Player Matchup

Thanatos
Thanatos
AlmightyHabibi
Thanatos
Level 13
God Stats
19W - 7L
1,628 SR
Queue Stats
33W - 21L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Icemaann
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,263 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jayys
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,257 Elo+
Party 1
Medusa
Medusa
Refinds
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
YammyD
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Party 1
Team Averages
Level 28
1,526 SR
1,335 Elo+

VS

Team Averages
Level 21
1,476 SR
1,378 Elo+
Rama
Rama
GeminiTheGuy
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,345 Elo+
Solo
Fenrir
Fenrir
LadyBonar
Fenrir
Level 26
God Stats
5W - 8L
1,396 SR
Queue Stats
75W - 85L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
XxIdioticxX
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 32L
1,500 Elo+
Solo
Poseidon
Poseidon
ZeldusKyun
Poseidon
Level 20
God Stats
1W - 4L
1,217 SR
Queue Stats
21W - 32L
1,285 Elo+
Solo
Bellona
Bellona
lazeegy
Bellona
Level 25
God Stats
1W - 2L
1,765 SR
Queue Stats
20W - 35L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
21 / 2 / 8
11,130
655
19,469
17,478
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Icemaann
Morgan Le Fay
14
10 / 3 / 8
9,778
575
10,776
8,249
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Jayys
Cu Chulainn
12
11 / 7 / 6
9,387
552
11,877
13,579
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Refinds
Medusa
13
2 / 4 / 4
8,328
490
7,064
7,676
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
YammyD
Horus
12
8 / 1 / 13
9,456
556
5,720
10,511
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 5
8,307
489
6,044
13,112
2,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LadyBonar
Fenrir
11
2 / 10 / 4
7,590
446
6,329
13,645
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XxIdioticxX
Baron Samedi
13
8 / 12 / 1
9,526
560
8,829
14,880
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ZeldusKyun
Poseidon
11
1 / 13 / 4
7,237
426
5,840
12,021
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
lazeegy
Bellona
12
1 / 8 / 2
7,568
445
7,510
15,589
11,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
52
Kills
16
17
Deaths
52
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
21
2
8
12.5
L
4
9
5
0.72
W
Morgan Le Fay
Icemaann
Morgan Le Fay
10
3
8
4.67
W
Cu Chulainn
Jayys
Cu Chulainn
11
7
6
2
L
Fenrir
LadyBonar
Fenrir
2
10
4
0.4
W
Medusa
Refinds
Medusa
2
4
4
1
L
Baron Samedi
XxIdioticxX
Baron Samedi
8
12
1
0.71
W
Horus
YammyD
Horus
8
1
13
14.5
L
Poseidon
ZeldusKyun
Poseidon
1
13
4
0.23
L
Bellona
lazeegy
Bellona
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,906
Damage
34,552
57,493
Taken
69,247
33,465
Mitigated
24,394
22,751
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
19,469
6,120
0
15,734
17,478
7,524
2,221
4,192
13,101
0
80,654
L
6,044
5,143
0
1,682
13,112
2,890
183
2,078
10,748
0
26,303
W
Morgan Le Fay
Icemaann
Morgan Le Fay
10,776
1,735
0
1,529
8,249
3,360
1,643
2,583
5,421
34,385
0
W
Cu Chulainn
Jayys
Cu Chulainn
11,877
3,304
0
1,467
13,579
11,011
382
4,629
8,780
5,862
21,747
L
Fenrir
LadyBonar
Fenrir
6,329
1,528
0
2,296
13,645
3,045
0
3,295
9,960
0
23,379
W
Medusa
Refinds
Medusa
7,064
3,744
0
458
7,676
2,415
3,539
2,049
5,504
0
40,256
L
Baron Samedi
XxIdioticxX
Baron Samedi
8,829
1,386
144
2,118
14,880
4,715
75
4,273
10,096
22,207
0
W
Horus
YammyD
Horus
5,720
2,506
1,176
2,387
10,511
9,155
967
2,382
7,953
0
20,136
L
Poseidon
ZeldusKyun
Poseidon
5,840
1,652
0
62
12,021
2,101
1,029
892
10,913
25,326
0
L
Bellona
lazeegy
Bellona
7,510
1,837
58
1,698
15,589
11,643
458
2,081
12,945
8,180
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
40,228
326
Minions Killed
228
0
Camps Cleared
0
1,440,264
Distance Traveled
1,376,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,130
655
118
7
0
343,647
1
L
Rama
8,307
489
53
3
0
234,926
0
W
Morgan Le Fay
9,778
575
66
4
0
283,160
3
W
Cu Chulainn
9,387
552
33
2
0
238,883
0
L
Fenrir
7,590
446
36
2
0
274,111
0
W
Medusa
8,328
490
78
5
0
248,952
0
L
Baron Samedi
9,526
560
24
1
0
284,276
0
W
Horus
9,456
556
31
2
0
325,622
0
L
Poseidon
7,237
426
42
2
0
248,056
2
L
Bellona
7,568
445
73
4
0
335,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role