Player Matchup

Thanatos
Thanatos
Fortepianino
Thanatos
Level 57
God Stats
1W - 1L
1,627 SR
Queue Stats
12W - 7L
1,606 Elo+
Party 2
Geb
Geb
Kulfoniacz
Geb
Level 101
God Stats
0W - 1L
1,149 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
MordechaiPepino
Nu Wa
Level 79
God Stats
1W - 1L
1,609 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Paczomat
Jing Wei
Level 95
God Stats
1W - 1L
1,693 SR
Queue Stats
18W - 18L
1,481 Elo+
Party 2
Team Averages
Level 83
1,519 SR
1,503 Elo+

VS

Team Averages
Level 153
1,589 SR
1,608 Elo+
Chiron
Chiron
Azzthor
Chiron
Level 160
God Stats
9W - 10L
1,605 SR
Queue Stats
131W - 104L
1,610 Elo+
Party 1
Scylla
Scylla
DeathJaw
Scylla
Level 160
God Stats
10W - 8L
1,511 SR
Queue Stats
137W - 108L
1,608 Elo+
Party 1
Pele
Pele
Kasmatji
Pele
Level 147
God Stats
1W - 0L
1,726 SR
Queue Stats
82W - 70L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaruruuLuna
Kumbhakarna
Level 145
God Stats
5W - 0L
1,513 SR
Queue Stats
117W - 97L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fortepianino
Thanatos
12
1 / 6 / 1
7,055
706
4,484
8,449
2,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
6,699
670
2,786
9,396
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 0
6,940
694
4,779
6,618
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Paczomat
Jing Wei
13
2 / 2 / 1
7,698
770
5,837
7,416
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Azzthor
Chiron
16
9 / 0 / 2
9,881
988
11,682
7,473
2,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
DeathJaw
Scylla
15
6 / 1 / 1
9,274
927
6,752
5,618
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
13
0 / 2 / 7
8,204
820
5,030
8,609
3,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MaruruuLuna
Kumbhakarna
13
1 / 1 / 10
8,000
800
3,256
9,313
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Azzthor
Chiron
9
0
2
10
W
Scylla
DeathJaw
Scylla
6
1
1
6.5
L
Thanatos
Fortepianino
Thanatos
1
6
1
0.25
W
Pele
0
2
7
1.75
L
0
4
2
0.25
W
Kumbhakarna
MaruruuLuna
Kumbhakarna
1
1
10
6
L
0
4
0
0
L
Jing Wei
Paczomat
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
26,720
31,879
Taken
31,013
12,444
Mitigated
16,110
6,433
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Azzthor
Chiron
11,682
6,643
1,195
4,073
7,473
2,703
1,505
1,715
5,758
0
50,624
W
Scylla
DeathJaw
Scylla
6,752
1,092
0
1,763
5,618
2,040
672
1,697
3,822
31,371
0
L
Thanatos
Fortepianino
Thanatos
4,484
841
0
2,310
8,449
2,113
0
1,050
7,193
0
13,265
W
Pele
5,030
1,018
0
2,803
8,609
3,377
172
1,809
6,800
0
27,357
L
2,786
800
746
978
9,396
5,976
0
4,479
4,694
6,415
0
W
Kumbhakarna
MaruruuLuna
Kumbhakarna
3,256
0
0
2,079
9,313
7,990
147
2,792
6,521
13,578
0
L
4,779
677
0
846
6,618
1,965
0
1,730
4,758
27,495
0
L
Jing Wei
Paczomat
Jing Wei
5,837
4,188
0
1,553
7,416
2,390
0
2,392
5,024
0
31,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
35,359
129
Minions Killed
220
4
Camps Cleared
16
624,332
Distance Traveled
846,314
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,881
988
86
9
5
219,048
1
W
Scylla
9,274
927
69
7
6
199,104
4
L
Thanatos
7,055
706
15
2
0
153,800
4
W
Pele
8,204
820
41
4
2
225,922
3
L
Geb
6,699
670
9
1
2
137,310
2
W
Kumbhakarna
8,000
800
24
2
3
202,240
3
L
Nu Wa
6,940
694
42
4
2
145,973
1
L
Jing Wei
7,698
770
63
6
0
187,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role