Player Matchup

The Morrigan
The Morrigan
DawnPlays
The Morrigan
Level 26
God Stats
2W - 3L
1,281 SR
Queue Stats
111W - 116L
1,505 Elo+
Solo
Achilles
Achilles
DrLocoAmor
Achilles
Level 12
God Stats
2W - 2L
1,598 SR
Queue Stats
20W - 18L
1,533 Elo+
Solo
Geb
Geb
OptMax02
Geb
Level 14
God Stats
0W - 2L
1,218 SR
Queue Stats
8W - 6L
1,588 Elo+
Party 1
Loki
Loki
WerewolfMan0809
Loki
Level 14
God Stats
2W - 2L
1,570 SR
Queue Stats
12W - 6L
1,640 Elo+
Party 1
Ymir
Ymir
Wesley roque112
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,582 Elo+

VS

Team Averages
Level 21
1,548 SR
1,536 Elo+
Guan Yu
Guan Yu
Breydon0
Guan Yu
Level 26
God Stats
5W - 1L
1,261 SR
Queue Stats
57W - 40L
1,578 Elo+
Solo
Nemesis
Nemesis
GambitPlays
Nemesis
Level 29
God Stats
4W - 1L
1,759 SR
Queue Stats
147W - 163L
1,589 Elo+
Solo
Kukulkan
Kukulkan
InSane Joshhh
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,465 Elo+
Solo
Zeus
Zeus
StrayKetchup385
Zeus
Level 15
God Stats
2W - 0L
1,783 SR
Queue Stats
29W - 13L
1,696 Elo+
Solo
Neith
Neith
playboy_mero
Neith
Level 8
God Stats
5W - 11L
1,436 SR
Queue Stats
16W - 30L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DawnPlays
The Morrigan
20
10 / 6 / 5
13,787
574
26,771
16,603
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DrLocoAmor
Achilles
18
7 / 7 / 6
12,523
522
15,227
27,157
32,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 7
10,505
438
4,215
17,240
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
12 / 8 / 0
12,160
507
14,331
14,568
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
6,616
276
150
1,630
229

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Breydon0
Guan Yu
20
6 / 4 / 9
14,663
611
8,944
24,940
24,742
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
GambitPlays
Nemesis
19
6 / 5 / 10
13,080
545
9,593
24,179
11,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
InSane Joshhh
Kukulkan
17
1 / 5 / 4
11,958
498
6,528
12,870
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 5 / 6
15,449
644
27,273
21,304
10,469
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 10 / 5
10,039
418
4,888
16,604
4,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
29
Kills
28
28
Deaths
29
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Breydon0
Guan Yu
6
4
9
2.63
L
The Morrigan
DawnPlays
The Morrigan
10
6
5
2.08
L
Achilles
DrLocoAmor
Achilles
7
7
6
1.43
W
Nemesis
GambitPlays
Nemesis
6
5
10
2.2
W
Kukulkan
InSane Joshhh
Kukulkan
1
5
4
0.6
L
0
5
7
0.7
W
15
5
6
3.6
L
12
8
0
1.5
L
0
2
0
0
W
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
57,226
77,198
Taken
99,897
60,371
Mitigated
56,367
9,163
Healing
44,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Breydon0
Guan Yu
8,944
1,214
8,168
11,493
24,940
24,742
1,292
5,435
19,383
153
82,521
L
The Morrigan
DawnPlays
The Morrigan
26,771
2,002
0
4,552
16,603
6,461
876
7,443
9,160
96,770
7,444
L
Achilles
DrLocoAmor
Achilles
15,227
2,489
0
1,947
27,157
32,503
473
12,984
14,173
0
68,438
W
Nemesis
GambitPlays
Nemesis
9,593
3,414
0
9,418
24,179
11,049
2,650
6,596
16,159
0
96,945
W
Kukulkan
InSane Joshhh
Kukulkan
6,528
1,505
0
3,303
12,870
5,189
673
2,778
10,025
65,077
0
L
4,215
989
0
1,633
17,240
15,745
755
7,082
10,158
28,718
0
W
27,273
6,815
0
9,715
21,304
10,469
2,400
8,718
12,277
140,158
6,310
L
14,331
5,206
0
1,031
14,568
5,433
4,866
5,067
9,501
0
54,193
L
150
150
0
0
1,630
229
0
372
1,258
150
0
W
4,888
2,423
0
2,857
16,604
4,918
445
4,265
12,221
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
65,189
404
Minions Killed
620
0
Camps Cleared
0
1,782,591
Distance Traveled
2,330,980
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,663
611
127
5
0
519,876
15
L
The Morrigan
13,787
574
164
7
0
421,181
2
L
Achilles
12,523
522
114
5
0
400,168
1
W
Nemesis
13,080
545
124
5
0
503,303
1
W
Kukulkan
11,958
498
127
5
0
442,777
2
L
Geb
10,505
438
40
2
0
480,606
5
W
Zeus
15,449
644
186
8
0
459,487
1
L
Loki
12,160
507
86
4
0
461,484
0
L
Ymir
6,616
276
0
0
0
19,152
0
W
Neith
10,039
418
56
2
0
405,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role