Player Matchup

Thor
Thor
FH Zilla
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 1
Sun Wukong
Sun Wukong
FH dreamer
Sun Wukong
Level 7
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Mulan
Mulan
Haywood171
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,512 Elo+
Solo
Ullr
Ullr
Rampage9366
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,613 Elo+
Solo
Ne Zha
Ne Zha
TASSAKALLI
Ne Zha
Level 11
God Stats
0W - 3L
1,217 SR
Queue Stats
14W - 20L
1,483 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,608 Elo+

VS

Team Averages
Level 21
1,470 SR
1,631 Elo+
Yemoja
Yemoja
ArticKing6166
Yemoja
Level 8
God Stats
2W - 1L
1,248 SR
Queue Stats
5W - 1L
1,777 Elo+
Solo
Zeus
Zeus
Atrexus
Zeus
Level 25
God Stats
2W - 2L
1,318 SR
Queue Stats
39W - 23L
1,648 Elo+
Solo
Pele
Pele
Paquin11
Pele
Level 27
God Stats
7W - 2L
1,708 SR
Queue Stats
94W - 54L
1,642 Elo+
Solo
Skadi
Skadi
Roonical
Skadi
Level 28
God Stats
4W - 2L
1,462 SR
Queue Stats
95W - 116L
1,530 Elo+
Solo
Tiamat
Tiamat
panterbranca
Tiamat
Level 17
God Stats
2W - 2L
1,615 SR
Queue Stats
14W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
2 / 15 / 2
6,056
466
5,740
12,518
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FH dreamer
Sun Wukong
5
0 / 11 / 2
4,558
351
597
8,017
2,481
Mulan
12
7 / 4 / 1
7,500
577
9,183
10,446
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 5 / 1
5,375
413
1,489
5,478
801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
TASSAKALLI
Ne Zha
12
5 / 8 / 2
7,477
575
6,389
12,614
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 13
7,617
586
3,568
12,120
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Atrexus
Zeus
14
15 / 0 / 4
9,136
703
9,708
6,552
2,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
14 / 2 / 7
10,234
787
12,842
10,653
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Roonical
Skadi
15
10 / 4 / 2
9,424
725
6,064
7,404
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
12
1 / 3 / 3
7,214
555
3,770
7,368
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
14
Kills
42
43
Deaths
15
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
6
13
1.42
W
Zeus
Atrexus
Zeus
15
0
4
17
L
Thor
2
15
2
0.2
L
Sun Wukong
FH dreamer
Sun Wukong
0
11
2
0.09
L
Mulan
7
4
1
1.88
W
Pele
14
2
7
8.75
L
0
5
1
0.1
W
Skadi
Roonical
Skadi
10
4
2
2.75
L
Ne Zha
TASSAKALLI
Ne Zha
5
8
2
0.75
W
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
35,952
49,073
Taken
44,097
17,520
Mitigated
23,061
4,528
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,568
1,504
234
775
12,120
8,450
1,184
520
11,187
16,640
0
W
Zeus
Atrexus
Zeus
9,708
2,983
0
1,656
6,552
2,362
1,435
0
6,552
56,789
0
L
Thor
5,740
2,450
0
0
12,518
3,441
0
6,944
5,210
0
13,499
L
Sun Wukong
FH dreamer
Sun Wukong
597
71
0
0
8,017
2,481
0
2,234
5,488
0
6,729
L
Mulan
9,183
1,881
0
2,627
10,446
7,248
140
3,122
7,060
4,851
22,821
W
Pele
12,842
2,995
0
5,188
10,653
6,962
3,874
112
10,494
0
68,637
L
1,489
433
0
0
5,478
801
0
0
5,478
0
15,258
W
Skadi
Roonical
Skadi
6,064
2,203
0
1,207
7,404
2,180
2,328
631
6,305
0
47,600
L
Ne Zha
TASSAKALLI
Ne Zha
6,389
1,635
0
1,901
12,614
3,549
0
3,577
8,791
0
33,907
W
Tiamat
3,770
693
0
2,124
7,368
3,107
422
57
7,209
30,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
43,625
170
Minions Killed
408
0
Camps Cleared
0
1,020,534
Distance Traveled
1,189,104
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,617
586
20
2
0
229,777
0
W
Zeus
9,136
703
102
8
0
232,836
1
L
Thor
6,056
466
13
1
0
206,674
2
L
Sun Wukong
4,558
351
7
1
0
240,321
2
L
Mulan
7,500
577
52
4
0
218,788
2
W
Pele
10,234
787
133
10
0
254,536
2
L
Ullr
5,375
413
36
3
0
126,609
2
W
Skadi
9,424
725
88
7
0
233,078
3
L
Ne Zha
7,477
575
62
5
0
228,142
1
W
Tiamat
7,214
555
65
5
0
238,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role