Player Matchup

Baron Samedi
Baron Samedi
Chaosbrain24
Baron Samedi
Level 143
God Stats
0W - 5L
1,362 SR
Queue Stats
279W - 296L
1,487 Elo+
Solo
Tiamat
Tiamat
Esbrae
Tiamat
Level 81
God Stats
3W - 7L
1,587 SR
Queue Stats
74W - 65L
1,492 Elo+
Party 1
Medusa
Medusa
KQC VeLi
Medusa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 150L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VINUGAMER
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 162L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
achaborracha
Danzaburou
Level 106
God Stats
1W - 3L
1,338 SR
Queue Stats
70W - 68L
1,454 Elo+
Party 1
Team Averages
Level 111
1,458 SR
1,451 Elo+

VS

Team Averages
Level 99
1,459 SR
1,490 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Amrhäs
Nox
Level 108
God Stats
10W - 6L
1,500 SR
Queue Stats
215W - 182L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
MSI01
Zhong Kui
Level 66
God Stats
3W - 3L
1,416 SR
Queue Stats
233W - 235L
1,452 Elo+
Solo
Fafnir
Fafnir
danidanidas
Fafnir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Рейф1
Danzaburou
Level 83
God Stats
2W - 2L
1,379 SR
Queue Stats
214W - 210L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaosbrain24
Baron Samedi
15
3 / 3 / 7
8,359
760
11,294
10,685
4,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Esbrae
Tiamat
14
3 / 3 / 8
7,931
721
10,579
11,963
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
KQC VeLi
Medusa
13
2 / 3 / 7
7,809
710
9,945
8,680
3,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
VINUGAMER
Morgan Le Fay
13
3 / 5 / 5
7,840
713
10,047
10,674
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
achaborracha
Danzaburou
13
2 / 2 / 8
7,841
713
11,395
9,809
3,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 1 / 8
9,364
851
7,040
12,508
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
15
4 / 2 / 11
8,868
806
8,397
9,566
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MSI01
Zhong Kui
15
3 / 3 / 11
8,911
810
19,146
14,324
9,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
17
3 / 2 / 10
9,042
822
5,751
13,759
15,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Рейф1
Danzaburou
14
0 / 5 / 5
7,698
700
8,124
12,457
4,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
13
Kills
16
16
Deaths
13
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
8
10
W
Nox
4
2
11
4.75
L
Baron Samedi
Chaosbrain24
Baron Samedi
3
3
7
2.17
L
Tiamat
Esbrae
Tiamat
3
3
8
2.33
L
Medusa
KQC VeLi
Medusa
2
3
7
1.83
W
Zhong Kui
MSI01
Zhong Kui
3
3
11
2.83
L
Morgan Le Fay
VINUGAMER
Morgan Le Fay
3
5
5
1.1
L
Danzaburou
achaborracha
Danzaburou
2
2
8
3
W
Fafnir
3
2
10
4
W
Danzaburou
Рейф1
Danzaburou
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
48,458
51,811
Taken
62,614
23,526
Mitigated
45,481
23,157
Healing
36,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,040
1,708
8,737
7,162
12,508
10,626
1,601
7,679
4,829
18,428
0
W
Nox
8,397
694
1,340
2,161
9,566
5,075
1,080
6,345
3,221
15,627
0
L
Baron Samedi
Chaosbrain24
Baron Samedi
11,294
478
4,785
2,830
10,685
4,177
52
8,721
1,964
20,898
0
L
Tiamat
Esbrae
Tiamat
10,579
600
2,134
4,603
11,963
7,805
0
7,949
4,014
19,975
0
L
Medusa
KQC VeLi
Medusa
9,945
2,981
1,132
871
8,680
3,349
0
6,895
1,785
0
21,314
W
Zhong Kui
MSI01
Zhong Kui
19,146
773
2,954
5,189
14,324
9,555
1,942
6,790
7,534
27,601
0
L
Morgan Le Fay
VINUGAMER
Morgan Le Fay
10,047
719
1,035
1,191
10,674
4,260
0
9,042
1,632
19,581
0
L
Danzaburou
achaborracha
Danzaburou
11,395
3,055
904
3,672
9,809
3,935
0
7,727
2,082
0
18,072
W
Fafnir
5,751
1,616
1,064
2,932
13,759
15,387
165
5,080
8,679
10,545
0
W
Danzaburou
Рейф1
Danzaburou
8,124
1,408
2,504
2,379
12,457
4,838
660
6,026
6,431
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
43,883
117
Minions Killed
118
0
Camps Cleared
0
996,968
Distance Traveled
1,013,731
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,364
851
35
3
0
210,971
1
W
Nox
8,868
806
17
2
0
201,505
0
L
Baron Samedi
8,359
760
22
2
0
201,536
1
L
Tiamat
7,931
721
35
3
0
199,830
0
L
Medusa
7,809
710
28
3
0
206,045
0
W
Zhong Kui
8,911
810
22
2
0
221,263
1
L
Morgan Le Fay
7,840
713
15
1
0
188,834
0
L
Danzaburou
7,841
713
17
2
0
200,723
0
W
Fafnir
9,042
822
11
1
0
208,866
1
W
Danzaburou
7,698
700
33
3
0
171,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role