Player Matchup

King Arthur
King Arthur
D3athplays
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Solo
Odin
Odin
JonaThor123
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Sobek
Sobek
KingKitz02
Sobek
Level 20
God Stats
0W - 1L
1,724 SR
Queue Stats
16W - 18L
1,515 Elo+
Solo
Susano
Susano
PHDInMyPants
Susano
Level 18
God Stats
6W - 6L
1,641 SR
Queue Stats
11W - 8L
1,667 Elo+
Solo
Rama
Rama
Unlimitedead
Rama
Level 25
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 2L
1,670 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,590 Elo+

VS

Team Averages
Level 17
1,628 SR
1,628 Elo+
Ratatoskr
Ratatoskr
DylanCLY
Ratatoskr
Level 5
God Stats
3W - 3L
1,582 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Fruity_Mammoth
Danzaburou
Level 29
God Stats
7W - 5L
1,787 SR
Queue Stats
28W - 28L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Genjiro1
Baron Samedi
Level 29
God Stats
6W - 1L
1,899 SR
Queue Stats
68W - 47L
1,683 Elo+
Solo
Cu Chulainn
Cu Chulainn
LionofJudah6891
Cu Chulainn
Level 7
God Stats
2W - 1L
1,217 SR
Queue Stats
13W - 17L
1,832 Elo+
Solo
Tiamat
Tiamat
panterbranca
Tiamat
Level 17
God Stats
2W - 2L
1,656 SR
Queue Stats
14W - 12L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3athplays
King Arthur
9
0 / 4 / 1
5,589
430
2,059
8,230
5,281
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,260
482
2,585
10,098
4,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
9
0 / 5 / 3
5,764
443
1,855
9,382
5,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
14
10 / 2 / 0
8,436
649
7,907
8,963
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
5,182
399
2,930
7,477
1,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DylanCLY
Ratatoskr
10
0 / 2 / 3
5,979
460
730
5,378
1,364
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Fruity_Mammoth
Danzaburou
12
3 / 2 / 5
7,967
613
8,387
8,974
2,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Genjiro1
Baron Samedi
11
8 / 0 / 2
8,275
637
5,854
4,567
3,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
LionofJudah6891
Cu Chulainn
13
8 / 4 / 1
8,134
626
9,387
8,900
9,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
1 / 5 / 6
6,532
502
4,172
7,161
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
20
20
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D3athplays
King Arthur
0
4
1
0.13
W
Ratatoskr
DylanCLY
Ratatoskr
0
2
3
0.75
W
Danzaburou
Fruity_Mammoth
Danzaburou
3
2
5
2.75
W
Baron Samedi
Genjiro1
Baron Samedi
8
0
2
9
L
1
6
2
0.33
L
Sobek
0
5
3
0.3
W
Cu Chulainn
LionofJudah6891
Cu Chulainn
8
4
1
2.13
L
Susano
10
2
0
5
L
0
3
1
0.17
W
Tiamat
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
28,530
44,150
Taken
34,980
20,345
Mitigated
20,000
7,625
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D3athplays
King Arthur
2,059
457
0
0
8,230
5,281
108
2,356
5,560
0
19,891
W
Ratatoskr
DylanCLY
Ratatoskr
730
166
0
1,392
5,378
1,364
216
170
5,208
0
14,517
W
Danzaburou
Fruity_Mammoth
Danzaburou
8,387
4,225
0
2,932
8,974
2,755
3,652
628
8,346
0
51,111
W
Baron Samedi
Genjiro1
Baron Samedi
5,854
838
1,617
2,407
4,567
3,434
266
568
3,999
19,073
0
L
2,585
1,238
0
0
10,098
4,982
409
1,524
8,486
0
26,661
L
Sobek
1,855
133
0
1,376
9,382
5,254
288
1,913
7,463
7,622
0
W
Cu Chulainn
LionofJudah6891
Cu Chulainn
9,387
3,124
0
363
8,900
9,698
404
268
8,632
0
45,510
L
Susano
7,907
1,346
0
3,486
8,963
2,915
0
1,530
7,383
0
49,192
L
2,930
2,583
0
2,763
7,477
1,913
806
2,245
5,232
0
24,600
W
Tiamat
4,172
683
0
1,108
7,161
2,749
102
221
6,940
24,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
36,887
265
Minions Killed
279
0
Camps Cleared
0
1,198,549
Distance Traveled
1,197,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,589
430
45
3
0
214,238
2
W
Ratatoskr
5,979
460
35
3
0
244,941
0
W
Danzaburou
7,967
613
100
8
0
217,261
0
W
Baron Samedi
8,275
637
27
2
0
243,338
3
L
Odin
6,260
482
58
4
0
221,966
0
L
Sobek
5,764
443
10
1
0
242,152
0
W
Cu Chulainn
8,134
626
83
6
0
248,155
0
L
Susano
8,436
649
96
7
0
286,926
0
L
Rama
5,182
399
56
4
0
233,267
1
W
Tiamat
6,532
502
34
3
0
243,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role