Player Matchup

Cupid
Cupid
Hurkettt
Cupid
Level 103
God Stats
3W - 0L
1,498 SR
Queue Stats
25W - 18L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
ImpyStan
Kukulkan
Level 54
God Stats
2W - 3L
1,276 SR
Queue Stats
172W - 156L
1,513 Elo+
Party 2
Ullr
Ullr
Kukulkanyourmum
Ullr
Level 20
God Stats
1W - 4L
1,112 SR
Queue Stats
10W - 8L
1,463 Elo+
Party 3
Bastet
Bastet
mirakwiththesack
Bastet
Level 66
God Stats
11W - 1L
1,634 SR
Queue Stats
90W - 85L
1,525 Elo+
Party 2
Geb
Geb
spunkybussy1738
Geb
Level 39
God Stats
5W - 1L
1,727 SR
Queue Stats
83W - 79L
1,478 Elo+
Party 2
Team Averages
Level 56
1,449 SR
1,501 Elo+

VS

Team Averages
Level 49
1,500 SR
1,480 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Alexpkw
Danzaburou
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,451 Elo+
Party 1
Zeus
Zeus
Eddie71
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,520 Elo+
Party 4
Sol
Sol
ItzScaRee
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,390 Elo+
Party 4
Janus
Janus
thelittleturnip
Janus
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
79W - 79L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hurkettt
Cupid
11
3 / 0 / 2
6,574
657
4,392
5,305
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ImpyStan
Kukulkan
11
4 / 0 / 5
6,580
658
2,978
2,338
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 0 / 2
7,523
752
7,919
5,150
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 6
5,785
579
5,502
5,357
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 8
6,027
603
2,570
6,414
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 0
5,322
532
3,320
7,542
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Alexpkw
Danzaburou
5
0 / 6 / 0
3,994
399
1,401
7,017
1,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
Eddie71
Zeus
6
0 / 6 / 0
4,140
414
1,246
5,610
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
4,831
483
3,622
6,569
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,912
491
1,268
6,213
1,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
23
Kills
1
1
Deaths
23
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Danzaburou
Alexpkw
Danzaburou
0
6
0
0
L
Zeus
Eddie71
Zeus
0
6
0
0
W
Cupid
Hurkettt
Cupid
3
0
2
4
W
Kukulkan
ImpyStan
Kukulkan
4
0
5
6.5
L
0
4
1
0.13
W
9
0
2
10
W
4
0
6
7
W
3
1
8
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
10,857
24,564
Taken
32,951
11,352
Mitigated
8,737
9,632
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,320
922
0
2,123
7,542
3,091
0
425
6,489
0
26,797
L
Danzaburou
Alexpkw
Danzaburou
1,401
908
0
1,381
7,017
1,755
0
1,847
4,982
0
10,230
L
Zeus
Eddie71
Zeus
1,246
232
0
604
5,610
1,326
0
1,006
4,477
9,358
0
W
Cupid
Hurkettt
Cupid
4,392
2,719
25
3,116
5,305
1,662
825
2,619
2,686
0
36,253
W
Kukulkan
ImpyStan
Kukulkan
2,978
554
0
274
2,338
770
106
482
1,815
31,441
0
L
3,622
1,119
0
1,988
6,569
751
52
992
5,577
18,637
0
W
7,919
4,175
0
1,689
5,150
2,331
672
790
4,154
0
46,227
W
5,502
1,266
0
3,029
5,357
1,363
0
428
4,851
0
27,817
W
2,570
524
0
1,499
6,414
5,226
189
1,817
4,597
10,022
0
L
1,268
41
0
1,493
6,213
1,814
0
1,004
5,148
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
23,199
329
Minions Killed
204
0
Camps Cleared
0
1,036,703
Distance Traveled
878,260
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,322
532
69
7
0
183,230
1
L
Danzaburou
3,994
399
23
2
0
175,287
0
L
Zeus
4,140
414
17
2
0
150,692
3
W
Cupid
6,574
657
85
9
0
176,024
0
W
Kukulkan
6,580
658
85
9
0
212,526
2
L
Sol
4,831
483
43
4
0
173,102
5
W
Ullr
7,523
752
106
11
0
194,084
0
W
Bastet
5,785
579
42
4
0
234,150
0
W
Geb
6,027
603
11
1
0
219,919
0
L
Janus
4,912
491
52
5
0
195,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role