Player Matchup

Cliodhna
Cliodhna
Emullsirik
Cliodhna
Level 13
God Stats
2W - 10L
1,350 SR
Queue Stats
7W - 17L
1,327 Elo+
Party 2
Nemesis
Nemesis
Peynirlicitoss
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,193 Elo+
Solo
Thor
Thor
SxdPanda
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 90L
1,041 Elo+
Party 2
Nu Wa
Nu Wa
bethfullstop
Nu Wa
Level 69
God Stats
4W - 19L
1,338 SR
Queue Stats
13W - 90L
1,260 Elo+
Party 2
Scylla
Scylla
manix78
Scylla
Level 69
God Stats
0W - 7L
1,182 SR
Queue Stats
11W - 88L
1,189 Elo+
Party 2
Team Averages
Level 33
1,374 SR
1,202 Elo+

VS

Team Averages
Level 24
1,386 SR
1,233 Elo+
Kukulkan
Kukulkan
Av0nt
Kukulkan
Level 29
God Stats
3W - 1L
1,370 SR
Queue Stats
65W - 68L
1,384 Elo+
Solo
Jormungandr
Jormungandr
Milkanifier
Jormungandr
Level 7
God Stats
4W - 1L
1,285 SR
Queue Stats
8W - 4L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
SilverSlash78
Erlang Shen
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,234 Elo+
Party 1
Scylla
Scylla
SumBot
Scylla
Level 12
God Stats
2W - 3L
1,275 SR
Queue Stats
7W - 6L
1,064 Elo+
Party 1
Chaac
Chaac
vanigo
Chaac
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Emullsirik
Cliodhna
17
8 / 13 / 9
12,163
1,216
16,250
20,404
7,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 12 / 11
9,959
996
5,688
22,443
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
0 / 17 / 9
9,987
999
6,860
25,273
9,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 9 / 7
12,528
1,253
18,869
18,346
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
manix78
Scylla
18
5 / 6 / 8
11,774
1,177
14,422
17,266
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Av0nt
Kukulkan
20
15 / 1 / 30
13,160
1,316
24,057
7,115
2,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Milkanifier
Jormungandr
20
4 / 4 / 41
12,181
1,218
9,218
16,045
12,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SilverSlash78
Erlang Shen
20
4 / 5 / 28
11,363
1,136
16,792
15,882
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SumBot
Scylla
20
18 / 5 / 26
13,636
1,364
19,199
10,860
3,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
vanigo
Chaac
20
16 / 5 / 27
13,294
1,329
28,673
16,750
15,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
209
20
Kills
57
57
Deaths
20
44
Assists
152
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Av0nt
Kukulkan
15
1
30
30
L
Cliodhna
Emullsirik
Cliodhna
8
13
9
0.96
W
Jormungandr
Milkanifier
Jormungandr
4
4
41
6.13
L
1
12
11
0.54
W
Erlang Shen
SilverSlash78
Erlang Shen
4
5
28
3.6
W
Scylla
SumBot
Scylla
18
5
26
6.2
L
Thor
0
17
9
0.26
L
6
9
7
1.06
L
Scylla
manix78
Scylla
5
6
8
1.5
W
Chaac
vanigo
Chaac
16
5
27
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,089
Damage
97,939
103,732
Taken
66,652
38,146
Mitigated
48,237
1,307
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Av0nt
Kukulkan
24,057
2,588
0
490
7,115
2,511
0
3,922
2,987
40,215
0
L
Cliodhna
Emullsirik
Cliodhna
16,250
3,648
0
226
20,404
7,613
0
8,016
12,145
0
28,295
W
Jormungandr
Milkanifier
Jormungandr
9,218
2,909
0
0
16,045
12,793
0
11,087
4,554
22,939
0
L
5,688
2,857
0
337
22,443
9,631
0
13,667
8,433
0
12,184
W
Erlang Shen
SilverSlash78
Erlang Shen
16,792
8,823
0
2,354
15,882
13,534
0
6,176
9,462
288
30,923
W
Scylla
SumBot
Scylla
19,199
3,835
162
1,190
10,860
3,558
0
4,407
6,227
25,506
0
L
Thor
6,860
1,874
0
50
25,273
9,097
0
10,377
14,467
0
20,062
L
18,869
3,757
0
694
18,346
6,013
0
8,333
9,795
47,045
0
L
Scylla
manix78
Scylla
14,422
3,284
0
0
17,266
5,792
0
12,040
4,876
35,026
0
W
Chaac
vanigo
Chaac
28,673
6,987
0
5,175
16,750
15,841
0
6,389
10,131
0
50,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
63,634
162
Minions Killed
167
3
Camps Cleared
5
863,229
Distance Traveled
918,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,160
1,316
43
4
2
183,019
0
L
Cliodhna
12,163
1,216
23
2
0
172,849
0
W
Jormungandr
12,181
1,218
20
2
0
192,339
2
L
Nemesis
9,959
996
9
1
2
200,840
0
W
Erlang Shen
11,363
1,136
33
3
2
192,825
1
W
Scylla
13,636
1,364
24
2
1
167,072
0
L
Thor
9,987
999
14
1
0
160,415
3
L
Nu Wa
12,528
1,253
72
7
1
154,652
0
L
Scylla
11,774
1,177
44
4
0
174,473
0
W
Chaac
13,294
1,329
47
5
0
182,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role