Player Matchup

Loki
Loki
BboyPoptart28
Loki
Level 26
God Stats
4W - 1L
1,755 SR
Queue Stats
72W - 71L
1,330 Elo+
Party 1
Fenrir
Fenrir
GagoSlayer
Fenrir
Level 14
God Stats
12W - 14L
1,388 SR
Queue Stats
12W - 19L
1,250 Elo+
Solo
Ra
Ra
HolyKnight15203
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Cliodhna
Cliodhna
smellypoopz
Cliodhna
Level 16
God Stats
7W - 5L
1,490 SR
Queue Stats
40W - 47L
1,344 Elo+
Solo
Izanami
Izanami
wyatt28850
Izanami
Level 28
God Stats
31W - 18L
1,578 SR
Queue Stats
64W - 55L
1,312 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,282 Elo+

VS

Team Averages
Level 17
1,516 SR
1,270 Elo+
Bellona
Bellona
Gen Biley
Bellona
Level 28
God Stats
13W - 10L
1,617 SR
Queue Stats
51W - 45L
1,381 Elo+
Solo
Loki
Loki
Goodbye4321
Loki
Level 16
God Stats
1W - 3L
1,465 SR
Queue Stats
11W - 19L
1,078 Elo+
Solo
Ymir
Ymir
Oleksandr2011
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Nemesis
Nemesis
RedFeather91
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,360 Elo+
Solo
Ra
Ra
schwtlawrd
Ra
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,783
565
4,309
4,526
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
GagoSlayer
Fenrir
10
3 / 5 / 2
6,586
549
2,553
7,715
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 0
5,417
451
1,176
4,704
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
smellypoopz
Cliodhna
10
2 / 1 / 8
6,685
557
4,296
5,424
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
wyatt28850
Izanami
12
9 / 0 / 4
7,679
640
6,300
4,631
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gen Biley
Bellona
11
1 / 1 / 2
6,248
521
3,747
5,145
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
3,837
320
0
0
0
4
1 / 7 / 0
4,294
358
485
7,938
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
RedFeather91
Nemesis
10
9 / 6 / 0
6,793
566
7,013
9,818
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 7 / 2
5,585
465
1,813
7,509
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
11
12
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Fenrir
GagoSlayer
Fenrir
3
5
2
0.8
L
Bellona
Gen Biley
Bellona
1
1
2
2
L
0
0
0
0
W
1
5
0
0.2
L
1
7
0
0.14
L
Nemesis
RedFeather91
Nemesis
9
6
0
1.5
L
0
7
2
0.14
W
Cliodhna
smellypoopz
Cliodhna
2
1
8
6
W
Izanami
wyatt28850
Izanami
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,634
Damage
13,058
27,000
Taken
30,410
7,063
Mitigated
11,951
6,346
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
1,752
0
1,833
4,526
1,113
0
448
4,078
0
24,803
W
Fenrir
GagoSlayer
Fenrir
2,553
659
0
1,303
7,715
2,077
560
303
7,412
0
25,106
L
Bellona
Gen Biley
Bellona
3,747
1,110
0
983
5,145
4,487
462
191
4,928
6,300
27,378
L
0
0
0
0
0
0
0
0
0
0
1
W
1,176
388
0
832
4,704
1,056
667
385
4,319
15,477
0
L
485
417
0
72
7,938
3,013
183
410
7,439
2,364
0
L
Nemesis
RedFeather91
Nemesis
7,013
3,773
0
2,522
9,818
2,574
0
98
9,720
0
24,455
L
1,813
349
128
1,296
7,509
1,877
0
306
7,147
30,572
0
W
Cliodhna
smellypoopz
Cliodhna
4,296
915
0
1,955
5,424
1,439
1,067
896
4,528
0
23,610
W
Izanami
wyatt28850
Izanami
6,300
4,742
0
423
4,631
1,378
1,613
949
3,682
0
38,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
26,757
241
Minions Killed
181
0
Camps Cleared
0
1,143,005
Distance Traveled
852,519
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,783
565
49
4
0
232,550
1
W
Fenrir
6,586
549
54
5
0
229,090
0
L
Bellona
6,248
521
79
7
0
220,150
0
L
Loki
3,837
320
1
0
0
21,697
0
W
Ra
5,417
451
29
2
0
192,722
1
L
Ymir
4,294
358
4
0
0
178,748
0
L
Nemesis
6,793
566
42
4
0
223,467
1
L
Ra
5,585
465
55
5
0
208,457
0
W
Cliodhna
6,685
557
45
4
0
246,268
0
W
Izanami
7,679
640
64
5
0
242,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role