Player Matchup

The Morrigan
The Morrigan
GeekGirl001
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Jormungandr
Jormungandr
JJ FLY24
Jormungandr
Level 20
God Stats
1W - 3L
1,324 SR
Queue Stats
5W - 10L
1,127 Elo+
Solo
Nemesis
Nemesis
kidee_kat
Nemesis
Level 27
God Stats
18W - 19L
1,392 SR
Queue Stats
269W - 333L
1,407 Elo+
Solo
Hades
Hades
unshaven_tsar1
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
zebra_toaster
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,399 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,327 Elo+

VS

Team Averages
Level 15
1,601 SR
1,359 Elo+
Nemesis
Nemesis
KND_Feedback
Nemesis
Level 6
God Stats
3W - 1L
1,714 SR
Queue Stats
9W - 5L
1,581 Elo+
Solo
Horus
Horus
Sirpixle
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,254 Elo+
Solo
Charybdis
Charybdis
TruProdigy69
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,270 Elo+
Solo
Loki
Loki
izukusluver
Loki
Level 16
God Stats
5W - 0L
1,802 SR
Queue Stats
11W - 10L
1,433 Elo+
Solo
Ymir
Ymir
sipin privelage
Ymir
Level 7
God Stats
14W - 15L
1,488 SR
Queue Stats
54W - 54L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GeekGirl001
The Morrigan
17
1 / 6 / 7
11,183
430
9,541
14,666
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
JJ FLY24
Jormungandr
17
4 / 9 / 3
11,719
451
12,851
25,261
11,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kidee_kat
Nemesis
18
1 / 4 / 6
11,445
440
4,951
15,974
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 16 / 2
8,786
338
1,355
18,150
10,855
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
11 / 7 / 3
13,290
511
24,405
20,265
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KND_Feedback
Nemesis
20
25 / 1 / 4
18,268
703
34,134
24,452
26,634
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Sirpixle
Horus
15
0 / 8 / 4
10,475
403
1,887
19,607
18,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
TruProdigy69
Charybdis
16
3 / 2 / 1
12,077
465
7,292
11,117
3,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 8
15,487
596
17,253
20,822
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 4
12,632
486
6,089
25,260
32,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
17
Kills
42
42
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GeekGirl001
The Morrigan
1
6
7
0.75
L
Jormungandr
JJ FLY24
Jormungandr
4
9
3
0.61
W
Nemesis
KND_Feedback
Nemesis
25
1
4
27
W
Horus
Sirpixle
Horus
0
8
4
0.25
W
Charybdis
TruProdigy69
Charybdis
3
2
1
1.75
W
13
2
8
8.5
L
Nemesis
kidee_kat
Nemesis
1
4
6
1
W
1
5
4
0.6
L
0
16
2
0.06
L
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
66,655
94,316
Taken
101,258
43,523
Mitigated
90,256
19,205
Healing
32,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GeekGirl001
The Morrigan
9,541
3,012
60
4,253
14,666
6,672
621
635
13,841
70,174
12,835
L
Jormungandr
JJ FLY24
Jormungandr
12,851
3,971
190
1,918
25,261
11,152
488
4,025
21,236
60,189
0
W
Nemesis
KND_Feedback
Nemesis
34,134
16,741
0
11,295
24,452
26,634
2,807
5,084
19,368
23,324
158,187
W
Horus
Sirpixle
Horus
1,887
1,261
3,740
4,061
19,607
18,112
600
1,855
17,752
0
10,760
W
Charybdis
TruProdigy69
Charybdis
7,292
3,320
224
4,503
11,117
3,533
7,577
179
10,938
0
65,215
W
17,253
6,107
0
6,720
20,822
9,881
520
6,438
14,384
0
142,809
L
Nemesis
kidee_kat
Nemesis
4,951
931
0
6,522
15,974
5,477
1,142
486
15,488
0
66,338
W
6,089
1,158
198
1,882
25,260
32,096
418
9,337
15,923
59,351
0
L
1,355
287
52
861
18,150
10,855
253
2,306
15,844
16,744
0
L
24,405
12,307
0
5,349
20,265
9,367
5,501
1,742
18,523
0
76,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
68,939
472
Minions Killed
634
0
Camps Cleared
0
2,059,655
Distance Traveled
2,356,506
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,183
430
134
5
0
355,267
2
L
Jormungandr
11,719
451
89
3
0
443,102
3
W
Nemesis
18,268
703
211
8
0
591,179
1
W
Horus
10,475
403
13
1
0
473,389
2
W
Charybdis
12,077
465
124
5
0
340,190
1
W
Loki
15,487
596
184
7
0
571,413
0
L
Nemesis
11,445
440
108
4
0
515,957
0
W
Ymir
12,632
486
102
4
0
380,335
0
L
Hades
8,786
338
21
1
0
309,613
3
L
Neith
13,290
511
120
5
0
435,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role