Player Matchup

Geb
Geb
Atemysk
Geb
Level 37
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 8L
1,054 Elo+
Party 1
Cthulhu
Cthulhu
OneEyedHippo_
Cthulhu
Level 109
God Stats
0W - 2L
1,126 SR
Queue Stats
17W - 23L
1,419 Elo+
Party 1
Cabrakan
Cabrakan
Undivine_One
Cabrakan
Level 147
God Stats
0W - 1L
1,451 SR
Queue Stats
5W - 9L
1,306 Elo+
Party 1
Team Averages
Level 98
1,267 SR
1,260 Elo+

VS

Team Averages
Level 90
1,651 SR
1,447 Elo+
Erlang Shen
Erlang Shen
BadlandsChug945
Erlang Shen
Level 106
God Stats
25W - 22L
1,668 SR
Queue Stats
271W - 301L
1,468 Elo+
Solo
Hades
Hades
PHDish77
Hades
Level 67
God Stats
2W - 1L
1,816 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
frostedtrash
Sun Wukong
Level 96
God Stats
25W - 31L
1,469 SR
Queue Stats
207W - 205L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 8 / 7
9,383
552
10,037
19,316
17,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
14
6 / 5 / 1
10,679
628
19,862
21,414
26,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Undivine_One
Cabrakan
12
2 / 10 / 4
9,974
587
15,533
20,118
15,680
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadlandsChug945
Erlang Shen
17
15 / 1 / 4
12,801
753
17,135
19,130
18,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
PHDish77
Hades
16
3 / 3 / 18
11,726
690
26,745
17,084
14,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
frostedtrash
Sun Wukong
16
5 / 4 / 17
11,742
691
12,658
21,674
11,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
23
23
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
0
8
7
0.44
W
Erlang Shen
BadlandsChug945
Erlang Shen
15
1
4
17
L
Cthulhu
6
5
1
1.3
W
Hades
PHDish77
Hades
3
3
18
4
L
Cabrakan
Undivine_One
Cabrakan
2
10
4
0.4
W
Sun Wukong
frostedtrash
Sun Wukong
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
56,538
60,848
Taken
57,888
59,717
Mitigated
44,772
2,136
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
10,037
837
497
844
19,316
17,825
0
10,240
9,076
22,761
0
W
Erlang Shen
BadlandsChug945
Erlang Shen
17,135
9,947
0
4,268
19,130
18,731
1,384
13,862
5,268
0
44,547
L
Cthulhu
19,862
1,264
523
0
21,414
26,212
0
9,102
12,312
43,287
0
W
Hades
PHDish77
Hades
26,745
1,654
2,812
10,341
17,084
14,243
386
14,460
2,624
57,250
0
L
Cabrakan
Undivine_One
Cabrakan
15,533
623
0
272
20,118
15,680
0
7,885
12,233
38,581
0
W
Sun Wukong
frostedtrash
Sun Wukong
12,658
3,214
0
6,184
21,674
11,798
533
17,755
3,919
0
34,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
36,269
132
Minions Killed
161
4
Camps Cleared
10
707,335
Distance Traveled
908,490
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,383
552
23
1
0
209,349
0
W
Erlang Shen
12,801
753
54
3
2
294,424
0
L
Cthulhu
10,679
628
53
3
1
281,321
2
W
Hades
11,726
690
70
4
4
299,868
1
L
Cabrakan
9,974
587
56
3
3
216,665
2
W
Sun Wukong
11,742
691
37
2
4
314,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role