Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
A-BSELLIN
Discordia
Level 60
God Stats
1W - 1L
1,471 SR
Queue Stats
190W - 230L
1,394 Elo+
Party 3
Scylla
Scylla
MolarKelp
Scylla
Level 28
God Stats
4W - 5L
1,381 SR
Queue Stats
78W - 80L
1,396 Elo+
Party 2
Geb
Geb
dripyjo
Geb
Level 67
God Stats
4W - 2L
1,621 SR
Queue Stats
255W - 320L
1,400 Elo+
Party 3
Chaac
Chaac
kinji_senju
Chaac
Level 10
God Stats
5W - 2L
1,557 SR
Queue Stats
30W - 25L
1,358 Elo+
Party 3
Team Averages
Level 51
1,506 SR
1,410 Elo+

VS

Team Averages
Level 38
1,527 SR
1,418 Elo+
Cthulhu
Cthulhu
BIG-DON-EUAN420
Cthulhu
Level 22
God Stats
12W - 20L
1,572 SR
Queue Stats
69W - 73L
1,479 Elo+
Party 1
Chang'e
Chang'e
CallMeWoodz
Chang'e
Level 42
God Stats
3W - 5L
1,516 SR
Queue Stats
212W - 220L
1,469 Elo+
Solo
Fenrir
Fenrir
FRAZL3iNC
Fenrir
Level 38
God Stats
4W - 5L
1,611 SR
Queue Stats
112W - 130L
1,361 Elo+
Party 1
Erlang Shen
Erlang Shen
JKell0405
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,397 Elo+
Party 1
Apollo
Apollo
Silent-_-Duelist
Apollo
Level 69
God Stats
4W - 6L
1,438 SR
Queue Stats
102W - 113L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
18 / 2 / 5
10,502
656
21,208
12,282
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
A-BSELLIN
Discordia
15
1 / 2 / 6
8,670
542
6,724
7,411
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MolarKelp
Scylla
15
8 / 1 / 9
9,250
578
5,293
9,814
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
13
1 / 3 / 22
8,092
506
11,606
13,103
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 6
9,644
603
10,686
9,580
7,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
6,964
435
8,234
21,731
10,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
CallMeWoodz
Chang'e
13
3 / 5 / 0
7,946
497
8,541
13,242
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FRAZL3iNC
Fenrir
11
1 / 5 / 4
7,446
465
4,939
12,709
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JKell0405
Erlang Shen
12
0 / 5 / 0
6,862
429
3,385
11,388
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 10 / 2
7,601
475
7,236
13,847
4,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
32
Kills
9
9
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
2
5
10.25
W
Discordia
A-BSELLIN
Discordia
1
2
6
2
L
2
7
3
0.5
L
Chang'e
CallMeWoodz
Chang'e
3
5
0
0.6
L
Fenrir
FRAZL3iNC
Fenrir
1
5
4
0.6
L
Erlang Shen
JKell0405
Erlang Shen
0
5
0
0
W
Scylla
MolarKelp
Scylla
8
1
9
12.5
L
3
10
2
0.4
W
Geb
1
3
22
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,517
Damage
32,335
52,190
Taken
72,917
29,561
Mitigated
36,435
21,034
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,208
7,942
0
9,098
12,282
5,006
4,060
3,014
9,268
71,984
8,330
W
Discordia
A-BSELLIN
Discordia
6,724
602
0
965
7,411
2,472
0
3,917
3,494
51,379
0
L
8,234
1,022
584
4,935
21,731
10,965
327
14,502
6,412
24,712
0
L
Chang'e
CallMeWoodz
Chang'e
8,541
791
438
4,811
13,242
4,777
588
6,797
5,990
46,947
0
L
Fenrir
FRAZL3iNC
Fenrir
4,939
1,016
0
1,111
12,709
9,745
0
6,905
5,435
879
25,356
L
Erlang Shen
JKell0405
Erlang Shen
3,385
916
0
1,925
11,388
6,832
0
4,087
7,283
0
33,153
W
Scylla
MolarKelp
Scylla
5,293
1,346
0
4,011
9,814
3,587
694
2,280
7,534
38,346
8,482
L
7,236
3,481
27
1,224
13,847
4,116
521
10,160
3,188
0
34,057
W
Geb
11,606
1,897
0
3,356
13,103
10,810
192
5,751
7,352
29,317
0
W
10,686
2,183
0
3,604
9,580
7,686
180
2,301
7,279
8,265
55,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,158
Gold Earned
36,819
455
Minions Killed
287
0
Camps Cleared
0
1,518,301
Distance Traveled
1,450,299
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,502
656
108
7
0
296,758
0
W
Discordia
8,670
542
98
6
0
304,902
5
L
Cthulhu
6,964
435
34
2
0
285,810
4
L
Chang'e
7,946
497
89
6
0
277,162
3
L
Fenrir
7,446
465
42
3
0
332,378
2
L
Erlang Shen
6,862
429
70
4
0
278,099
2
W
Scylla
9,250
578
83
5
0
297,619
1
L
Apollo
7,601
475
52
3
0
276,850
1
W
Geb
8,092
506
36
2
0
291,673
0
W
Chaac
9,644
603
130
8
0
327,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role