Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BuzzcutSawdust
Ares
Level 29
God Stats
5W - 4L
1,730 SR
Queue Stats
75W - 64L
1,512 Elo+
Party 2
Fenrir
Fenrir
DiscoDigger
Fenrir
Level 124
God Stats
3W - 2L
1,752 SR
Queue Stats
109W - 112L
1,540 Elo+
Party 1
Izanami
Izanami
ultimat3kill3r
Izanami
Level 142
God Stats
22W - 14L
1,521 SR
Queue Stats
181W - 162L
1,575 Elo+
Party 1
Team Averages
Level 82
1,601 SR
1,525 Elo+

VS

Team Averages
Level 82
1,454 SR
1,447 Elo+
Artio
Artio
Barberedy
Artio
Level 50
God Stats
4W - 6L
1,345 SR
Queue Stats
61W - 67L
1,470 Elo+
Party 3
Agni
Agni
Bl00
Agni
Level 115
God Stats
3W - 2L
1,496 SR
Queue Stats
196W - 207L
1,450 Elo+
Party 4
Chiron
Chiron
Enforser
Chiron
Level 72
God Stats
6W - 2L
1,729 SR
Queue Stats
41W - 34L
1,543 Elo+
Party 3
King Arthur
King Arthur
Imbaico
King Arthur
Level 47
God Stats
3W - 10L
1,132 SR
Queue Stats
66W - 92L
1,326 Elo+
Solo
Achilles
Achilles
Rasmus117
Achilles
Level 128
God Stats
22W - 18L
1,570 SR
Queue Stats
388W - 391L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 1 / 0
6,478
589
8,032
9,093
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
 
Anubis
10
1 / 2 / 1
5,646
513
1,373
6,037
2,299
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,669
424
2,242
8,902
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
2 / 2 / 1
6,117
556
2,865
7,208
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
5,129
466
1,746
6,151
1,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Barberedy
Artio
10
3 / 0 / 7
6,534
594
3,802
9,476
6,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Bl00
Agni
11
1 / 2 / 1
6,200
564
4,143
5,262
1,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Enforser
Chiron
11
6 / 0 / 5
6,681
607
8,840
3,652
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Imbaico
King Arthur
9
0 / 3 / 0
5,008
455
2,954
7,717
2,670
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Rasmus117
Achilles
12
3 / 2 / 0
6,496
591
5,597
7,488
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
13
13
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
0
4
L
Anubis
 
Anubis
1
2
1
0.75
W
Artio
Barberedy
Artio
3
0
7
6.5
W
Agni
Bl00
Agni
1
2
1
0.75
L
0
4
1
0.13
L
Fenrir
2
2
1
1.25
W
Chiron
Enforser
Chiron
6
0
5
8.5
W
King Arthur
Imbaico
King Arthur
0
3
0
0
W
Achilles
Rasmus117
Achilles
3
2
0
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
25,336
37,391
Taken
33,595
14,731
Mitigated
14,762
12,513
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,032
2,240
0
3,474
9,093
5,017
0
51
9,042
0
30,344
L
Anubis
 
Anubis
1,373
175
0
2,158
6,037
2,299
0
2,310
3,727
33,279
0
W
Artio
Barberedy
Artio
3,802
544
1,420
2,909
9,476
6,995
404
1,308
8,124
18,171
0
W
Agni
Bl00
Agni
4,143
458
0
2,534
5,262
1,336
156
1,386
3,876
38,652
0
L
2,242
0
0
2,057
8,902
3,690
0
2,973
5,929
7,059
0
L
Fenrir
2,865
480
0
3,069
7,208
2,434
0
1,368
5,840
0
34,728
W
Chiron
Enforser
Chiron
8,840
5,055
804
1,786
3,652
1,216
1,448
174
3,478
0
41,289
W
King Arthur
Imbaico
King Arthur
2,954
92
0
1,710
7,717
2,670
0
0
7,021
0
19,000
W
Achilles
Rasmus117
Achilles
5,597
1,985
0
2,853
7,488
2,545
0
747
6,617
0
38,253
L
1,746
1,162
0
1,755
6,151
1,291
0
1,243
4,908
0
30,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
30,919
284
Minions Killed
314
0
Camps Cleared
0
1,038,410
Distance Traveled
1,076,726
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,478
589
58
5
0
224,755
0
L
Anubis
5,646
513
67
6
0
189,034
4
W
Artio
6,534
594
19
2
0
216,091
3
W
Agni
6,200
564
84
8
0
200,835
5
L
Ares
4,669
424
13
1
0
212,310
1
L
Fenrir
6,117
556
81
7
0
216,544
3
W
Chiron
6,681
607
89
8
0
218,276
1
W
King Arthur
5,008
455
41
4
0
202,466
1
W
Achilles
6,496
591
81
7
0
239,058
3
L
Izanami
5,129
466
65
6
0
195,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role