Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Drix1794
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,409 SR
Queue Stats
266W - 210L
1,576 Elo+
Solo
Jormungandr
Jormungandr
GodlyBob
Jormungandr
Level 118
God Stats
4W - 6L
1,410 SR
Queue Stats
179W - 156L
1,578 Elo+
Solo
Freya
Freya
LordofHounds
Freya
Level 141
God Stats
3W - 0L
1,644 SR
Queue Stats
92W - 79L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
NU7ELABANDI7
Sun Wukong
Level 160
God Stats
3W - 3L
1,673 SR
Queue Stats
544W - 572L
1,567 Elo+
Solo
Hel
Hel
Spoded
Hel
Level 147
God Stats
2W - 0L
1,786 SR
Queue Stats
26W - 28L
1,337 Elo+
Solo
Team Averages
Level 139
1,584 SR
1,533 Elo+

VS

Team Averages
Level 149
1,521 SR
1,544 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fariko87
Ao Kuang
Level 147
God Stats
1W - 2L
1,467 SR
Queue Stats
147W - 148L
1,600 Elo+
Solo
Merlin
Merlin
Gareth2
Merlin
Level 135
God Stats
3W - 5L
1,579 SR
Queue Stats
332W - 301L
1,579 Elo+
Solo
Aphrodite
Aphrodite
alansantillana
Aphrodite
Level 155
God Stats
3W - 8L
1,559 SR
Queue Stats
320W - 305L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drix1794
Ah Muzen Cab
15
4 / 2 / 10
8,992
899
13,261
6,672
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
GodlyBob
Jormungandr
17
4 / 2 / 12
9,843
984
14,470
17,473
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 8
7,995
800
9,043
9,561
4,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NU7ELABANDI7
Sun Wukong
15
6 / 3 / 5
8,963
896
15,258
12,675
11,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Spoded
Hel
15
3 / 1 / 11
8,676
868
6,291
6,688
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 3 / 4
7,619
762
9,623
9,645
3,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
 
Hades
12
0 / 5 / 6
6,970
697
5,034
14,594
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Fariko87
Ao Kuang
15
2 / 4 / 5
7,789
779
5,461
11,520
4,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Gareth2
Merlin
14
2 / 4 / 8
8,130
813
12,115
14,194
8,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
alansantillana
Aphrodite
15
4 / 3 / 5
8,591
859
7,505
11,885
8,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
19
Kills
10
10
Deaths
19
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
4
1.33
L
Hades
 
Hades
0
5
6
0.6
W
Ah Muzen Cab
Drix1794
Ah Muzen Cab
4
2
10
4.5
L
Ao Kuang
Fariko87
Ao Kuang
2
4
5
1.13
L
Merlin
Gareth2
Merlin
2
4
8
1.5
W
Jormungandr
GodlyBob
Jormungandr
4
2
12
5
W
2
2
8
3
W
Sun Wukong
NU7ELABANDI7
Sun Wukong
6
3
5
2.83
W
Hel
Spoded
Hel
3
1
11
8.5
L
Aphrodite
alansantillana
Aphrodite
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,323
Damage
39,738
53,069
Taken
61,838
40,964
Mitigated
38,042
32,985
Healing
33,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,623
5,420
1,275
3,225
9,645
3,789
1,261
4,593
4,880
0
19,620
L
Hades
 
Hades
5,034
546
1,112
3,210
14,594
12,773
0
5,907
8,431
7,713
0
W
Ah Muzen Cab
Drix1794
Ah Muzen Cab
13,261
5,075
402
1,945
6,672
3,057
2,074
4,037
2,592
0
23,123
L
Ao Kuang
Fariko87
Ao Kuang
5,461
436
1,274
4,214
11,520
4,211
51
5,205
6,087
8,485
0
L
Merlin
Gareth2
Merlin
12,115
746
1,123
2,995
14,194
8,396
94
6,562
7,091
29,053
0
W
Jormungandr
GodlyBob
Jormungandr
14,470
2,293
1,042
3,580
17,473
19,251
199
8,442
8,721
33,350
0
W
9,043
2,639
1,698
2,043
9,561
4,167
623
5,718
3,711
18,079
0
W
Sun Wukong
NU7ELABANDI7
Sun Wukong
15,258
709
1,004
3,170
12,675
11,187
0
6,294
6,254
0
19,526
W
Hel
Spoded
Hel
6,291
274
13,938
4,163
6,688
3,302
451
4,925
1,676
10,130
0
L
Aphrodite
alansantillana
Aphrodite
7,505
610
8,020
7,195
11,885
8,873
164
7,537
4,219
18,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,469
Gold Earned
39,099
104
Minions Killed
117
0
Camps Cleared
0
987,380
Distance Traveled
786,342
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,619
762
28
3
0
116,907
4
L
Hades
6,970
697
17
2
0
151,160
1
W
Ah Muzen Cab
8,992
899
25
3
0
177,025
0
L
Ao Kuang
7,789
779
7
1
0
182,989
4
L
Merlin
8,130
813
34
3
0
164,244
0
W
Jormungandr
9,843
984
36
4
0
200,849
0
W
Freya
7,995
800
12
1
0
187,651
0
W
Sun Wukong
8,963
896
8
1
0
204,049
0
W
Hel
8,676
868
23
2
0
217,806
0
L
Aphrodite
8,591
859
31
3
0
171,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role