Player Matchup

Yemoja
Yemoja
Dazed5588
Yemoja
Level 17
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 6L
1,053 Elo+
Solo
Zeus
Zeus
Ginger41
Zeus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 57L
1,371 Elo+
Solo
Olorun
Olorun
Nayzara
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
anarqu1s
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
josemania
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,493 SR
1,385 Elo+

VS

Team Averages
Level 42
1,578 SR
1,555 Elo+
Neith
Neith
AvaSpam
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 136
God Stats
100W - 101L
1,543 SR
Queue Stats
383W - 448L
1,478 Elo+
Party 3
Cerberus
Cerberus
KyleRittennhouse
Cerberus
Level 18
God Stats
2W - 0L
1,859 SR
Queue Stats
60W - 38L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
Miss3sBunny
Baron Samedi
Level 27
God Stats
14W - 8L
1,490 SR
Queue Stats
98W - 124L
1,323 Elo+
Solo
Achilles
Achilles
krystaliav
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dazed5588
Yemoja
8
1 / 5 / 2
5,253
478
2,167
9,436
4,314
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
8
0 / 6 / 1
4,888
444
1,637
5,469
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
Nayzara
Olorun
6
0 / 8 / 2
4,373
398
1,904
6,823
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
anarqu1s
Nemesis
8
2 / 1 / 0
5,679
516
1,089
3,246
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
josemania
Bellona
9
1 / 5 / 1
5,883
535
4,253
8,660
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AvaSpam
Neith
12
10 / 2 / 2
7,581
689
11,519
6,862
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 5
5,936
540
1,478
5,818
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 3
7,013
638
4,930
7,934
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Miss3sBunny
Baron Samedi
10
1 / 0 / 1
6,010
546
1,120
3,077
1,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
krystaliav
Achilles
13
8 / 1 / 1
7,711
701
5,965
6,220
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
25
25
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
AvaSpam
Neith
10
2
2
5.5
L
Yemoja
Dazed5588
Yemoja
1
5
2
0.4
L
Zeus
0
6
1
0.08
W
2
1
5
4.5
W
4
1
3
5.5
W
Baron Samedi
Miss3sBunny
Baron Samedi
1
0
1
1.5
L
Olorun
Nayzara
Olorun
0
8
2
0.13
L
Nemesis
anarqu1s
Nemesis
2
1
0
2
L
Bellona
josemania
Bellona
1
5
1
0.3
W
Achilles
krystaliav
Achilles
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
25,012
33,634
Taken
29,911
12,176
Mitigated
12,712
5,442
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AvaSpam
Neith
11,519
7,420
0
3,563
6,862
2,200
2,396
2,493
4,369
0
47,263
L
Yemoja
Dazed5588
Yemoja
2,167
958
63
1,322
9,436
4,314
0
1,695
7,741
13,348
0
L
Zeus
1,637
162
0
630
5,469
802
0
643
4,826
20,433
0
W
1,478
68
1,341
944
5,818
2,878
250
812
5,006
5,802
0
W
4,930
1,026
0
2,975
7,934
3,136
0
1,780
6,154
38,686
0
W
Baron Samedi
Miss3sBunny
Baron Samedi
1,120
314
160
1,084
3,077
1,588
435
212
2,865
23,727
0
L
Olorun
Nayzara
Olorun
1,904
1,117
0
368
6,823
1,180
0
1,269
5,554
8,135
0
L
Nemesis
anarqu1s
Nemesis
1,089
429
0
1,295
3,246
651
0
114
3,132
0
11,981
L
Bellona
josemania
Bellona
4,253
983
0
1,764
8,660
5,229
0
3,807
4,853
2,949
17,036
W
Achilles
krystaliav
Achilles
5,965
1,818
0
1,832
6,220
2,910
168
1,546
4,674
0
44,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
34,251
154
Minions Killed
335
0
Camps Cleared
0
922,194
Distance Traveled
946,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,581
689
83
8
0
161,685
2
L
Yemoja
5,253
478
17
2
0
146,983
1
L
Zeus
4,888
444
44
4
0
184,352
3
W
Bacchus
5,936
540
8
1
0
211,459
0
W
Cerberus
7,013
638
111
10
0
206,908
1
W
Baron Samedi
6,010
546
43
4
0
164,006
0
L
Olorun
4,373
398
15
1
0
184,274
0
L
Nemesis
5,679
516
33
3
0
207,842
0
L
Bellona
5,883
535
45
4
0
198,743
0
W
Achilles
7,711
701
90
8
0
202,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role