Player Matchup

Sobek
Sobek
BlankBoats
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
DemogorgonGaming
Jing Wei
Level 97
God Stats
3W - 4L
1,374 SR
Queue Stats
38W - 44L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
goodniteghost
Kukulkan
Level 79
God Stats
12W - 11L
1,607 SR
Queue Stats
35W - 41L
1,478 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,420 Elo+

VS

Team Averages
Level 73
1,338 SR
1,348 Elo+
Jing Wei
Jing Wei
Ma_Ke_Jodee
Jing Wei
Level 69
God Stats
11W - 16L
1,497 SR
Queue Stats
40W - 49L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Nightmare 9X9
Cthulhu
Level 67
God Stats
2W - 1L
1,345 SR
Queue Stats
20W - 17L
1,401 Elo+
Solo
Anubis
Anubis
TRAVisLife_
Anubis
Level 84
God Stats
0W - 2L
1,172 SR
Queue Stats
11W - 26L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 2 / 19
9,797
754
7,233
15,317
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
14 / 2 / 6
11,002
846
14,214
11,070
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
goodniteghost
Kukulkan
13
5 / 1 / 14
9,549
735
10,498
7,018
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ma_Ke_Jodee
Jing Wei
12
2 / 7 / 3
8,704
670
6,624
11,723
3,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
0 / 8 / 4
7,658
589
6,610
15,008
8,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
12
3 / 6 / 2
8,598
661
9,546
9,433
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
21
Kills
5
5
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
19
5.75
W
14
2
6
8.5
L
Jing Wei
Ma_Ke_Jodee
Jing Wei
2
7
3
0.5
L
Cthulhu
0
8
4
0.25
L
Anubis
3
6
2
0.67
W
Kukulkan
goodniteghost
Kukulkan
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
22,780
33,405
Taken
36,164
25,447
Mitigated
16,555
9,788
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,233
688
0
5,136
15,317
17,932
110
6,433
8,884
14,780
0
W
14,214
12,913
0
2,493
11,070
4,789
668
4,961
6,109
0
37,595
L
Jing Wei
Ma_Ke_Jodee
Jing Wei
6,624
5,594
0
260
11,723
3,980
296
6,450
5,273
0
21,772
L
Cthulhu
6,610
509
162
1,356
15,008
8,536
175
7,177
7,831
23,958
0
L
Anubis
9,546
570
247
1,645
9,433
4,039
0
4,451
4,982
22,603
0
W
Kukulkan
goodniteghost
Kukulkan
10,498
1,640
821
1,338
7,018
2,726
394
5,273
1,745
38,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
24,960
150
Minions Killed
113
8
Camps Cleared
4
750,276
Distance Traveled
628,668
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,797
754
14
1
1
250,281
4
W
Jing Wei
11,002
846
56
4
4
268,922
3
L
Jing Wei
8,704
670
38
3
1
230,025
2
L
Cthulhu
7,658
589
46
4
0
211,686
0
L
Anubis
8,598
661
29
2
3
186,957
0
W
Kukulkan
9,549
735
80
6
3
231,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role