
4,953
1,855
7,129
22,767
19,924
0
17,013
5,754
0
38,997
L
Bakasura
6,642
4,596
2,230
6,482
25,161
11,310
229
17,234
7,927
0
13,704
W
Persephone
TheStarletSniper
Persephone
37,953
3,733
5,673
8,699
19,549
9,165
2,152
6,571
12,975
78,639
0
W
17,044
763
4,013
1,920
14,072
5,359
1,431
7,201
6,851
33,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
76,223
164
Minions Killed
302
0
Camps Cleared
0
1,599,758
Distance Traveled
1,817,960
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,105
624
16
1
0
384,198
0
L
Anubis
16,313
777
72
3
0
239,993
0
W
Jing Wei
13,525
644
37
2
0
344,281
0
L
Nu Wa
12,275
585
19
1
0
266,726
0
L
Erlang Shen
12,611
601
11
1
0
343,601
0
W
Kukulkan
18,516
882
113
5
0
343,375
0
L
Bastet
12,756
607
20
1
0
395,844
0
L
Bakasura
12,390
590
42
2
0
353,594
1
W
Persephone
16,446
783
98
5
0
377,657
2
W
Merlin
14,631
697
38
2
0
368,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role