Player Matchup

Xbalanque
Xbalanque
OceanLube
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,697 Elo+
Party 1
Bellona
Bellona
SixIceCubez
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,640 Elo+
Party 1
Sol
Sol
SmellyUrMom
Sol
Level 29
God Stats
6W - 10L
1,465 SR
Queue Stats
92W - 76L
1,488 Elo+
Solo
Team Averages
Level 38
1,488 SR
1,608 Elo+

VS

Team Averages
Level 60
1,599 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IgnisEternus
Bacchus
Level 147
God Stats
1W - 0L
1,789 SR
Queue Stats
49W - 29L
1,709 Elo+
Party 2
Khepri
Khepri
hELP11
Khepri
Level 28
God Stats
12W - 9L
1,509 SR
Queue Stats
66W - 79L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OceanLube
Xbalanque
9
0 / 10 / 1
5,960
596
7,166
9,927
3,719
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SixIceCubez
Bellona
9
1 / 6 / 0
6,261
626
3,667
11,294
11,999
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 7 / 1
5,927
593
6,742
10,936
3,726
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
8 / 0 / 13
8,453
845
8,594
9,422
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
IgnisEternus
Bacchus
13
10 / 0 / 13
8,980
898
14,043
8,459
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
hELP11
Khepri
11
5 / 1 / 16
8,618
862
4,478
8,629
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
1
Kills
23
23
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
13
14.5
W
Bacchus
IgnisEternus
Bacchus
10
0
13
16.5
L
Xbalanque
OceanLube
Xbalanque
0
10
1
0.05
L
Bellona
SixIceCubez
Bellona
1
6
0
0.17
L
0
7
1
0.07
W
Khepri
hELP11
Khepri
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
27,115
32,157
Taken
26,510
19,444
Mitigated
23,764
4,155
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,594
957
611
3,921
9,422
10,655
100
2,762
6,660
16,907
0
W
Bacchus
IgnisEternus
Bacchus
14,043
1,597
263
901
8,459
6,466
692
1,258
7,201
33,570
0
L
Xbalanque
OceanLube
Xbalanque
7,166
4,077
301
594
9,927
3,719
0
8,641
795
0
18,581
L
Bellona
SixIceCubez
Bellona
3,667
821
0
1,140
11,294
11,999
0
8,363
2,144
0
8,927
L
6,742
2,226
0
2,120
10,936
3,726
0
8,821
1,501
20,080
0
W
Khepri
hELP11
Khepri
4,478
819
0
1,078
8,629
6,643
273
2,839
5,790
12,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
26,051
73
Minions Killed
95
3
Camps Cleared
6
477,850
Distance Traveled
605,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,453
845
33
3
1
215,329
3
W
Bacchus
8,980
898
47
5
5
214,510
3
L
Xbalanque
5,960
596
21
2
2
147,236
1
L
Bellona
6,261
626
17
2
0
167,888
1
L
Sol
5,927
593
35
4
1
162,726
3
W
Khepri
8,618
862
15
2
0
175,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role