Player Matchup

Vamana
Vamana
 
Vamana
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AshesBurnRED
Thanatos
Level 75
God Stats
9W - 22L
1,345 SR
Queue Stats
315W - 462L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BurningHerUp
Ah Muzen Cab
Level 109
God Stats
14W - 16L
1,445 SR
Queue Stats
717W - 927L
1,350 Elo+
Party 1
Geb
Geb
JY_DA_BEAST_JY
Geb
Level 81
God Stats
8W - 13L
1,477 SR
Queue Stats
249W - 391L
1,307 Elo+
Party 1
Hades
Hades
LameGamersPod
Hades
Level 69
God Stats
4W - 3L
1,713 SR
Queue Stats
257W - 388L
1,304 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,359 Elo+

VS

Team Averages
Level 121
1,586 SR
1,436 Elo+
Scylla
Scylla
ChexNix
Scylla
Level 101
God Stats
7W - 5L
1,588 SR
Queue Stats
132W - 126L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
ChiliNinja
Kuzenbo
Level 121
God Stats
4W - 1L
1,628 SR
Queue Stats
111W - 127L
1,420 Elo+
Solo
Izanami
Izanami
ELIT3KINGZ512
Izanami
Level 84
God Stats
41W - 36L
1,508 SR
Queue Stats
383W - 398L
1,423 Elo+
Solo
Bastet
Bastet
Frazzless
Bastet
Level 138
God Stats
6W - 1L
1,780 SR
Queue Stats
134W - 124L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
PriorMagician96
Cu Chulainn
Level 160
God Stats
16W - 23L
1,427 SR
Queue Stats
137W - 126L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 0 / 0
5,801
580
2,645
7,712
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
AshesBurnRED
Thanatos
7
0 / 3 / 0
4,625
463
2,326
7,030
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
BurningHerUp
Ah Muzen Cab
6
1 / 3 / 0
4,280
428
3,247
6,701
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,216
422
3,181
5,940
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,636
464
2,301
7,208
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChexNix
Scylla
11
2 / 0 / 5
6,417
642
4,891
3,535
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ChiliNinja
Kuzenbo
8
1 / 0 / 4
5,457
546
2,465
8,780
5,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
9
2 / 1 / 2
5,687
569
4,963
6,288
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Frazzless
Bastet
11
7 / 0 / 0
6,547
655
6,355
6,547
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
PriorMagician96
Cu Chulainn
11
0 / 0 / 0
6,006
601
3,893
5,330
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Thanatos
AshesBurnRED
Thanatos
0
3
0
0
L
Ah Muzen Cab
BurningHerUp
Ah Muzen Cab
1
3
0
0.33
W
Scylla
ChexNix
Scylla
2
0
5
4.5
W
Kuzenbo
ChiliNinja
Kuzenbo
1
0
4
3
W
Izanami
2
1
2
3
W
Bastet
Frazzless
Bastet
7
0
0
7
L
0
2
0
0
L
0
4
0
0
W
Cu Chulainn
PriorMagician96
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
22,567
34,591
Taken
30,480
11,734
Mitigated
12,875
14,674
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,645
662
0
4,087
7,712
3,773
0
0
7,712
0
35,011
L
Thanatos
AshesBurnRED
Thanatos
2,326
983
121
4,146
7,030
1,794
0
1,536
5,438
0
19,001
L
Ah Muzen Cab
BurningHerUp
Ah Muzen Cab
3,247
1,937
0
2,337
6,701
1,149
675
1,646
5,041
0
18,221
W
Scylla
ChexNix
Scylla
4,891
305
0
250
3,535
933
244
985
2,374
37,418
0
W
Kuzenbo
ChiliNinja
Kuzenbo
2,465
1,142
1,327
3,645
8,780
5,220
88
1,421
7,023
10,380
0
W
Izanami
4,963
4,187
0
2,345
6,288
1,400
988
1,182
4,871
0
37,701
W
Bastet
Frazzless
Bastet
6,355
1,820
0
4,468
6,547
1,850
0
1,203
5,242
0
35,406
L
3,181
376
116
1,568
5,940
2,880
54
877
5,063
14,244
0
L
2,301
149
43
2,256
7,208
2,138
0
2,990
3,981
17,889
0
W
Cu Chulainn
PriorMagician96
Cu Chulainn
3,893
1,355
0
2,289
5,330
3,472
0
0
4,790
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
30,114
238
Minions Killed
329
0
Camps Cleared
0
894,725
Distance Traveled
937,451
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,801
580
80
8
0
180,858
0
L
Thanatos
4,625
463
43
4
0
197,304
0
L
Ah Muzen Cab
4,280
428
38
4
0
154,820
0
W
Scylla
6,417
642
77
8
0
185,808
2
W
Kuzenbo
5,457
546
20
2
0
189,254
2
W
Izanami
5,687
569
79
8
0
157,198
1
W
Bastet
6,547
655
74
7
0
211,413
2
L
Geb
4,216
422
22
2
0
175,672
2
L
Hades
4,636
464
55
6
0
186,071
0
W
Cu Chulainn
6,006
601
79
8
0
193,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role