Player Matchup

Zhong Kui
Zhong Kui
Ericssoon
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,710 Elo+
Party 2
Sobek
Sobek
Sparfuchs
Sobek
Level 19
God Stats
5W - 1L
1,526 SR
Queue Stats
11W - 6L
1,526 Elo+
Party 2
Fenrir
Fenrir
sexykocher69
Fenrir
Level 46
God Stats
2W - 0L
1,656 SR
Queue Stats
18W - 10L
1,648 Elo+
Party 2
Team Averages
Level 51
1,561 SR
1,628 Elo+

VS

Team Averages
Level 99
1,487 SR
1,347 Elo+
Danzaburou
Danzaburou
Chombas
Danzaburou
Level 145
God Stats
11W - 16L
1,342 SR
Queue Stats
335W - 360L
1,453 Elo+
Party 1
Bastet
Bastet
Tiaminka
Bastet
Level 96
God Stats
1W - 3L
1,483 SR
Queue Stats
12W - 23L
1,293 Elo+
Party 1
Scylla
Scylla
бунтарка
Scylla
Level 55
God Stats
0W - 2L
1,637 SR
Queue Stats
13W - 25L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ericssoon
Zhong Kui
14
7 / 1 / 9
10,241
732
15,368
13,655
9,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sparfuchs
Sobek
13
4 / 1 / 11
10,407
743
3,468
9,957
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
6 / 0 / 10
10,892
778
7,683
12,035
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chombas
Danzaburou
10
0 / 8 / 1
7,870
562
8,512
11,903
3,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Tiaminka
Bastet
11
1 / 5 / 0
7,611
544
6,383
9,087
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
7,850
561
4,061
8,868
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
1
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chombas
Danzaburou
0
8
1
0.06
W
Zhong Kui
Ericssoon
Zhong Kui
7
1
9
11.5
W
Sobek
Sparfuchs
Sobek
4
1
11
9.5
L
Bastet
Tiaminka
Bastet
1
5
0
0.2
W
Fenrir
6
0
10
11
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
18,956
35,647
Taken
29,858
27,204
Mitigated
9,553
15,675
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chombas
Danzaburou
8,512
1,245
0
600
11,903
3,659
0
7,347
4,556
0
31,627
W
Zhong Kui
Ericssoon
Zhong Kui
15,368
1,531
0
8,635
13,655
9,945
481
2,130
11,525
56,492
0
W
Sobek
Sparfuchs
Sobek
3,468
122
0
2,612
9,957
6,390
483
1,586
6,073
16,477
0
L
Bastet
Tiaminka
Bastet
6,383
1,624
0
1,632
9,087
3,135
0
6,429
2,658
0
11,315
W
Fenrir
7,683
758
0
4,428
12,035
10,869
198
2,293
7,971
390
15,267
L
4,061
334
0
116
8,868
2,759
29
5,901
2,967
14,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
23,331
127
Minions Killed
91
6
Camps Cleared
6
754,353
Distance Traveled
716,203
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,870
562
53
4
3
232,389
6
W
Zhong Kui
10,241
732
81
6
5
245,236
5
W
Sobek
10,407
743
23
2
0
230,925
0
L
Bastet
7,611
544
11
1
2
257,762
4
W
Fenrir
10,892
778
23
2
1
278,192
4
L
Scylla
7,850
561
27
2
1
226,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role