Player Matchup

Rama
Rama
ClauzZDarKray
Rama
Level 151
God Stats
6W - 6L
1,458 SR
Queue Stats
141W - 167L
1,440 Elo+
Solo
Aphrodite
Aphrodite
IGDarkSoul
Aphrodite
Level 101
God Stats
10W - 6L
1,741 SR
Queue Stats
126W - 98L
1,585 Elo+
Party 1
Odin
Odin
NaruynIgnoors
Odin
Level 88
God Stats
28W - 10L
1,792 SR
Queue Stats
94W - 73L
1,587 Elo+
Party 1
Team Averages
Level 113
1,664 SR
1,537 Elo+

VS

Team Averages
Level 98
1,513 SR
1,460 Elo+
Chronos
Chronos
Donezinhobr
Chronos
Level 87
God Stats
1W - 5L
1,318 SR
Queue Stats
175W - 235L
1,483 Elo+
Party 2
Cerberus
Cerberus
Stormtrooper_379
Cerberus
Level 98
God Stats
0W - 3L
1,506 SR
Queue Stats
103W - 162L
1,462 Elo+
Party 2
Ullr
Ullr
TLZ-K4U3Killer
Ullr
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
9,094
700
13,608
10,183
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
IGDarkSoul
Aphrodite
14
6 / 0 / 9
9,639
741
13,720
14,462
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 0 / 8
9,755
750
14,625
14,306
7,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Donezinhobr
Chronos
9
1 / 5 / 1
7,315
563
8,963
13,540
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
7,705
593
7,649
20,531
19,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 2
7,340
565
8,528
12,142
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Chronos
Donezinhobr
Chronos
1
5
1
0.3
W
Aphrodite
IGDarkSoul
Aphrodite
6
0
9
10.5
W
7
0
8
11
L
1
3
1
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,953
Damage
25,140
38,951
Taken
46,213
16,537
Mitigated
29,056
26,423
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,608
9,703
0
1,818
10,183
2,933
834
2,781
7,402
0
46,956
L
Chronos
Donezinhobr
Chronos
8,963
1,559
0
1,502
13,540
4,887
0
4,740
8,800
22,292
1,383
W
Aphrodite
IGDarkSoul
Aphrodite
13,720
2,086
8,484
11,785
14,462
5,884
956
7,652
6,438
43,669
0
W
14,625
3,035
452
3,884
14,306
7,720
1,226
5,980
8,326
0
30,696
L
7,649
375
0
7,903
20,531
19,915
0
5,484
15,047
19,946
0
L
8,528
2,473
0
353
12,142
4,254
0
3,614
8,528
0
27,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
22,360
170
Minions Killed
130
10
Camps Cleared
2
792,579
Distance Traveled
689,019
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,094
700
73
6
3
235,674
1
L
Chronos
7,315
563
36
3
0
231,327
3
W
Aphrodite
9,639
741
72
6
2
262,222
3
W
Odin
9,755
750
25
2
5
294,683
1
L
Cerberus
7,705
593
41
3
1
250,830
3
L
Ullr
7,340
565
53
4
1
206,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role