Player Matchup

Poseidon
Poseidon
TheCoralComet
Poseidon
Level 22
God Stats
7W - 2L
1,212 SR
Queue Stats
11W - 3L
1,594 Elo+
Solo
Odin
Odin
Tyn1117
Odin
Level 13
God Stats
0W - 2L
1,458 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Bastet
Bastet
Weruzach
Bastet
Level 59
God Stats
21W - 10L
1,606 SR
Queue Stats
87W - 82L
1,471 Elo+
Party 1
Apollo
Apollo
abach
Apollo
Level 22
God Stats
6W - 8L
1,300 SR
Queue Stats
86W - 94L
1,514 Elo+
Solo
Cthulhu
Cthulhu
conegag-_z
Cthulhu
Level 9
God Stats
8W - 2L
1,695 SR
Queue Stats
8W - 2L
1,738 Elo+
Party 1
Team Averages
Level 25
1,454 SR
1,564 Elo+

VS

Team Averages
Level 58
1,651 SR
1,485 Elo+
Yemoja
Yemoja
Afraidness
Yemoja
Level 6
God Stats
1W - 4L
1,357 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 2
Chiron
Chiron
Im1BadSuperhero
Chiron
Level 106
God Stats
31W - 15L
1,662 SR
Queue Stats
108W - 86L
1,454 Elo+
Party 2
Bellona
Bellona
KimboSliceOP
Bellona
Level 18
God Stats
5W - 4L
1,620 SR
Queue Stats
43W - 31L
1,616 Elo+
Solo
Zeus
Zeus
TheLastFever
Zeus
Level 141
God Stats
7W - 3L
1,793 SR
Queue Stats
115W - 116L
1,484 Elo+
Party 2
Thanatos
Thanatos
Veqdy
Thanatos
Level 17
God Stats
4W - 2L
1,825 SR
Queue Stats
37W - 31L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TheCoralComet
Poseidon
18
11 / 12 / 3
12,252
613
21,119
19,883
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Tyn1117
Odin
12
1 / 11 / 1
7,379
369
3,192
17,643
12,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Weruzach
Bastet
12
0 / 8 / 3
7,759
388
4,357
16,924
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
abach
Apollo
16
7 / 9 / 2
10,221
511
10,960
17,975
5,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
conegag-_z
Cthulhu
14
0 / 7 / 4
8,560
428
4,002
25,039
20,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afraidness
Yemoja
16
0 / 6 / 16
9,522
476
3,668
12,957
15,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
18 / 3 / 8
13,484
674
27,120
12,255
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KimboSliceOP
Bellona
20
12 / 1 / 8
13,227
661
20,234
19,019
18,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 6 / 8
11,953
598
18,904
14,098
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Veqdy
Thanatos
17
7 / 4 / 10
11,173
559
7,983
17,646
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
19
Kills
47
47
Deaths
20
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Afraidness
Yemoja
0
6
16
1.33
W
18
3
8
7.33
W
Bellona
KimboSliceOP
Bellona
12
1
8
16
L
Poseidon
TheCoralComet
Poseidon
11
12
3
1.04
W
10
6
8
2.33
L
Odin
Tyn1117
Odin
1
11
1
0.14
W
Thanatos
Veqdy
Thanatos
7
4
10
3
L
Bastet
Weruzach
Bastet
0
8
3
0.19
L
Apollo
abach
Apollo
7
9
2
0.89
L
Cthulhu
conegag-_z
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
77,909
97,464
Taken
75,975
49,053
Mitigated
49,712
12,470
Healing
30,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Afraidness
Yemoja
3,668
1,153
1,223
0
12,957
15,966
448
5,348
7,609
21,582
0
W
27,120
17,507
1,712
4,062
12,255
4,093
5,000
7,077
5,178
0
86,319
W
Bellona
KimboSliceOP
Bellona
20,234
5,783
0
7,044
19,019
18,206
1,385
3,965
15,054
0
101,240
L
Poseidon
TheCoralComet
Poseidon
21,119
3,147
0
2,503
19,883
6,321
1,080
3,759
15,942
78,088
0
W
18,904
1,415
133
3,508
14,098
5,051
2,259
6,257
7,841
89,777
0
L
Odin
Tyn1117
Odin
3,192
415
0
0
17,643
12,130
76
339
17,288
3,992
20,066
W
Thanatos
Veqdy
Thanatos
7,983
2,345
0
12,673
17,646
6,396
2,078
3,559
14,087
0
65,053
L
Bastet
Weruzach
Bastet
4,357
798
0
3,334
16,924
4,565
0
4,380
12,388
0
30,523
L
Apollo
abach
Apollo
10,960
5,668
0
3,325
17,975
5,684
0
5,291
12,486
0
52,069
L
Cthulhu
conegag-_z
Cthulhu
4,002
436
0
3,308
25,039
20,353
279
8,044
16,788
44,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
59,359
395
Minions Killed
602
0
Camps Cleared
0
1,712,728
Distance Traveled
1,938,124
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,522
476
47
2
0
317,833
0
W
Chiron
13,484
674
134
7
0
390,941
1
W
Bellona
13,227
661
173
9
0
424,466
3
L
Poseidon
12,252
613
141
7
0
320,617
6
W
Zeus
11,953
598
142
7
0
375,696
4
L
Odin
7,379
369
47
2
0
319,387
2
W
Thanatos
11,173
559
106
5
0
429,188
0
L
Bastet
7,759
388
50
3
0
390,433
4
L
Apollo
10,221
511
88
4
0
345,421
2
L
Cthulhu
8,560
428
69
3
0
336,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role