Player Matchup

Odin
Odin
CizzleBabyyy
Odin
Level 39
God Stats
12W - 5L
1,763 SR
Queue Stats
136W - 135L
1,477 Elo+
Party 3
Medusa
Medusa
DomKageUI
Medusa
Level 89
God Stats
5W - 3L
1,678 SR
Queue Stats
451W - 398L
1,518 Elo+
Party 3
Raijin
Raijin
ImKazuya-San
Raijin
Level 103
God Stats
5W - 7L
1,620 SR
Queue Stats
468W - 434L
1,518 Elo+
Party 3
Bastet
Bastet
PiipeThe-_-
Bastet
Level 45
God Stats
7W - 8L
1,399 SR
Queue Stats
195W - 189L
1,470 Elo+
Solo
Cthulhu
Cthulhu
VoTheDeity
Cthulhu
Level 89
God Stats
2W - 9L
1,258 SR
Queue Stats
533W - 487L
1,514 Elo+
Party 3
Team Averages
Level 73
1,543 SR
1,499 Elo+

VS

Team Averages
Level 64
1,511 SR
1,449 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Atomhunter233
King Arthur
Level 31
God Stats
2W - 5L
1,268 SR
Queue Stats
122W - 124L
1,473 Elo+
Party 1
Scylla
Scylla
MolarKelp
Scylla
Level 28
God Stats
4W - 5L
1,460 SR
Queue Stats
78W - 80L
1,407 Elo+
Party 2
Bastet
Bastet
kevin_lee559
Bastet
Level 109
God Stats
0W - 2L
1,814 SR
Queue Stats
85W - 99L
1,464 Elo+
Party 1
Zeus
Zeus
pooopfinger
Zeus
Level 65
God Stats
12W - 9L
1,512 SR
Queue Stats
26W - 30L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,305
582
8,455
14,929
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
DomKageUI
Medusa
16
12 / 3 / 6
10,246
640
10,798
10,236
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
16
10 / 1 / 7
9,840
615
13,957
10,435
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
5 / 2 / 5
8,930
558
6,789
8,535
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
VoTheDeity
Cthulhu
13
2 / 1 / 13
8,361
523
8,008
12,104
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 3 / 1
8,823
551
3,802
10,825
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Atomhunter233
King Arthur
9
0 / 9 / 2
6,266
392
3,714
17,276
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MolarKelp
Scylla
12
0 / 8 / 2
7,092
443
3,091
12,523
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
5 / 6 / 1
8,937
559
14,128
13,630
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 8 / 3
7,529
471
11,205
11,379
3,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
33
Kills
11
11
Deaths
34
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
1
1.5
L
King Arthur
Atomhunter233
King Arthur
0
9
2
0.11
W
4
4
4
1.5
W
Medusa
DomKageUI
Medusa
12
3
6
5
W
Raijin
10
1
7
13.5
L
Scylla
MolarKelp
Scylla
0
8
2
0.13
W
Bastet
5
2
5
3.75
W
Cthulhu
VoTheDeity
Cthulhu
2
1
13
8.5
L
Bastet
5
6
1
0.92
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
35,940
56,239
Taken
65,633
31,961
Mitigated
26,243
17,752
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,802
1,616
0
2,912
10,825
3,909
678
3,355
7,200
0
66,497
L
King Arthur
Atomhunter233
King Arthur
3,714
776
0
1,645
17,276
9,471
0
5,505
11,451
0
22,216
W
8,455
1,537
0
3,169
14,929
11,016
250
0
14,929
10,488
30,515
W
Medusa
DomKageUI
Medusa
10,798
4,531
0
2,642
10,236
3,418
819
3,542
6,694
0
58,973
W
Raijin
13,957
1,631
79
3,164
10,435
3,669
0
5,195
5,240
64,996
0
L
Scylla
MolarKelp
Scylla
3,091
398
0
825
12,523
4,822
0
6,042
6,358
41,200
0
W
Bastet
6,789
1,643
0
3,900
8,535
3,351
552
848
7,687
0
47,123
W
Cthulhu
VoTheDeity
Cthulhu
8,008
719
1,052
3,746
12,104
10,507
0
4,711
7,393
34,176
0
L
Bastet
14,128
4,956
0
3,645
13,630
4,607
14
2,975
9,401
0
46,544
L
11,205
1,795
293
1,440
11,379
3,434
231
5,767
5,406
33,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
38,647
426
Minions Killed
365
0
Camps Cleared
0
1,552,712
Distance Traveled
1,417,917
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,823
551
123
8
0
302,528
0
L
King Arthur
6,266
392
28
2
0
289,427
3
W
Odin
9,305
582
90
6
0
267,469
0
W
Medusa
10,246
640
114
7
0
293,892
4
W
Raijin
9,840
615
87
5
0
293,638
4
L
Scylla
7,092
443
72
5
0
262,143
1
W
Bastet
8,930
558
76
5
0
362,113
0
W
Cthulhu
8,361
523
59
4
0
335,600
2
L
Bastet
8,937
559
89
6
0
315,266
3
L
Zeus
7,529
471
53
3
0
248,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role