Player Matchup

Neith
Neith
Ampliefier_Hex
Neith
Level 7
God Stats
6W - 6L
1,395 SR
Queue Stats
16W - 15L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
By-_-Cris
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,454 Elo+
Party 3
Ymir
Ymir
By-_-Viictor
Ymir
Level 44
God Stats
3W - 1L
1,675 SR
Queue Stats
88W - 101L
1,418 Elo+
Party 3
Ra
Ra
CptMcCQuillan
Ra
Level 22
God Stats
1W - 2L
1,275 SR
Queue Stats
26W - 27L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
SandroBVB09
Tsukuyomi
Level 26
God Stats
6W - 1L
1,711 SR
Queue Stats
57W - 54L
1,375 Elo+
Party 2
Team Averages
Level 23
1,511 SR
1,412 Elo+

VS

Team Averages
Level 23
1,483 SR
1,352 Elo+
Sol
Sol
AndyGr1zz
Sol
Level 29
God Stats
2W - 2L
1,392 SR
Queue Stats
106W - 150L
1,261 Elo+
Solo
Fafnir
Fafnir
Not_FelixSoooS
Fafnir
Level 29
God Stats
4W - 5L
1,548 SR
Queue Stats
189W - 212L
1,409 Elo+
Solo
Chernobog
Chernobog
Seiiyo
Chernobog
Level 26
God Stats
2W - 3L
1,510 SR
Queue Stats
195W - 210L
1,446 Elo+
Solo
Nemesis
Nemesis
secret-_-calde
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,324 Elo+
Party 1
Osiris
Osiris
xXESCORPIOTRONXx
Osiris
Level 15
God Stats
4W - 7L
1,463 SR
Queue Stats
14W - 24L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,484
581
1,715
2,292
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
By-_-Cris
Erlang Shen
7
0 / 0 / 0
4,188
698
73
1,121
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 1
3,738
623
697
3,691
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 0 / 0
4,088
681
1,950
2,924
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SandroBVB09
Tsukuyomi
7
2 / 0 / 0
4,083
681
883
2,740
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,190
532
1,874
3,253
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 2
3,873
646
918
2,759
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Seiiyo
Chernobog
5
1 / 1 / 0
3,703
617
3,094
2,219
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,616
436
0
0
0
1
0 / 0 / 0
2,669
445
0
297
57
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
1
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
2
0
0
W
Erlang Shen
By-_-Cris
Erlang Shen
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
L
0
0
2
1
W
Tsukuyomi
SandroBVB09
Tsukuyomi
2
0
0
2
L
Chernobog
Seiiyo
Chernobog
1
1
0
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,318
Damage
5,886
12,768
Taken
8,528
4,257
Mitigated
3,475
5,387
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,715
1,085
0
93
2,292
821
60
151
2,141
0
9,575
L
1,874
590
0
984
3,253
932
0
1,732
1,303
9,762
1,232
W
Erlang Shen
By-_-Cris
Erlang Shen
73
0
0
317
1,121
422
670
0
1,121
0
16,309
W
697
108
308
1,880
3,691
1,438
0
767
2,924
9,612
0
W
1,950
522
0
1,388
2,924
911
674
1,612
1,312
16,753
0
L
918
156
0
1,273
2,759
2,035
0
436
2,323
4,480
0
W
Tsukuyomi
SandroBVB09
Tsukuyomi
883
226
0
1,401
2,740
665
0
0
2,740
0
12,185
L
Chernobog
Seiiyo
Chernobog
3,094
1,959
0
813
2,219
451
0
261
1,958
0
14,882
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
297
57
0
0
297
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
16,051
143
Minions Killed
61
0
Camps Cleared
0
551,807
Distance Traveled
328,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,484
581
20
3
0
106,579
0
L
Sol
3,190
532
19
3
0
108,676
1
W
Erlang Shen
4,188
698
45
8
0
114,444
0
W
Ymir
3,738
623
16
3
0
110,174
1
W
Ra
4,088
681
31
5
0
102,046
3
L
Fafnir
3,873
646
7
1
0
109,004
1
W
Tsukuyomi
4,083
681
31
5
0
118,564
0
L
Chernobog
3,703
617
35
6
0
97,826
0
L
Nemesis
2,616
436
0
0
0
0
0
L
Osiris
2,669
445
0
0
0
13,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role