Player Matchup

Discordia
Discordia
 
Discordia
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DrAxX_10
Mercury
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
182W - 203L
1,472 Elo+
Solo
Horus
Horus
epee495
Horus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,412 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,461 Elo+

VS

Team Averages
Level 99
1,484 SR
1,450 Elo+
Olorun
Olorun
Simpboi99
Olorun
Level 126
God Stats
4W - 1L
1,452 SR
Queue Stats
74W - 68L
1,594 Elo+
Solo
Jing Wei
Jing Wei
Slothdude0
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,314 Elo+
Solo
Geb
Geb
javixuxo
Geb
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
696W - 716L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 4 / 1
6,894
627
6,824
6,258
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DrAxX_10
Mercury
9
1 / 6 / 2
6,823
620
4,283
9,215
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
epee495
Horus
10
1 / 2 / 1
7,185
653
2,405
10,173
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Simpboi99
Olorun
14
8 / 1 / 4
9,113
828
11,920
8,715
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Slothdude0
Jing Wei
11
1 / 2 / 6
7,454
678
3,281
7,103
3,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 9
9,000
818
7,452
10,934
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
Mercury
DrAxX_10
Mercury
1
6
2
0.33
W
Olorun
Simpboi99
Olorun
8
1
4
10
W
Jing Wei
Slothdude0
Jing Wei
1
2
6
2
L
Horus
epee495
Horus
1
2
1
0.75
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
22,653
25,646
Taken
26,752
13,025
Mitigated
18,701
2,764
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,824
878
0
203
6,258
2,226
0
4,556
1,702
27,983
0
L
Mercury
DrAxX_10
Mercury
4,283
1,173
0
396
9,215
3,317
0
6,938
2,277
0
15,567
W
Olorun
Simpboi99
Olorun
11,920
5,281
555
4,301
8,715
4,263
2,109
1,659
7,056
46,056
4,804
W
Jing Wei
Slothdude0
Jing Wei
3,281
2,738
411
1,137
7,103
3,507
144
3,252
3,851
0
15,001
L
Horus
epee495
Horus
2,405
946
314
1,851
10,173
7,482
0
7,086
3,087
0
5,109
W
7,452
990
0
4,874
10,934
10,931
95
2,287
8,647
19,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
25,567
81
Minions Killed
122
3
Camps Cleared
6
547,575
Distance Traveled
631,700
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,894
627
53
5
0
162,471
5
L
Mercury
6,823
620
21
2
3
199,988
2
W
Olorun
9,113
828
74
7
2
192,229
2
W
Jing Wei
7,454
678
29
3
3
204,738
0
L
Horus
7,185
653
7
1
0
185,116
0
W
Geb
9,000
818
19
2
1
234,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role