Player Matchup

Charybdis
Charybdis
Asgardianvikingg
Charybdis
Level 24
God Stats
33W - 29L
1,591 SR
Queue Stats
113W - 118L
1,442 Elo+
Solo
Fenrir
Fenrir
Gaselon360
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LaxedupSean
Nemesis
Level 6
God Stats
1W - 3L
1,708 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Geb
Geb
RAVEN CXVII
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Stingbug3856
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,370 Elo+
Solo
Team Averages
Level 9
1,560 SR
1,430 Elo+

VS

Team Averages
Level 9
1,411 SR
1,398 Elo+
Fenrir
Fenrir
AmateurCobra261
Fenrir
Level 5
God Stats
4W - 8L
1,426 SR
Queue Stats
6W - 16L
1,347 Elo+
Solo
Artemis
Artemis
HERR91D
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
No7eeEvil
Ao Kuang
Level 12
God Stats
6W - 5L
1,427 SR
Queue Stats
26W - 27L
1,403 Elo+
Solo
Ganesha
Ganesha
Sushionaroll
Ganesha
Level 16
God Stats
3W - 8L
1,279 SR
Queue Stats
29W - 30L
1,441 Elo+
Solo
Rama
Rama
TeKniCal-_-
Rama
Level 8
God Stats
28W - 28L
1,422 SR
Queue Stats
31W - 36L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
7 / 5 / 6
13,824
1,063
24,843
19,873
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Gaselon360
Fenrir
18
5 / 14 / 1
11,495
884
10,565
21,763
17,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LaxedupSean
Nemesis
19
10 / 6 / 4
14,099
1,085
26,011
16,441
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 17 / 16
13,267
1,021
8,120
31,746
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 11 / 2
11,619
894
6,924
19,698
5,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 11
11,826
910
9,330
22,646
13,344
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
HERR91D
Artemis
19
1 / 9 / 20
12,199
938
12,776
12,764
5,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
No7eeEvil
Ao Kuang
20
26 / 4 / 16
18,249
1,404
33,397
20,027
8,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Sushionaroll
Ganesha
20
1 / 2 / 42
15,734
1,210
12,169
13,870
13,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
19 / 2 / 14
14,685
1,130
29,290
15,107
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
155
25
Kills
52
53
Deaths
25
29
Assists
103
Player
Kills
Deaths
Assists
KDA
W
5
8
11
1.31
L
Charybdis
7
5
6
2
L
Fenrir
Gaselon360
Fenrir
5
14
1
0.39
W
Artemis
HERR91D
Artemis
1
9
20
1.22
L
Nemesis
LaxedupSean
Nemesis
10
6
4
2
W
Ao Kuang
No7eeEvil
Ao Kuang
26
4
16
8.5
L
0
17
16
0.47
L
3
11
2
0.36
W
Ganesha
Sushionaroll
Ganesha
1
2
42
11
W
19
2
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,463
Damage
96,962
109,521
Taken
84,414
55,783
Mitigated
48,283
6,046
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,330
3,445
0
1,653
22,646
13,344
0
2,005
20,641
0
23,161
L
Charybdis
24,843
17,538
0
2,798
19,873
6,525
0
10,707
9,166
0
61,368
L
Fenrir
Gaselon360
Fenrir
10,565
1,966
0
361
21,763
17,549
0
6,216
14,211
0
19,133
W
Artemis
HERR91D
Artemis
12,776
9,358
0
0
12,764
5,535
0
1,869
10,895
0
30,304
L
Nemesis
LaxedupSean
Nemesis
26,011
13,433
0
1,169
16,441
8,061
0
6,154
10,287
0
48,592
W
Ao Kuang
No7eeEvil
Ao Kuang
33,397
13,410
0
8,172
20,027
8,202
0
1,320
18,707
49,312
0
L
8,120
1,331
0
783
31,746
17,739
0
9,250
22,496
26,184
0
L
6,924
5,826
0
935
19,698
5,909
0
13,239
6,459
0
27,051
W
Ganesha
Sushionaroll
Ganesha
12,169
829
0
1,210
13,870
13,198
0
880
12,990
38,129
0
W
29,290
24,415
0
3,835
15,107
8,004
0
2,046
12,653
0
42,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,304
Gold Earned
72,693
201
Minions Killed
190
6
Camps Cleared
8
1,099,133
Distance Traveled
1,088,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,826
910
36
3
0
201,103
1
L
Charybdis
13,824
1,063
81
6
1
216,771
0
L
Fenrir
11,495
884
16
1
0
240,052
0
W
Artemis
12,199
938
57
4
5
137,917
0
L
Nemesis
14,099
1,085
49
4
5
227,554
0
W
Ao Kuang
18,249
1,404
36
3
3
273,452
0
L
Geb
13,267
1,021
12
1
0
238,406
0
L
Anhur
11,619
894
43
3
0
176,350
0
W
Ganesha
15,734
1,210
6
0
0
239,164
2
W
Rama
14,685
1,130
55
4
0
237,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role