Player Matchup

Zeus
Zeus
Joshowatt
Zeus
Level 138
God Stats
2W - 0L
1,722 SR
Queue Stats
76W - 96L
1,513 Elo+
Party 2
Bellona
Bellona
SonoV2
Bellona
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,500 Elo+
Party 1
Discordia
Discordia
UPLOADV2
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,500 Elo+
Party 1
Yemoja
Yemoja
blackperson69
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,109 Elo+
Party 2
Pele
Pele
moowho
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,544 SR
1,424 Elo+

VS

Team Averages
Level 16
1,397 SR
1,352 Elo+
Loki
Loki
BubbelGaming
Loki
Level 20
God Stats
2W - 4L
1,403 SR
Queue Stats
19W - 25L
1,424 Elo+
Party 3
Ymir
Ymir
Phlox94
Ymir
Level 17
God Stats
6W - 13L
1,360 SR
Queue Stats
12W - 19L
1,369 Elo+
Party 3
Izanami
Izanami
Xlaythe
Izanami
Level 12
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
corinnn
Agni
Level 29
God Stats
1W - 4L
1,193 SR
Queue Stats
14W - 20L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itsRousster
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
6 / 1 / 0
6,638
603
7,622
5,449
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
SonoV2
Bellona
10
1 / 0 / 0
6,116
556
2,393
2,460
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
UPLOADV2
Discordia
11
1 / 0 / 2
6,258
569
3,384
3,110
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 5
6,140
558
1,088
3,302
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
moowho
Pele
11
3 / 1 / 0
6,070
552
1,524
4,956
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,617
511
499
6,164
1,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Phlox94
Ymir
8
0 / 1 / 0
4,727
430
569
6,078
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Xlaythe
Izanami
9
1 / 2 / 0
5,576
507
2,362
5,568
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
corinnn
Agni
1
0 / 0 / 0
3,531
321
0
0
0
Ah Muzen Cab
itsRousster
Ah Muzen Cab
7
1 / 6 / 1
5,071
461
4,031
6,821
1,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Zeus
6
1
0
6
L
Ymir
Phlox94
Ymir
0
1
0
0
W
Bellona
SonoV2
Bellona
1
0
0
1
W
Discordia
UPLOADV2
Discordia
1
0
2
2
L
Izanami
Xlaythe
Izanami
1
2
0
0.5
W
0
0
5
2.5
L
Agni
corinnn
Agni
0
0
0
0
L
Ah Muzen Cab
itsRousster
Ah Muzen Cab
1
6
1
0.25
W
Pele
moowho
Pele
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
7,461
19,277
Taken
24,631
7,123
Mitigated
8,203
7,234
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
499
85
0
1,800
6,164
1,950
0
878
5,218
0
30,404
W
Zeus
7,622
2,300
0
1,930
5,449
1,323
756
65
5,384
36,392
0
L
Ymir
Phlox94
Ymir
569
0
0
1,674
6,078
3,050
0
4,895
1,183
10,024
0
W
Bellona
SonoV2
Bellona
2,393
610
0
513
2,460
1,971
81
0
2,460
0
30,084
W
Discordia
UPLOADV2
Discordia
3,384
258
0
370
3,110
787
132
0
3,110
31,130
0
L
Izanami
Xlaythe
Izanami
2,362
1,460
0
329
5,568
1,530
239
2,910
2,510
0
26,167
W
1,088
268
850
885
3,302
1,487
0
504
2,798
10,808
0
L
Agni
corinnn
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
itsRousster
Ah Muzen Cab
4,031
1,412
0
1,060
6,821
1,673
0
3,153
3,626
0
21,576
W
Pele
moowho
Pele
1,524
299
0
2,686
4,956
1,555
0
0
4,956
0
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
24,522
315
Minions Killed
182
0
Camps Cleared
0
1,121,457
Distance Traveled
733,165
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,617
511
76
7
0
192,954
0
W
Zeus
6,638
603
82
7
0
176,970
1
L
Ymir
4,727
430
18
2
0
177,213
2
W
Bellona
6,116
556
67
6
0
259,270
2
W
Discordia
6,258
569
75
7
0
231,721
0
L
Izanami
5,576
507
56
5
0
206,652
0
W
Yemoja
6,140
558
22
2
0
201,976
0
L
Agni
3,531
321
0
0
0
0
0
L
Ah Muzen Cab
5,071
461
32
3
0
156,346
0
W
Pele
6,070
552
69
6
0
251,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role