Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lavallee635
Zhong Kui
Level 120
God Stats
1W - 2L
1,201 SR
Queue Stats
28W - 40L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
Mystical-Sun-Tzu
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 1
Tiamat
Tiamat
arcanum65
Tiamat
Level 80
God Stats
1W - 2L
1,187 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 2
Discordia
Discordia
ravocraft
Discordia
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,517 Elo+
Solo
Team Averages
Level 128
1,378 SR
1,437 Elo+

VS

Team Averages
Level 138
1,462 SR
1,479 Elo+
Ullr
Ullr
Capricorn927
Ullr
Level 150
God Stats
3W - 4L
1,480 SR
Queue Stats
335W - 355L
1,435 Elo+
Solo
Izanami
Izanami
DiabloNochez
Izanami
Level 104
God Stats
0W - 2L
1,546 SR
Queue Stats
25W - 36L
1,407 Elo+
Solo
Cthulhu
Cthulhu
InverseTripod89
Cthulhu
Level 155
God Stats
19W - 10L
1,428 SR
Queue Stats
1,132W - 1,157L
1,538 Elo+
Solo
Hades
Hades
King GongaBlack
Hades
Level 157
God Stats
7W - 7L
1,552 SR
Queue Stats
961W - 1,000L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
NSNNS
Kuzenbo
Level 123
God Stats
0W - 3L
1,304 SR
Queue Stats
255W - 240L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 2 / 11
9,585
959
18,044
11,857
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Lavallee635
Zhong Kui
14
5 / 3 / 14
8,516
852
8,329
11,733
7,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 10
7,557
756
7,212
9,046
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
arcanum65
Tiamat
14
5 / 2 / 12
8,235
824
6,570
8,644
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
ravocraft
Discordia
16
1 / 0 / 15
8,011
801
6,903
5,076
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,004
800
4,760
9,178
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DiabloNochez
Izanami
12
1 / 4 / 4
7,145
715
5,470
8,792
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
2 / 6 / 5
8,170
817
11,479
12,216
14,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 5 / 5
7,572
757
9,606
11,515
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
NSNNS
Kuzenbo
14
1 / 4 / 8
7,569
757
7,569
12,727
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
24
Kills
11
11
Deaths
24
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
2
11
7.75
L
5
5
2
1.2
L
Izanami
DiabloNochez
Izanami
1
4
4
0.75
L
2
6
5
0.75
L
2
5
5
0.9
W
Zhong Kui
Lavallee635
Zhong Kui
5
3
14
4
W
3
4
10
2
L
Kuzenbo
NSNNS
Kuzenbo
1
4
8
1.25
W
Tiamat
arcanum65
Tiamat
5
2
12
5.5
W
Discordia
ravocraft
Discordia
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,058
Damage
38,884
46,356
Taken
54,428
21,788
Mitigated
44,757
21,764
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,044
3,686
1,945
4,014
11,857
5,209
0
6,897
4,451
0
30,605
L
4,760
3,282
853
1,122
9,178
3,327
30
4,821
4,027
0
11,995
L
Izanami
DiabloNochez
Izanami
5,470
3,500
1,277
1,982
8,792
2,805
68
4,089
4,298
0
15,361
L
11,479
126
1,419
1,358
12,216
14,167
0
6,767
4,732
25,277
0
L
9,606
950
532
2,106
11,515
7,204
551
5,561
5,470
19,892
0
W
Zhong Kui
Lavallee635
Zhong Kui
8,329
2,011
2,047
3,444
11,733
7,124
649
5,140
6,362
16,414
0
W
7,212
872
2,369
1,824
9,046
3,035
208
6,888
1,800
10,810
0
L
Kuzenbo
NSNNS
Kuzenbo
7,569
2,340
1,804
1,866
12,727
17,254
150
5,955
6,066
12,056
0
W
Tiamat
arcanum65
Tiamat
6,570
1,214
1,047
2,598
8,644
4,584
390
5,157
3,346
13,496
0
W
Discordia
ravocraft
Discordia
6,903
887
1,762
714
5,076
1,836
144
3,270
1,743
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
38,460
118
Minions Killed
110
0
Camps Cleared
0
948,909
Distance Traveled
907,349
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,585
959
32
3
0
197,489
0
L
Ullr
8,004
800
16
2
0
165,841
0
L
Izanami
7,145
715
31
3
0
183,796
2
L
Cthulhu
8,170
817
30
3
0
175,086
1
L
Hades
7,572
757
29
3
0
171,421
0
W
Zhong Kui
8,516
852
24
2
0
189,561
4
W
Nu Wa
7,557
756
21
2
0
172,027
0
L
Kuzenbo
7,569
757
4
0
0
211,205
4
W
Tiamat
8,235
824
18
2
0
189,803
0
W
Discordia
8,011
801
23
2
0
200,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role