Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaponeSon
Ah Muzen Cab
Level 120
God Stats
7W - 6L
1,538 SR
Queue Stats
549W - 560L
1,481 Elo+
Party 1
Nemesis
Nemesis
Jax-vandale
Nemesis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,447 Elo+
Solo
Da Ji
Da Ji
User1525
Da Ji
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,544 Elo+
Solo
Odin
Odin
Wobblito
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,186 Elo+
Solo
Tiamat
Tiamat
Z4M0
Tiamat
Level 157
God Stats
7W - 8L
1,352 SR
Queue Stats
605W - 614L
1,488 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,429 Elo+

VS

Team Averages
Level 101
1,546 SR
1,480 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Azuerah
Osiris
Level 108
God Stats
1W - 1L
1,490 SR
Queue Stats
57W - 56L
1,479 Elo+
Party 2
Neith
Neith
Grannendegar
Neith
Level 66
God Stats
2W - 3L
1,480 SR
Queue Stats
100W - 113L
1,467 Elo+
Party 3
Athena
Athena
Saichmeister
Athena
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 156L
1,477 Elo+
Party 3
Rama
Rama
Skaarde
Rama
Level 122
God Stats
0W - 3L
1,758 SR
Queue Stats
57W - 56L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaponeSon
Ah Muzen Cab
20
6 / 1 / 13
12,942
681
29,049
9,511
5,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Jax-vandale
Nemesis
19
6 / 5 / 11
12,622
664
21,371
36,167
38,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
User1525
Da Ji
17
3 / 8 / 10
11,754
619
13,590
16,713
12,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
20
2 / 2 / 17
13,123
691
14,225
28,297
42,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Z4M0
Tiamat
20
7 / 1 / 14
13,381
704
37,007
16,214
14,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 3 / 13
11,591
610
19,643
18,759
8,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Azuerah
Osiris
19
5 / 4 / 11
11,456
603
18,892
24,609
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 6 / 11
11,285
594
20,629
21,842
10,509
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
19
3 / 5 / 7
11,089
584
12,141
37,010
32,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Skaarde
Rama
18
5 / 6 / 10
11,635
612
22,972
20,178
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
69
24
Kills
17
17
Deaths
24
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
13
2.83
L
Osiris
Azuerah
Osiris
5
4
11
2.63
W
Ah Muzen Cab
CaponeSon
Ah Muzen Cab
6
1
13
12.5
L
2
6
11
1.25
W
Nemesis
Jax-vandale
Nemesis
6
5
11
2.3
L
Athena
3
5
7
1.3
L
Rama
Skaarde
Rama
5
6
10
1.67
W
Da Ji
User1525
Da Ji
3
8
10
1
W
Odin
2
2
17
5.25
W
Tiamat
Z4M0
Tiamat
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,242
Damage
94,277
106,902
Taken
122,398
113,091
Mitigated
91,059
46,517
Healing
49,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,643
10,797
2,429
3,850
18,759
8,390
0
7,647
10,716
0
49,609
L
Osiris
Azuerah
Osiris
18,892
3,038
7,433
6,862
24,609
30,300
0
8,384
15,807
10,048
20,650
W
Ah Muzen Cab
CaponeSon
Ah Muzen Cab
29,049
8,190
2,244
2,759
9,511
5,427
3,341
1,783
7,585
0
71,029
L
20,629
12,761
3,482
5,348
21,842
10,509
0
5,909
15,413
0
40,436
W
Nemesis
Jax-vandale
Nemesis
21,371
3,273
1,974
14,624
36,167
38,147
507
6,571
28,928
7,533
18,811
L
Athena
12,141
3,590
3,584
10,681
37,010
32,205
0
14,892
21,499
21,411
0
L
Rama
Skaarde
Rama
22,972
18,995
2,632
3,297
20,178
9,655
0
5,956
14,088
0
41,782
W
Da Ji
User1525
Da Ji
13,590
2,140
0
430
16,713
12,660
448
2,581
13,889
0
24,837
W
Odin
14,225
1,189
5,414
6,873
28,297
42,114
739
4,610
22,987
1,332
18,967
W
Tiamat
Z4M0
Tiamat
37,007
2,408
5,929
6,270
16,214
14,743
1,417
2,306
13,642
62,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,822
Gold Earned
57,056
183
Minions Killed
261
0
Camps Cleared
0
1,644,695
Distance Traveled
1,557,818
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,591
610
77
4
0
322,316
0
L
Osiris
11,456
603
26
1
0
365,337
0
W
Ah Muzen Cab
12,942
681
65
3
0
348,857
1
L
Neith
11,285
594
65
3
0
297,024
1
W
Nemesis
12,622
664
19
1
0
303,173
0
L
Athena
11,089
584
24
1
0
330,059
0
L
Rama
11,635
612
69
4
0
243,082
0
W
Da Ji
11,754
619
21
1
0
332,122
0
W
Odin
13,123
691
11
1
0
312,572
0
W
Tiamat
13,381
704
67
4
0
347,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role