Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DredgeThePerv
Ares
Level 7
God Stats
4W - 8L
1,691 SR
Queue Stats
6W - 14L
993 Elo+
Party 2
Sol
Sol
IsaSilvermoon
Sol
Level 28
God Stats
5W - 10L
1,509 SR
Queue Stats
29W - 43L
1,396 Elo+
Party 2
Artemis
Artemis
sualex04
Artemis
Level 21
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
коля34234
Ymir
Level 24
God Stats
12W - 6L
1,619 SR
Queue Stats
33W - 38L
1,358 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,349 Elo+

VS

Team Averages
Level 38
1,527 SR
1,374 Elo+
Nemesis
Nemesis
Fastea
Nemesis
Level 6
God Stats
3W - 5L
1,526 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 1
Olorun
Olorun
Hazaalazaa
Olorun
Level 47
God Stats
6W - 6L
1,501 SR
Queue Stats
127W - 116L
1,499 Elo+
Party 1
Hachiman
Hachiman
Jirocryptic
Hachiman
Level 16
God Stats
1W - 1L
1,532 SR
Queue Stats
14W - 13L
920 Elo+
Solo
Jormungandr
Jormungandr
SofaTheRichKid
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
Yazandj
Odin
Level 118
God Stats
21W - 15L
1,574 SR
Queue Stats
270W - 272L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 3 / 4
8,132
542
9,665
10,308
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 9
5,894
393
2,303
7,215
4,945
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 5 / 5
7,270
485
6,910
9,408
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sualex04
Artemis
5
0 / 4 / 0
5,110
341
189
3,729
861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 9
8,861
591
7,930
8,468
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fastea
Nemesis
11
5 / 4 / 2
7,795
520
4,385
8,980
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Hazaalazaa
Olorun
13
7 / 1 / 4
8,488
566
12,066
8,620
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Jirocryptic
Hachiman
10
2 / 4 / 2
6,898
460
3,775
8,569
2,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SofaTheRichKid
Jormungandr
10
0 / 5 / 6
6,663
444
3,975
12,267
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
Yazandj
Odin
9
2 / 12 / 3
6,788
453
4,605
18,783
10,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
16
16
Deaths
26
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
4
4
W
1
3
9
1.83
L
Nemesis
Fastea
Nemesis
5
4
2
1.5
L
Olorun
Hazaalazaa
Olorun
7
1
4
9
W
6
5
5
1.7
L
Hachiman
Jirocryptic
Hachiman
2
4
2
0.75
L
Jormungandr
SofaTheRichKid
Jormungandr
0
5
6
0.6
L
Odin
Yazandj
Odin
2
12
3
0.29
W
Artemis
sualex04
Artemis
0
4
0
0
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
28,806
39,128
Taken
57,219
21,278
Mitigated
28,956
4,404
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,665
7,900
0
2,096
10,308
4,944
0
3,255
7,053
0
40,263
W
2,303
96
0
0
7,215
4,945
0
3,638
3,577
6,145
0
L
Nemesis
Fastea
Nemesis
4,385
1,672
0
154
8,980
3,292
1,915
3,027
5,953
0
39,929
L
Olorun
Hazaalazaa
Olorun
12,066
5,382
268
5,056
8,620
3,854
3,454
3,570
5,050
49,487
4,868
W
6,910
2,083
0
1,015
9,408
3,181
72
5,143
4,265
32,274
0
L
Hachiman
Jirocryptic
Hachiman
3,775
2,242
0
2,478
8,569
2,493
730
1,669
6,900
0
29,253
L
Jormungandr
SofaTheRichKid
Jormungandr
3,975
1,081
135
295
12,267
8,574
522
5,325
6,942
22,562
0
L
Odin
Yazandj
Odin
4,605
991
0
500
18,783
10,743
405
3,552
15,231
1,832
25,234
W
Artemis
sualex04
Artemis
189
0
0
469
3,729
861
159
542
3,187
0
8,876
W
7,930
1,537
0
824
8,468
7,347
339
2,878
5,590
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
36,632
191
Minions Killed
306
0
Camps Cleared
0
1,239,738
Distance Traveled
1,393,085
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,132
542
58
4
0
307,066
2
W
Ares
5,894
393
7
0
0
274,397
0
L
Nemesis
7,795
520
83
6
0
304,181
1
L
Olorun
8,488
566
98
7
0
273,879
6
W
Sol
7,270
485
55
4
0
262,062
0
L
Hachiman
6,898
460
59
4
0
280,985
1
L
Jormungandr
6,663
444
32
2
0
244,493
0
L
Odin
6,788
453
34
2
0
289,547
2
W
Artemis
5,110
341
20
1
0
110,216
1
W
Ymir
8,861
591
51
3
0
285,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role