Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BorealDragon
Olorun
Level 160
God Stats
3W - 1L
1,861 SR
Queue Stats
130W - 141L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
Flxz_Momo
Ne Zha
Level 120
God Stats
1W - 2L
1,521 SR
Queue Stats
75W - 69L
1,536 Elo+
Solo
Eset
Eset
Forsstrommen
Eset
Level 102
God Stats
2W - 6L
1,343 SR
Queue Stats
178W - 157L
1,604 Elo+
Solo
Team Averages
Level 134
1,545 SR
1,528 Elo+

VS

Team Averages
Level 124
1,485 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Almost_Bald8
Ullr
Level 159
God Stats
2W - 1L
1,418 SR
Queue Stats
127W - 115L
1,559 Elo+
Party 1
Bacchus
Bacchus
BaldM8
Bacchus
Level 130
God Stats
4W - 2L
1,785 SR
Queue Stats
71W - 65L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
JAMMO98
Baron Samedi
Level 102
God Stats
3W - 3L
1,197 SR
Queue Stats
207W - 227L
1,544 Elo+
Solo
Tiamat
Tiamat
wintervyvern
Tiamat
Level 103
God Stats
1W - 1L
1,527 SR
Queue Stats
141W - 132L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 4 / 9
13,158
877
24,251
15,947
8,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
 
Nox
17
1 / 5 / 15
10,529
702
11,985
12,467
5,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
17
6 / 7 / 6
10,417
694
9,458
19,022
8,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Flxz_Momo
Ne Zha
17
4 / 6 / 9
10,818
721
15,939
22,561
15,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 13
9,559
637
12,265
12,597
4,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 5 / 15
11,266
751
12,712
18,168
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 6 / 10
11,898
793
14,053
20,340
9,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
BaldM8
Bacchus
19
5 / 5 / 18
11,204
747
15,906
22,499
34,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
JAMMO98
Baron Samedi
20
9 / 2 / 15
12,404
827
17,497
17,830
10,396
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
17
2 / 4 / 15
10,442
696
12,298
15,100
10,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
99
22
Kills
26
27
Deaths
22
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
11
4
9
3.88
L
Nox
 
Nox
1
5
15
1.7
W
Tyr
 
Tyr
3
5
15
2.1
W
7
6
10
2
W
Bacchus
BaldM8
Bacchus
5
5
18
2.8
L
Olorun
6
7
6
1.29
L
Ne Zha
Flxz_Momo
Ne Zha
4
6
9
1.42
L
0
5
13
1.3
W
Baron Samedi
JAMMO98
Baron Samedi
9
2
15
8.25
W
Tiamat
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,898
Damage
72,466
82,594
Taken
93,937
42,256
Mitigated
81,867
31,200
Healing
30,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
24,251
5,169
1,461
2,299
15,947
8,184
677
5,176
10,631
0
48,347
L
Nox
 
Nox
11,985
1,967
1,563
916
12,467
5,519
571
7,097
5,177
26,314
0
W
Tyr
 
Tyr
12,712
617
1,049
3,759
18,168
17,103
326
6,295
11,736
0
19,957
W
14,053
3,222
2,134
3,061
20,340
9,399
3,705
6,559
13,339
0
37,354
W
Bacchus
BaldM8
Bacchus
15,906
873
783
3,773
22,499
34,227
171
7,190
15,010
21,871
0
L
Olorun
9,458
3,158
7,202
6,279
19,022
8,738
1,111
10,571
8,061
22,062
0
L
Ne Zha
Flxz_Momo
Ne Zha
15,939
3,277
950
5,677
22,561
15,055
211
13,344
8,530
0
24,416
L
12,265
928
2,913
1,940
12,597
4,760
946
7,909
4,494
21,496
0
W
Baron Samedi
JAMMO98
Baron Samedi
17,497
1,667
4,904
6,568
17,830
10,396
918
8,168
9,389
38,921
0
W
Tiamat
12,298
504
553
3,901
15,100
10,742
377
5,496
9,452
27,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
57,214
158
Minions Killed
145
0
Camps Cleared
0
1,332,889
Distance Traveled
1,368,869
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,158
877
37
2
0
292,461
3
L
Nox
10,529
702
46
3
0
279,214
4
W
Tyr
11,266
751
12
1
0
309,291
4
W
Ullr
11,898
793
43
3
0
258,629
0
W
Bacchus
11,204
747
13
1
0
262,424
0
L
Olorun
10,417
694
30
2
0
239,529
0
L
Ne Zha
10,818
721
11
1
0
260,511
0
L
Eset
9,559
637
34
2
0
261,174
3
W
Baron Samedi
12,404
827
35
2
0
276,210
1
W
Tiamat
10,442
696
42
3
0
262,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role