Player Matchup

Tsukuyomi
Tsukuyomi
Ashwings
Tsukuyomi
Level 21
God Stats
7W - 8L
1,255 SR
Queue Stats
56W - 48L
1,441 Elo+
Party 3
Artemis
Artemis
CriminalPenguin
Artemis
Level 28
God Stats
7W - 4L
1,505 SR
Queue Stats
34W - 28L
1,442 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FaneoInsaneo
Kumbhakarna
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 3
Merlin
Merlin
Glytchz
Merlin
Level 25
God Stats
5W - 3L
1,702 SR
Queue Stats
57W - 56L
1,456 Elo+
Party 3
Anubis
Anubis
wskoele
Anubis
Level 23
God Stats
23W - 17L
1,511 SR
Queue Stats
126W - 127L
1,375 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,427 Elo+

VS

Team Averages
Level 17
1,533 SR
1,459 Elo+
Set
Set
 
Set
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dsigodtnine
Janus
Level 29
God Stats
3W - 9L
1,751 SR
Queue Stats
26W - 22L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
Hobywka
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,463 Elo+
Party 2
Thor
Thor
ZDAROWAH
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
vancore08
Cthulhu
Level 17
God Stats
5W - 6L
1,414 SR
Queue Stats
21W - 32L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ashwings
Tsukuyomi
17
12 / 2 / 16
12,068
1,207
11,392
9,236
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
11 / 1 / 19
12,034
1,203
21,335
6,734
2,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
FaneoInsaneo
Kumbhakarna
18
6 / 1 / 24
11,959
1,196
7,287
15,172
20,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Glytchz
Merlin
18
7 / 1 / 22
10,509
1,051
18,005
7,793
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
wskoele
Anubis
17
3 / 0 / 25
10,549
1,055
13,031
6,622
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
1 / 11 / 2
8,728
873
1,958
15,093
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 2
10,395
1,040
15,403
11,251
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Hobywka
Baba Yaga
16
1 / 7 / 4
9,633
963
11,982
14,552
6,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
1 / 13 / 1
8,941
894
6,243
17,494
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
vancore08
Cthulhu
15
0 / 4 / 3
8,586
859
7,193
17,596
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
17
39
Kills
5
5
Deaths
39
106
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
11
2
0.18
W
Tsukuyomi
Ashwings
Tsukuyomi
12
2
16
10
W
11
1
19
20.5
L
2
4
2
0.75
W
Kumbhakarna
FaneoInsaneo
Kumbhakarna
6
1
24
18
W
Merlin
Glytchz
Merlin
7
1
22
18
L
Baba Yaga
Hobywka
Baba Yaga
1
7
4
0.43
L
Thor
1
13
1
0.12
L
Cthulhu
vancore08
Cthulhu
0
4
3
0.38
W
Anubis
wskoele
Anubis
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,050
Damage
42,779
45,557
Taken
75,986
33,338
Mitigated
34,089
5,888
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,958
762
0
98
15,093
5,466
0
7,066
8,027
0
10,178
W
Tsukuyomi
Ashwings
Tsukuyomi
11,392
3,503
0
811
9,236
3,863
0
6,585
2,490
0
20,033
W
21,335
11,831
0
0
6,734
2,677
0
5,525
989
0
40,358
L
15,403
877
0
428
11,251
3,922
0
6,824
4,427
51,382
0
W
Kumbhakarna
FaneoInsaneo
Kumbhakarna
7,287
1,841
0
1,413
15,172
20,507
0
10,168
4,737
12,336
0
W
Merlin
Glytchz
Merlin
18,005
1,099
261
1,665
7,793
3,227
0
5,879
1,741
38,663
0
L
Baba Yaga
Hobywka
Baba Yaga
11,982
243
0
1,249
14,552
6,478
0
7,018
7,534
27,952
0
L
Thor
6,243
1,046
0
0
17,494
5,659
0
8,279
9,215
0
12,915
L
Cthulhu
vancore08
Cthulhu
7,193
217
238
3,087
17,596
12,564
0
9,136
8,460
15,251
0
W
Anubis
wskoele
Anubis
13,031
993
384
1,354
6,622
3,064
0
5,459
1,022
33,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
46,283
185
Minions Killed
161
6
Camps Cleared
6
958,046
Distance Traveled
842,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,728
873
11
1
2
146,309
0
W
Tsukuyomi
12,068
1,207
19
2
2
199,575
1
W
Artemis
12,034
1,203
52
5
2
180,815
0
L
Janus
10,395
1,040
84
8
0
188,252
0
W
Kumbhakarna
11,959
1,196
8
1
1
202,883
0
W
Merlin
10,509
1,051
46
5
0
199,880
0
L
Baba Yaga
9,633
963
48
5
1
190,500
0
L
Thor
8,941
894
10
1
3
138,095
0
L
Cthulhu
8,586
859
8
1
0
179,653
0
W
Anubis
10,549
1,055
60
6
1
174,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role