Player Matchup

Thor
Thor
Beanpro876
Thor
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 19L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Ben555
Cthulhu
Level 83
God Stats
0W - 1L
1,216 SR
Queue Stats
194W - 222L
1,430 Elo+
Party 3
Nox
Nox
CottonCandyGiirl
Nox
Level 87
God Stats
216W - 268L
1,481 SR
Queue Stats
218W - 270L
1,463 Elo+
Party 3
Olorun
Olorun
Pietievanpotch
Olorun
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 214L
1,433 Elo+
Party 3
Heimdallr
Heimdallr
Rizosss
Heimdallr
Level 85
God Stats
0W - 1L
1,458 SR
Queue Stats
10W - 11L
1,555 Elo+
Party 2
Team Averages
Level 60
1,388 SR
1,446 Elo+

VS

Team Averages
Level 55
1,534 SR
1,489 Elo+
Sol
Sol
AtexoN
Sol
Level 103
God Stats
2W - 1L
1,479 SR
Queue Stats
88W - 92L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
MfDrag
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
Neranaa
Nu Wa
Level 64
God Stats
51W - 42L
1,577 SR
Queue Stats
150W - 153L
1,511 Elo+
Party 1
Sobek
Sobek
Slyceratops
Sobek
Level 49
God Stats
9W - 5L
1,636 SR
Queue Stats
104W - 120L
1,454 Elo+
Solo
Loki
Loki
zayitzollow
Loki
Level 48
God Stats
145W - 156L
1,480 SR
Queue Stats
289W - 346L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,565
857
1,741
13,018
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ben555
Cthulhu
15
1 / 6 / 0
9,226
923
14,586
21,492
21,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 4 / 2
9,041
904
6,808
9,980
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 2
8,899
890
5,216
12,470
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Rizosss
Heimdallr
15
1 / 9 / 2
9,264
926
8,948
17,639
5,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

79

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AtexoN
Sol
18
13 / 0 / 13
12,468
1,247
26,761
9,653
4,879
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MfDrag
Guan Yu
18
1 / 2 / 22
10,654
1,065
11,472
12,360
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Neranaa
Nu Wa
18
8 / 0 / 15
11,440
1,144
17,316
4,114
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 14
10,263
1,026
4,152
12,416
16,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 16
10,630
1,063
10,443
4,862
1,910
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
110
3
Kills
30
30
Deaths
3
6
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sol
AtexoN
Sol
13
0
13
19.5
L
0
6
0
0
L
Cthulhu
Ben555
Cthulhu
1
6
0
0.17
L
1
4
2
0.5
W
Guan Yu
MfDrag
Guan Yu
1
2
22
6
W
Nu Wa
Neranaa
Nu Wa
8
0
15
15.5
L
0
5
2
0.2
L
Heimdallr
Rizosss
Heimdallr
1
9
2
0.22
W
3
1
14
10
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
70,144
74,599
Taken
43,405
38,990
Mitigated
39,459
4,184
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AtexoN
Sol
26,761
11,862
0
3,728
9,653
4,879
0
5,891
3,424
61,611
0
L
1,741
172
0
0
13,018
4,548
0
7,010
5,564
0
10,658
L
Cthulhu
Ben555
Cthulhu
14,586
938
49
1,400
21,492
21,534
0
13,695
6,798
43,345
0
L
6,808
393
0
320
9,980
3,558
0
4,530
4,910
15,194
0
W
Guan Yu
MfDrag
Guan Yu
11,472
1,621
2,506
5,108
12,360
14,703
0
6,454
5,300
0
25,719
W
Nu Wa
Neranaa
Nu Wa
17,316
3,529
0
417
4,114
1,649
0
2,701
1,194
36,381
0
L
5,216
2,542
302
1,429
12,470
4,299
0
8,845
3,296
20,562
0
L
Heimdallr
Rizosss
Heimdallr
8,948
3,961
0
684
17,639
5,051
0
12,718
4,551
0
35,448
W
4,152
409
0
744
12,416
16,318
0
6,323
5,505
8,532
0
W
10,443
1,476
0
341
4,862
1,910
0
3,266
1,372
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
55,455
185
Minions Killed
192
3
Camps Cleared
10
795,609
Distance Traveled
1,163,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,468
1,247
101
10
1
191,837
0
L
Thor
8,565
857
17
2
0
145,763
0
L
Cthulhu
9,226
923
45
5
1
191,084
3
L
Nox
9,041
904
26
3
0
156,692
0
W
Guan Yu
10,654
1,065
26
3
2
285,437
2
W
Nu Wa
11,440
1,144
44
4
4
218,507
0
L
Olorun
8,899
890
39
4
1
148,066
0
L
Heimdallr
9,264
926
58
6
1
154,004
0
W
Sobek
10,263
1,026
7
1
2
199,224
0
W
Loki
10,630
1,063
14
1
1
268,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role