Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LaDio__
Heimdallr
Level 106
God Stats
2W - 6L
1,373 SR
Queue Stats
65W - 82L
1,420 Elo+
Solo
Cthulhu
Cthulhu
SKups91
Cthulhu
Level 24
God Stats
13W - 9L
1,713 SR
Queue Stats
72W - 63L
1,489 Elo+
Party 1
Team Averages
Level 86
1,529 SR
1,470 Elo+

VS

Team Averages
Level 58
1,513 SR
1,413 Elo+
Chaac
Chaac
EasyGoing135
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,317 Elo+
Solo
Aphrodite
Aphrodite
Petrifical
Aphrodite
Level 49
God Stats
27W - 19L
1,540 SR
Queue Stats
41W - 43L
1,444 Elo+
Solo
Medusa
Medusa
yoloboss479
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
11 / 0 / 5
10,271
790
20,335
8,193
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LaDio__
Heimdallr
13
3 / 2 / 11
8,817
678
8,926
8,525
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
SKups91
Cthulhu
13
2 / 2 / 10
8,426
648
6,740
12,645
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,143
626
10,802
17,311
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Petrifical
Aphrodite
11
1 / 5 / 3
7,494
576
6,075
11,269
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
10
0 / 7 / 3
7,048
542
5,632
12,589
4,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
5
13.5
L
3
4
1
0.88
W
Heimdallr
LaDio__
Heimdallr
3
2
11
4.25
L
Aphrodite
Petrifical
Aphrodite
1
5
3
0.5
W
Cthulhu
SKups91
Cthulhu
2
2
10
3.5
L
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
22,509
29,363
Taken
41,169
19,715
Mitigated
22,325
9,696
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,335
2,883
3,208
4,249
8,193
4,890
391
2,236
5,957
48,913
0
L
10,802
1,096
228
3,670
17,311
13,121
0
10,224
6,606
752
24,672
W
Heimdallr
LaDio__
Heimdallr
8,926
3,914
0
57
8,525
4,422
374
1,739
6,786
0
27,252
L
Aphrodite
Petrifical
Aphrodite
6,075
651
4,886
4,070
11,269
5,127
10
7,653
3,221
20,474
0
W
Cthulhu
SKups91
Cthulhu
6,740
305
304
1,878
12,645
10,403
150
2,916
9,729
13,462
0
L
Medusa
5,632
2,511
218
2,057
12,589
4,077
253
8,389
3,824
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
22,685
128
Minions Killed
112
6
Camps Cleared
4
677,591
Distance Traveled
769,101
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,271
790
61
5
3
218,544
1
L
Chaac
8,143
626
30
2
3
262,927
3
W
Heimdallr
8,817
678
45
3
3
214,536
0
L
Aphrodite
7,494
576
46
4
1
269,296
5
W
Cthulhu
8,426
648
22
2
0
244,511
2
L
Medusa
7,048
542
36
3
0
236,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role