Player Matchup

Izanami
Izanami
ChaoticChaos120
Izanami
Level 43
God Stats
8W - 7L
1,565 SR
Queue Stats
34W - 46L
1,337 Elo+
Party 4
Persephone
Persephone
Hotramennoodles_
Persephone
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 111L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
L3thal_Dope_
Gilgamesh
Level 110
God Stats
19W - 9L
1,666 SR
Queue Stats
352W - 357L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
bigsal96
Jormungandr
Level 67
God Stats
12W - 21L
1,405 SR
Queue Stats
108W - 125L
1,394 Elo+
Party 4
Odin
Odin
dkdaxter
Odin
Level 86
God Stats
5W - 4L
1,504 SR
Queue Stats
118W - 140L
1,354 Elo+
Party 4
Team Averages
Level 71
1,528 SR
1,402 Elo+

VS

Team Averages
Level 66
1,630 SR
1,497 Elo+
Thanatos
Thanatos
BANNATK_
Thanatos
Level 45
God Stats
2W - 2L
1,655 SR
Queue Stats
18W - 12L
1,629 Elo+
Party 3
Cerberus
Cerberus
FlaMinG-Eye
Cerberus
Level 77
God Stats
3W - 2L
1,806 SR
Queue Stats
116W - 100L
1,473 Elo+
Party 3
Ra
Ra
Simply_Jules
Ra
Level 73
God Stats
1W - 1L
1,824 SR
Queue Stats
26W - 21L
1,551 Elo+
Party 3
Nike
Nike
WaveySenju
Nike
Level 113
God Stats
5W - 4L
1,391 SR
Queue Stats
288W - 269L
1,434 Elo+
Party 2
Thor
Thor
jamaicanrasta13
Thor
Level 20
God Stats
8W - 7L
1,475 SR
Queue Stats
29W - 35L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,489
499
12,378
9,534
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Hotramennoodles_
Persephone
13
1 / 3 / 4
8,996
473
3,259
7,356
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
L3thal_Dope_
Gilgamesh
19
11 / 1 / 3
11,557
608
14,911
13,637
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jormungandr
bigsal96
Jormungandr
17
2 / 1 / 8
10,844
571
12,391
11,470
10,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
15
5 / 3 / 9
10,251
540
9,609
16,388
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BANNATK_
Thanatos
14
3 / 7 / 4
8,522
449
6,123
15,941
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
FlaMinG-Eye
Cerberus
14
2 / 5 / 4
8,348
439
12,355
18,326
12,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 6 / 1
9,062
477
8,201
14,001
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 0
9,040
476
7,833
13,315
10,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 3 / 0
8,162
430
527
11,721
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
11
11
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BANNATK_
Thanatos
3
7
4
0.71
W
6
3
5
2.83
L
Cerberus
FlaMinG-Eye
Cerberus
2
5
4
0.8
W
Persephone
Hotramennoodles_
Persephone
1
3
4
1
W
Gilgamesh
L3thal_Dope_
Gilgamesh
11
1
3
12.5
L
5
6
1
0.92
L
1
4
0
0.25
W
Jormungandr
bigsal96
Jormungandr
2
1
8
6
W
Odin
5
3
9
3.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
35,039
58,385
Taken
73,304
34,464
Mitigated
38,865
14,409
Healing
27,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BANNATK_
Thanatos
6,123
1,552
0
8,539
15,941
5,435
0
768
15,173
0
42,992
W
12,378
9,187
0
1,665
9,534
2,192
1,611
5,512
4,004
0
53,533
L
Cerberus
FlaMinG-Eye
Cerberus
12,355
900
492
5,661
18,326
12,520
0
2,329
15,997
50,212
0
W
Persephone
Hotramennoodles_
Persephone
3,259
577
0
971
7,356
2,382
495
4,734
2,327
36,880
0
W
Gilgamesh
L3thal_Dope_
Gilgamesh
14,911
4,683
0
5,051
13,637
8,367
352
3,569
9,884
0
82,742
L
8,201
548
334
5,085
14,001
5,863
644
3,851
9,958
51,722
0
L
7,833
870
0
2,195
13,315
10,561
92
6,955
6,360
4,999
58,102
W
Jormungandr
bigsal96
Jormungandr
12,391
4,071
0
1,254
11,470
10,269
1,032
1,419
9,983
65,868
0
W
Odin
9,609
1,956
1,165
4,303
16,388
11,254
498
6,385
9,969
2,458
39,917
L
527
122
0
4,792
11,721
4,486
0
1,990
9,691
0
54,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
43,134
519
Minions Killed
508
0
Camps Cleared
0
1,768,331
Distance Traveled
1,731,629
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,522
449
69
4
0
315,939
0
W
Izanami
9,489
499
98
5
0
333,474
1
L
Cerberus
8,348
439
111
6
0
347,163
2
W
Persephone
8,996
473
87
5
0
266,430
1
W
Gilgamesh
11,557
608
137
7
0
453,130
0
L
Ra
9,062
477
79
4
0
323,453
4
L
Nike
9,040
476
136
7
0
368,836
3
W
Jormungandr
10,844
571
141
7
0
347,506
2
W
Odin
10,251
540
56
3
0
367,791
1
L
Thor
8,162
430
113
6
0
376,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role