Player Matchup

Chaac
Chaac
AggroTrend
Chaac
Level 68
God Stats
12W - 5L
1,679 SR
Queue Stats
75W - 45L
1,563 Elo+
Party 1
Zeus
Zeus
Jake Edward
Zeus
Level 155
God Stats
3W - 1L
1,627 SR
Queue Stats
78W - 43L
1,582 Elo+
Party 1
Geb
Geb
Leviathan3715
Geb
Level 89
God Stats
16W - 6L
1,662 SR
Queue Stats
74W - 42L
1,570 Elo+
Party 1
Team Averages
Level 104
1,656 SR
1,572 Elo+

VS

Team Averages
Level 71
1,469 SR
1,451 Elo+
Danzaburou
Danzaburou
BestHunterEurope
Danzaburou
Level 16
God Stats
1W - 7L
1,130 SR
Queue Stats
21W - 35L
1,276 Elo+
Solo
Jing Wei
Jing Wei
HeroesXK
Jing Wei
Level 48
God Stats
5W - 2L
1,883 SR
Queue Stats
318W - 330L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
Narcotik III
Xbalanque
Level 148
God Stats
5W - 6L
1,394 SR
Queue Stats
756W - 791L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
7 / 1 / 10
10,982
686
9,286
11,347
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
15 / 2 / 13
13,220
826
21,147
12,731
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 14
11,984
749
11,526
12,546
13,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestHunterEurope
Danzaburou
8
0 / 7 / 1
7,966
498
2,264
8,457
2,635
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
HeroesXK
Jing Wei
13
2 / 9 / 1
9,461
591
7,741
19,684
6,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Narcotik III
Xbalanque
13
3 / 14 / 1
10,389
649
8,726
20,486
7,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
30
Kills
5
5
Deaths
30
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
10
12
L
Danzaburou
BestHunterEurope
Danzaburou
0
7
1
0.07
L
Jing Wei
HeroesXK
Jing Wei
2
9
1
0.28
W
15
2
13
10.75
W
8
2
14
7.5
L
Xbalanque
Narcotik III
Xbalanque
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
18,731
36,624
Taken
48,627
27,451
Mitigated
16,895
14,490
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,286
1,162
0
5,159
11,347
9,608
476
20
10,877
2,868
20,880
L
Danzaburou
BestHunterEurope
Danzaburou
2,264
613
0
628
8,457
2,635
0
5,597
2,374
0
5,337
L
Jing Wei
HeroesXK
Jing Wei
7,741
4,901
0
1,849
19,684
6,973
464
13,104
5,980
0
29,609
W
21,147
2,882
0
6,516
12,731
4,117
1,199
77
12,654
60,414
0
W
11,526
1,570
90
2,725
12,546
13,726
0
401
12,145
35,248
0
L
Xbalanque
Narcotik III
Xbalanque
8,726
4,608
0
1,158
20,486
7,287
549
13,962
5,785
0
32,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
27,816
164
Minions Killed
92
10
Camps Cleared
3
784,763
Distance Traveled
511,905
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,982
686
45
3
0
199,376
1
L
Danzaburou
7,966
498
7
0
1
59,786
2
L
Jing Wei
9,461
591
37
2
0
252,998
1
W
Zeus
13,220
826
85
5
8
266,531
0
W
Geb
11,984
749
34
2
2
318,856
0
L
Xbalanque
10,389
649
48
3
2
199,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role