Player Matchup

Tiamat
Tiamat
Inksomnia
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 58L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
NikoNikoNiV
Danzaburou
Level 55
God Stats
16W - 21L
1,406 SR
Queue Stats
80W - 128L
1,260 Elo+
Party 1
Bellona
Bellona
SilverStar0618
Bellona
Level 26
God Stats
18W - 42L
1,270 SR
Queue Stats
29W - 77L
1,161 Elo+
Party 1
Team Averages
Level 34
1,392 SR
1,211 Elo+

VS

Team Averages
Level 80
1,576 SR
1,425 Elo+
Fafnir
Fafnir
Cptlexi
Fafnir
Level 14
God Stats
4W - 3L
1,433 SR
Queue Stats
15W - 17L
1,431 Elo+
Party 2
Artio
Artio
FANTZ005
Artio
Level 65
God Stats
1W - 0L
1,864 SR
Queue Stats
42W - 64L
1,428 Elo+
Solo
Cupid
Cupid
H2OERS
Cupid
Level 160
God Stats
6W - 3L
1,431 SR
Queue Stats
81W - 84L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Inksomnia
Tiamat
13
1 / 7 / 5
10,262
540
10,210
14,565
8,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
NikoNikoNiV
Danzaburou
14
2 / 9 / 4
11,517
606
9,042
17,145
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 3
11,578
609
20,956
23,268
22,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cptlexi
Fafnir
17
13 / 2 / 7
13,863
730
23,842
20,077
20,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
FANTZ005
Artio
15
2 / 0 / 15
12,209
643
5,729
22,971
21,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
H2OERS
Cupid
16
5 / 4 / 10
12,266
646
15,537
13,154
5,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
20
20
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Cptlexi
Fafnir
13
2
7
8.25
W
Artio
FANTZ005
Artio
2
0
15
9.5
W
Cupid
H2OERS
Cupid
5
4
10
2.5
L
Tiamat
Inksomnia
Tiamat
1
7
5
0.5
L
Danzaburou
NikoNikoNiV
Danzaburou
2
9
4
0.44
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
45,108
54,978
Taken
56,202
36,517
Mitigated
46,675
13,646
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Cptlexi
Fafnir
23,842
6,042
0
6,214
20,077
20,023
47
4,449
14,995
54,249
0
W
Artio
FANTZ005
Artio
5,729
876
3,836
7,390
22,971
21,010
36
4,107
18,424
25,972
0
W
Cupid
H2OERS
Cupid
15,537
6,587
3,040
1,811
13,154
5,642
1,853
1,116
11,932
0
54,419
L
Tiamat
Inksomnia
Tiamat
10,210
2,058
1,060
1,781
14,565
8,319
0
9,778
4,787
24,647
0
L
Danzaburou
NikoNikoNiV
Danzaburou
9,042
5,197
531
1,764
17,145
5,255
0
8,487
8,658
0
41,948
L
20,956
8,143
1,471
7,039
23,268
22,943
0
12,257
11,011
0
44,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
38,338
138
Minions Killed
180
5
Camps Cleared
6
764,371
Distance Traveled
929,807
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,863
730
68
4
2
287,599
0
W
Artio
12,209
643
28
1
4
377,500
1
W
Cupid
12,266
646
84
4
0
264,708
1
L
Tiamat
10,262
540
23
1
3
264,341
0
L
Danzaburou
11,517
606
63
3
0
171,017
0
L
Bellona
11,578
609
52
3
2
329,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role