Player Matchup

Tiamat
Tiamat
PlobBot
Tiamat
Level 26
God Stats
0W - 2L
1,161 SR
Queue Stats
44W - 43L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
SpeedRacerGTR500
Ao Kuang
Level 29
God Stats
7W - 8L
1,548 SR
Queue Stats
66W - 57L
1,490 Elo+
Solo
Jing Wei
Jing Wei
The_goblin_14000
Jing Wei
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 68L
1,194 Elo+
Solo
Neith
Neith
fire_fr_96
Neith
Level 16
God Stats
26W - 29L
1,486 SR
Queue Stats
40W - 55L
1,343 Elo+
Solo
Guan Yu
Guan Yu
yeikoychicho
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,399 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,394 Elo+

VS

Team Averages
Level 22
1,511 SR
1,437 Elo+
Nike
Nike
MilkCreamer
Nike
Level 25
God Stats
17W - 7L
1,800 SR
Queue Stats
139W - 120L
1,608 Elo+
Solo
Charybdis
Charybdis
Mr-Plow-Ur-Girl
Charybdis
Level 25
God Stats
1W - 0L
1,282 SR
Queue Stats
15W - 16L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Retrovski
Nu Wa
Level 28
God Stats
10W - 9L
1,475 SR
Queue Stats
69W - 86L
1,369 Elo+
Solo
Olorun
Olorun
chromedome0316
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,172 Elo+
Solo
Vamana
Vamana
pahzo
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PlobBot
Tiamat
17
4 / 7 / 3
10,816
492
15,114
21,364
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 3
9,360
425
8,007
22,683
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 13 / 3
10,320
469
10,758
23,591
6,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
4 / 9 / 4
11,194
509
10,386
17,476
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
yeikoychicho
Guan Yu
12
1 / 9 / 1
8,390
381
4,308
20,348
23,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 7
13,759
625
24,902
12,341
9,773
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Mr-Plow-Ur-Girl
Charybdis
19
11 / 1 / 11
12,462
566
20,511
18,723
7,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Retrovski
Nu Wa
17
0 / 2 / 12
11,097
504
11,746
10,934
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 8 / 7
10,745
488
10,003
19,086
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
pahzo
Vamana
19
9 / 4 / 1
12,420
565
17,192
18,799
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
15
Kills
47
47
Deaths
15
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
19
0
7
22.5
W
Charybdis
Mr-Plow-Ur-Girl
Charybdis
11
1
11
16.5
L
Tiamat
PlobBot
Tiamat
4
7
3
0.79
W
Nu Wa
Retrovski
Nu Wa
0
2
12
3
L
2
9
3
0.39
L
4
13
3
0.42
W
8
8
7
1.44
L
Neith
4
9
4
0.67
W
Vamana
pahzo
Vamana
9
4
1
2.38
L
Guan Yu
yeikoychicho
Guan Yu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
84,354
105,462
Taken
79,883
52,271
Mitigated
36,581
20,904
Healing
29,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,902
4,673
0
500
12,341
9,773
0
2,457
9,656
9,191
99,884
W
Charybdis
Mr-Plow-Ur-Girl
Charybdis
20,511
10,872
0
9,793
18,723
7,082
4,364
5,232
13,209
0
93,634
L
Tiamat
PlobBot
Tiamat
15,114
1,250
82
5,199
21,364
8,698
267
5,872
15,492
61,480
0
W
Nu Wa
Retrovski
Nu Wa
11,746
2,840
0
3,765
10,934
3,783
3,843
6,198
4,332
66,354
0
L
8,007
2,840
0
7,761
22,683
5,967
963
5,745
16,896
49,426
0
L
10,758
8,150
0
2,416
23,591
6,518
231
7,191
16,400
0
62,848
W
10,003
4,109
1,335
5,969
19,086
5,877
1,303
7,017
11,895
34,372
0
L
Neith
10,386
4,543
0
2,484
17,476
8,066
478
3,784
13,313
0
77,045
W
Vamana
pahzo
Vamana
17,192
8,408
0
7,942
18,799
10,066
2,433
1,801
16,956
0
85,040
L
Guan Yu
yeikoychicho
Guan Yu
4,308
718
289
2,673
20,348
23,022
547
1,649
17,520
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
60,483
523
Minions Killed
633
0
Camps Cleared
0
1,930,916
Distance Traveled
2,085,141
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,759
625
168
8
0
474,137
4
W
Charybdis
12,462
566
163
7
0
420,858
12
L
Tiamat
10,816
492
124
6
0
393,536
1
W
Nu Wa
11,097
504
119
5
0
409,981
1
L
Ao Kuang
9,360
425
85
4
0
396,843
6
L
Jing Wei
10,320
469
107
5
0
380,165
0
W
Olorun
10,745
488
52
2
0
357,901
0
L
Neith
11,194
509
144
7
0
370,397
0
W
Vamana
12,420
565
131
6
0
422,264
0
L
Guan Yu
8,390
381
63
3
0
389,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role