Player Matchup

Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Extiincts
Kukulkan
Level 156
God Stats
4W - 10L
1,483 SR
Queue Stats
80W - 101L
1,499 Elo+
Party 1
Ganesha
Ganesha
Vaquerico
Ganesha
Level 139
God Stats
4W - 6L
1,630 SR
Queue Stats
46W - 65L
1,430 Elo+
Party 1
Skadi
Skadi
its_tuto
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,357 Elo+
Party 1
Team Averages
Level 128
1,523 SR
1,457 Elo+

VS

Team Averages
Level 32
1,513 SR
1,478 Elo+
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asasowl235
Sylvanus
Level 25
God Stats
8W - 7L
1,684 SR
Queue Stats
119W - 116L
1,437 Elo+
Solo
Hercules
Hercules
Tomascrusero
Hercules
Level 43
God Stats
7W - 9L
1,257 SR
Queue Stats
29W - 44L
1,416 Elo+
Solo
Chiron
Chiron
manueltra
Chiron
Level 28
God Stats
1W - 2L
1,626 SR
Queue Stats
32W - 44L
1,455 Elo+
Solo
Kukulkan
Kukulkan
vampiroka
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 4 / 2
9,533
794
7,292
11,272
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
 
Merlin
15
1 / 3 / 1
8,097
675
8,229
9,186
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Extiincts
Kukulkan
18
2 / 0 / 1
9,148
762
14,400
3,007
1,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Vaquerico
Ganesha
14
0 / 1 / 8
8,805
734
6,393
11,953
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
its_tuto
Skadi
12
0 / 3 / 3
6,981
582
864
5,039
1,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 6
9,116
760
9,138
7,067
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Asasowl235
Sylvanus
16
2 / 2 / 5
9,255
771
4,885
11,926
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Tomascrusero
Hercules
15
2 / 3 / 5
8,341
695
3,690
13,715
12,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
manueltra
Chiron
16
2 / 1 / 6
8,768
731
10,514
7,890
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
vampiroka
Kukulkan
16
2 / 1 / 5
8,741
728
5,623
4,170
1,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
11
11
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
4
2
1.5
L
Merlin
 
Merlin
1
3
1
0.5
W
Chang'e
 
Chang'e
3
1
6
6
W
Sylvanus
Asasowl235
Sylvanus
2
2
5
2.25
L
Kukulkan
Extiincts
Kukulkan
2
0
1
2.5
W
Hercules
Tomascrusero
Hercules
2
3
5
1.5
L
Ganesha
Vaquerico
Ganesha
0
1
8
4
L
Skadi
its_tuto
Skadi
0
3
3
0.5
W
Chiron
manueltra
Chiron
2
1
6
5
W
Kukulkan
vampiroka
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
33,850
40,457
Taken
44,768
25,384
Mitigated
34,047
2,603
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,292
3,147
0
110
11,272
4,498
0
6,761
4,420
0
22,569
L
Merlin
 
Merlin
8,229
230
0
1,195
9,186
3,410
1
4,647
4,352
32,181
0
W
Chang'e
 
Chang'e
9,138
313
3,311
3,118
7,067
3,023
0
4,513
2,436
35,047
0
W
Sylvanus
Asasowl235
Sylvanus
4,885
907
1,496
2,834
11,926
13,382
0
7,582
4,242
19,598
0
L
Kukulkan
Extiincts
Kukulkan
14,400
742
0
0
3,007
1,237
0
1,009
1,909
59,335
0
W
Hercules
Tomascrusero
Hercules
3,690
543
0
2,875
13,715
12,378
58
9,429
3,922
0
13,780
L
Ganesha
Vaquerico
Ganesha
6,393
207
0
1,298
11,953
14,625
0
5,249
6,364
18,442
0
L
Skadi
its_tuto
Skadi
864
282
0
0
5,039
1,614
24
2,237
2,669
0
5,823
W
Chiron
manueltra
Chiron
10,514
2,291
1,202
1,661
7,890
3,686
1
5,340
2,354
0
37,386
W
Kukulkan
vampiroka
Kukulkan
5,623
94
0
1,228
4,170
1,578
0
1,839
2,217
40,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
44,221
301
Minions Killed
322
7
Camps Cleared
10
1,133,007
Distance Traveled
1,179,156
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,533
794
53
4
1
233,670
2
L
Merlin
8,097
675
89
7
0
215,233
3
W
Chang'e
9,116
760
80
7
4
223,671
2
W
Sylvanus
9,255
771
40
3
0
218,948
4
L
Kukulkan
9,148
762
143
12
6
240,922
1
W
Hercules
8,341
695
11
1
0
256,268
1
L
Ganesha
8,805
734
4
0
0
231,480
1
L
Skadi
6,981
582
12
1
0
211,702
0
W
Chiron
8,768
731
96
8
1
234,839
3
W
Kukulkan
8,741
728
95
8
5
245,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role