Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FauxFernando
Vamana
Level 127
God Stats
6W - 11L
1,600 SR
Queue Stats
126W - 108L
1,606 Elo+
Solo
Xbalanque
Xbalanque
Mikey_Lopo12
Xbalanque
Level 105
God Stats
3W - 2L
1,747 SR
Queue Stats
471W - 442L
1,525 Elo+
Solo
Terra
Terra
gojira2004
Terra
Level 104
God Stats
10W - 6L
1,933 SR
Queue Stats
307W - 304L
1,583 Elo+
Solo
Team Averages
Level 112
1,656 SR
1,543 Elo+

VS

Team Averages
Level 137
1,639 SR
1,602 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kamusari4383
Ra
Level 145
God Stats
27W - 14L
1,702 SR
Queue Stats
129W - 130L
1,624 Elo+
Party 1
Agni
Agni
MynameisWARHEAD
Agni
Level 148
God Stats
10W - 10L
1,638 SR
Queue Stats
259W - 243L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Pradaon2sday
Sylvanus
Level 81
God Stats
13W - 5L
1,687 SR
Queue Stats
48W - 34L
1,655 Elo+
Party 1
Charybdis
Charybdis
Watchpoints
Charybdis
Level 156
God Stats
1W - 0L
1,670 SR
Queue Stats
24W - 14L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
5 / 2 / 0
5,369
671
4,192
5,270
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
9
0 / 0 / 3
4,844
606
2,711
3,315
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
6
0 / 3 / 0
3,760
470
123
3,928
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Mikey_Lopo12
Xbalanque
7
1 / 2 / 0
4,366
546
1,958
4,126
750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
6
0 / 2 / 3
4,135
517
1,368
6,820
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 1 / 3
4,647
581
3,786
5,428
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 3 / 3
4,594
574
2,292
3,468
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 0 / 0
5,810
726
2,019
2,702
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Pradaon2sday
Sylvanus
8
2 / 2 / 1
4,657
582
4,338
5,814
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Watchpoints
Charybdis
9
2 / 0 / 1
5,106
638
2,191
3,257
720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
2
0
2.5
L
Chronos
 
Chronos
0
0
3
1.5
W
Bastet
 
Bastet
0
1
3
1.5
L
Vamana
0
3
0
0
W
1
3
3
0.83
L
Xbalanque
Mikey_Lopo12
Xbalanque
1
2
0
0.5
W
3
0
0
3
W
Sylvanus
Pradaon2sday
Sylvanus
2
2
1
1.25
W
Charybdis
Watchpoints
Charybdis
2
0
1
2.5
L
Terra
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,352
Damage
14,626
23,459
Taken
20,669
8,736
Mitigated
6,444
6,792
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,192
1,381
0
1,365
5,270
1,894
0
1,617
3,494
0
24,474
L
Chronos
 
Chronos
2,711
1,118
0
1,115
3,315
970
0
1,223
2,004
29,446
0
W
Bastet
 
Bastet
3,786
556
0
2,214
5,428
1,248
153
742
4,672
0
23,342
L
Vamana
123
0
0
802
3,928
1,980
0
1,427
2,311
0
13,719
W
2,292
145
295
888
3,468
834
180
1,101
2,349
18,383
0
L
Xbalanque
Mikey_Lopo12
Xbalanque
1,958
900
0
1,061
4,126
750
0
695
3,431
0
21,574
W
2,019
550
0
808
2,702
680
538
516
2,107
28,553
0
W
Sylvanus
Pradaon2sday
Sylvanus
4,338
1,383
363
1,107
5,814
2,962
96
1,295
4,260
15,448
4,829
W
Charybdis
Watchpoints
Charybdis
2,191
1,330
0
861
3,257
720
93
92
3,165
0
25,201
L
Terra
1,368
337
601
1,848
6,820
3,142
0
2,635
4,131
5,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
24,814
212
Minions Killed
252
0
Camps Cleared
0
717,630
Distance Traveled
738,620
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,369
671
57
7
0
161,529
1
L
Chronos
4,844
606
62
8
0
161,085
4
W
Bastet
4,647
581
49
6
0
164,327
2
L
Vamana
3,760
470
27
3
0
102,431
1
W
Ra
4,594
574
44
6
0
145,565
0
L
Xbalanque
4,366
546
57
7
0
141,144
3
W
Agni
5,810
726
71
9
0
136,642
1
W
Sylvanus
4,657
582
35
4
0
137,267
1
W
Charybdis
5,106
638
53
7
0
154,819
2
L
Terra
4,135
517
9
1
0
151,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role