Player Matchup

Chiron
Chiron
ArmandoParedes10
Chiron
Level 18
God Stats
5W - 2L
1,292 SR
Queue Stats
47W - 54L
1,390 Elo+
Solo
Yemoja
Yemoja
AugChainZigg
Yemoja
Level 13
God Stats
12W - 21L
1,402 SR
Queue Stats
15W - 23L
1,407 Elo+
Solo
Tiamat
Tiamat
AuraQuartz_-
Tiamat
Level 28
God Stats
63W - 45L
1,627 SR
Queue Stats
92W - 73L
1,582 Elo+
Solo
Bakasura
Bakasura
Zefryn01
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 218L
1,495 Elo+
Solo
Ra
Ra
abcdungle
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,466 Elo+

VS

Team Averages
Level 16
1,509 SR
1,347 Elo+
Anubis
Anubis
MTLunatic
Anubis
Level 19
God Stats
10W - 23L
1,274 SR
Queue Stats
23W - 52L
1,200 Elo+
Party 1
Artemis
Artemis
Pedu_Arduino
Artemis
Level 16
God Stats
3W - 5L
1,382 SR
Queue Stats
11W - 38L
1,176 Elo+
Party 1
Fenrir
Fenrir
Robson_renan
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Ww_KAIQUE_wW
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,160 Elo+
Party 1
Gilgamesh
Gilgamesh
xCyno
Gilgamesh
Level 25
God Stats
7W - 6L
1,892 SR
Queue Stats
88W - 59L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,305
573
4,941
5,640
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
2 / 2 / 4
5,299
482
1,677
4,836
2,587
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
10
5 / 2 / 1
6,547
595
4,857
6,230
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Zefryn01
Bakasura
11
1 / 4 / 1
6,128
557
2,057
7,638
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,211
565
2,576
5,019
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MTLunatic
Anubis
10
2 / 2 / 4
5,725
520
3,293
4,040
1,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Pedu_Arduino
Artemis
7
1 / 4 / 2
4,666
424
2,967
4,392
936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
7
1 / 3 / 1
4,747
432
1,277
4,202
1,666
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Ww_KAIQUE_wW
Jormungandr
7
2 / 3 / 1
4,894
445
2,028
7,076
3,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
xCyno
Gilgamesh
12
6 / 1 / 2
6,743
613
7,493
7,509
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
13
Kills
12
12
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Yemoja
2
2
4
2
W
Tiamat
5
2
1
2.75
L
Anubis
MTLunatic
Anubis
2
2
4
2
L
Artemis
Pedu_Arduino
Artemis
1
4
2
0.5
L
Fenrir
1
3
1
0.5
L
Jormungandr
Ww_KAIQUE_wW
Jormungandr
2
3
1
0.83
W
Bakasura
Zefryn01
Bakasura
1
4
1
0.38
W
0
4
1
0.13
L
Gilgamesh
xCyno
Gilgamesh
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
17,058
29,363
Taken
27,219
11,447
Mitigated
10,499
9,731
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,941
1,779
343
1,809
5,640
1,369
0
1,678
3,962
0
34,223
W
Yemoja
1,677
262
191
962
4,836
2,587
0
1,378
3,458
8,405
0
W
Tiamat
4,857
917
0
2,644
6,230
3,304
959
666
5,564
28,844
0
L
Anubis
MTLunatic
Anubis
3,293
440
0
2,009
4,040
1,560
0
2,038
1,992
25,998
0
L
Artemis
Pedu_Arduino
Artemis
2,967
1,428
0
216
4,392
936
0
636
3,712
0
10,458
L
Fenrir
1,277
654
0
327
4,202
1,666
0
1,466
2,686
0
8,302
L
Jormungandr
Ww_KAIQUE_wW
Jormungandr
2,028
656
0
206
7,076
3,620
30
1,301
5,775
18,425
0
W
Bakasura
Zefryn01
Bakasura
2,057
1,323
0
2,678
7,638
2,888
0
174
7,464
0
30,505
W
2,576
433
0
1,104
5,019
1,299
433
1,583
3,436
38,231
0
L
Gilgamesh
xCyno
Gilgamesh
7,493
3,019
0
3,084
7,509
2,717
0
3,669
3,785
0
35,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
26,775
287
Minions Killed
198
0
Camps Cleared
0
977,786
Distance Traveled
880,714
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,305
573
63
6
0
220,614
4
W
Yemoja
5,299
482
10
1
0
215,480
4
W
Tiamat
6,547
595
51
5
0
174,232
2
L
Anubis
5,725
520
50
5
0
161,396
0
L
Artemis
4,666
424
19
2
0
181,792
0
L
Fenrir
4,747
432
20
2
0
137,061
0
L
Jormungandr
4,894
445
37
3
0
185,217
2
W
Bakasura
6,128
557
81
7
0
186,672
5
W
Ra
6,211
565
82
7
0
180,788
4
L
Gilgamesh
6,743
613
72
7
0
215,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role