Player Matchup

Neith
Neith
Alle1Koch
Neith
Level 65
God Stats
12W - 23L
1,424 SR
Queue Stats
44W - 101L
1,278 Elo+
Party 1
Arachne
Arachne
NIKPLNIK
Arachne
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,247 Elo+
Solo
The Morrigan
The Morrigan
SpacesIYI
The Morrigan
Level 29
God Stats
1W - 1L
1,232 SR
Queue Stats
69W - 84L
1,346 Elo+
Party 1
Ganesha
Ganesha
get9out9Alenka
Ganesha
Level 27
God Stats
30W - 57L
1,333 SR
Queue Stats
34W - 67L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
xsddfrg
Erlang Shen
Level 18
God Stats
0W - 10L
969 SR
Queue Stats
14W - 26L
1,307 Elo+
Party 1
Team Averages
Level 29
1,291 SR
1,296 Elo+

VS

Team Averages
Level 39
1,510 SR
1,318 Elo+
Bacchus
Bacchus
ANT1853
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,382 Elo+
Party 2
Chaac
Chaac
FirstHerculean
Chaac
Level 38
God Stats
2W - 2L
1,739 SR
Queue Stats
11W - 16L
1,272 Elo+
Party 3
Hou Yi
Hou Yi
MrHarvard
Hou Yi
Level 17
God Stats
9W - 19L
1,129 SR
Queue Stats
11W - 29L
1,166 Elo+
Party 3
Agni
Agni
TutoPagan
Agni
Level 29
God Stats
10W - 3L
1,681 SR
Queue Stats
51W - 38L
1,422 Elo+
Solo
Ra
Ra
mar1e065
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alle1Koch
Neith
15
1 / 6 / 2
9,934
414
14,704
13,287
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
NIKPLNIK
Arachne
13
2 / 10 / 5
8,384
349
4,098
17,786
6,406
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SpacesIYI
The Morrigan
18
7 / 4 / 3
12,089
504
13,664
15,515
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 5
9,832
410
6,838
23,736
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
xsddfrg
Erlang Shen
18
4 / 7 / 4
10,978
457
11,167
15,542
11,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANT1853
Bacchus
18
5 / 3 / 14
12,344
514
16,012
33,694
28,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 3 / 8
12,902
538
13,935
17,464
23,325
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
MrHarvard
Hou Yi
19
6 / 2 / 2
11,912
496
13,780
15,497
5,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
8 / 3 / 4
11,735
489
14,007
12,863
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 9
9,253
386
6,555
7,236
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
15
Kills
30
31
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANT1853
Bacchus
5
3
14
4
L
Neith
Alle1Koch
Neith
1
6
2
0.33
W
11
3
8
5
W
Hou Yi
MrHarvard
Hou Yi
6
2
2
3.5
L
Arachne
NIKPLNIK
Arachne
2
10
5
0.45
L
The Morrigan
SpacesIYI
The Morrigan
7
4
3
2.13
W
Agni
8
3
4
3.33
L
1
4
5
0.88
W
0
4
9
1.13
L
Erlang Shen
xsddfrg
Erlang Shen
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,471
Damage
64,289
85,866
Taken
86,754
44,787
Mitigated
64,730
12,796
Healing
33,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANT1853
Bacchus
16,012
2,129
3,269
14,222
33,694
28,458
0
3,892
29,802
67,173
0
L
Neith
Alle1Koch
Neith
14,704
10,242
0
1,481
13,287
4,615
1,527
6,746
6,483
0
72,868
W
13,935
3,106
0
4,854
17,464
23,325
727
2,710
14,752
1,869
65,748
W
Hou Yi
MrHarvard
Hou Yi
13,780
8,519
0
5,353
15,497
5,453
5,120
3,656
11,841
0
91,954
L
Arachne
NIKPLNIK
Arachne
4,098
3,171
0
2,409
17,786
6,406
275
11,712
5,934
0
10,521
L
The Morrigan
SpacesIYI
The Morrigan
13,664
1,717
93
1,885
15,515
6,587
301
8,090
7,213
72,823
4,899
W
Agni
14,007
2,590
0
4,239
12,863
4,730
1,622
4,875
7,984
81,922
0
L
6,838
432
560
5,050
23,736
15,391
777
6,866
16,828
29,466
0
W
6,555
1,396
1,182
684
7,236
2,764
862
4,623
2,609
28,724
0
L
Erlang Shen
xsddfrg
Erlang Shen
11,167
4,829
0
1,318
15,542
11,788
580
3,184
12,318
0
67,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
58,146
439
Minions Killed
528
0
Camps Cleared
0
1,984,791
Distance Traveled
2,007,463
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,344
514
78
3
0
455,665
5
L
Neith
9,934
414
137
6
0
378,877
2
W
Chaac
12,902
538
111
5
0
431,117
0
W
Hou Yi
11,912
496
146
6
0
409,704
5
L
Arachne
8,384
349
27
1
0
379,580
4
L
The Morrigan
12,089
504
137
6
0
420,436
1
W
Agni
11,735
489
132
6
0
382,611
1
L
Ganesha
9,832
410
10
0
0
372,672
2
W
Ra
9,253
386
61
3
0
328,366
0
L
Erlang Shen
10,978
457
128
5
0
433,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role