Player Matchup

Thanatos
Thanatos
FodSvamp
Thanatos
Level 45
God Stats
3W - 4L
1,691 SR
Queue Stats
13W - 7L
1,716 Elo+
Party 2
Rama
Rama
Lûnd
Rama
Level 44
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 6L
1,808 Elo+
Party 2
Fenrir
Fenrir
SkyismLX
Fenrir
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
178W - 157L
1,562 Elo+
Solo
Khepri
Khepri
TheSlickNew
Khepri
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,808 Elo+
Party 2
Eset
Eset
numsepiller
Eset
Level 61
God Stats
14W - 3L
1,930 SR
Queue Stats
20W - 5L
1,919 Elo+
Party 2
Team Averages
Level 61
1,626 SR
1,762 Elo+

VS

Team Averages
Level 105
1,636 SR
1,656 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Cherrison
Hachiman
Level 39
God Stats
4W - 1L
1,787 SR
Queue Stats
153W - 94L
1,552 Elo+
Party 3
Susano
Susano
ImTwiiZ
Susano
Level 152
God Stats
16W - 8L
1,738 SR
Queue Stats
117W - 60L
1,742 Elo+
Party 1
Janus
Janus
accelxxx
Janus
Level 29
God Stats
1W - 0L
1,852 SR
Queue Stats
10W - 4L
1,712 Elo+
Party 1
Terra
Terra
яєαρєя
Terra
Level 157
God Stats
1W - 2L
1,302 SR
Queue Stats
102W - 43L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FodSvamp
Thanatos
16
8 / 9 / 2
10,704
595
8,388
17,976
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
Lûnd
Rama
13
0 / 5 / 1
7,829
435
3,500
7,793
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SkyismLX
Fenrir
14
1 / 4 / 2
8,284
460
6,474
11,881
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
12
0 / 5 / 3
7,457
414
3,542
14,474
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 4
9,388
522
13,734
11,602
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 2 / 3
10,246
569
4,003
12,234
11,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Cherrison
Hachiman
17
5 / 2 / 5
10,731
596
13,572
10,527
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
ImTwiiZ
Susano
18
14 / 3 / 6
11,549
642
17,534
15,511
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
accelxxx
Janus
15
4 / 5 / 6
9,605
534
6,498
9,412
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 14
10,462
581
5,058
12,911
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
29
30
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
3
1.25
W
Hachiman
Cherrison
Hachiman
5
2
5
3.75
L
Thanatos
FodSvamp
Thanatos
8
9
2
1
W
Susano
ImTwiiZ
Susano
14
3
6
5.67
L
Rama
Lûnd
Rama
0
5
1
0.1
L
Fenrir
SkyismLX
Fenrir
1
4
2
0.5
L
Khepri
0
5
3
0.3
W
Janus
accelxxx
Janus
4
5
6
1.4
L
4
7
4
0.86
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,638
Damage
46,665
63,726
Taken
60,595
38,340
Mitigated
41,841
18,298
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,003
426
0
5,513
12,234
11,940
0
96
11,479
0
57,767
W
Hachiman
Cherrison
Hachiman
13,572
8,910
0
5,371
10,527
4,463
2,434
3,087
7,293
0
96,727
L
Thanatos
FodSvamp
Thanatos
8,388
834
0
10,690
17,976
6,426
0
3,276
14,584
0
52,229
W
Susano
ImTwiiZ
Susano
17,534
7,152
0
3,343
15,511
6,973
1,035
4,787
10,439
0
74,085
L
Rama
Lûnd
Rama
3,500
3,244
0
1,527
7,793
1,523
0
747
7,046
0
55,435
L
Fenrir
SkyismLX
Fenrir
6,474
1,207
0
3,750
11,881
12,433
0
2,032
9,769
349
36,844
L
Khepri
3,542
448
0
899
14,474
13,632
0
2,251
12,149
24,349
0
W
Janus
accelxxx
Janus
6,498
921
140
1,814
9,412
2,958
452
4,631
4,459
52,092
0
L
13,734
336
77
1,355
11,602
4,326
131
3,001
8,492
61,377
0
W
5,058
833
3,552
5,097
12,911
15,507
0
4,161
8,491
22,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
52,593
447
Minions Killed
527
0
Camps Cleared
0
1,690,612
Distance Traveled
1,773,748
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,246
569
120
7
0
336,379
6
W
Hachiman
10,731
596
158
9
0
334,547
7
L
Thanatos
10,704
595
86
5
0
325,565
0
W
Susano
11,549
642
97
5
0
370,964
3
L
Rama
7,829
435
137
8
0
326,911
3
L
Fenrir
8,284
460
81
5
0
342,339
1
L
Khepri
7,457
414
28
2
0
361,182
4
W
Janus
9,605
534
120
7
0
355,917
2
L
Eset
9,388
522
115
6
0
334,615
5
W
Terra
10,462
581
32
2
0
375,941
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role