Player Matchup

Merlin
Merlin
Amadiell
Merlin
Level 17
God Stats
6W - 18L
1,207 SR
Queue Stats
46W - 70L
1,270 Elo+
Solo
Hun Batz
Hun Batz
MSTRPenguino
Hun Batz
Level 13
God Stats
3W - 0L
1,639 SR
Queue Stats
22W - 34L
1,294 Elo+
Solo
Bellona
Bellona
jimmy31103
Bellona
Level 29
God Stats
20W - 28L
1,456 SR
Queue Stats
323W - 426L
1,342 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,302 Elo+

VS

Team Averages
Level 20
1,500 SR
1,495 Elo+
Olorun
Olorun
BrainmasterWP
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
LUCASRIDERDS
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Roverconch
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amadiell
Merlin
16
4 / 3 / 16
11,753
691
14,726
10,279
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
MSTRPenguino
Hun Batz
14
7 / 5 / 8
11,674
687
13,306
18,536
7,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
jimmy31103
Bellona
17
10 / 0 / 9
12,391
729
19,169
20,344
18,072
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 3
10,412
612
10,411
18,692
7,890
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
LUCASRIDERDS
Discordia
13
3 / 7 / 4
10,300
606
8,035
15,253
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Roverconch
Jormungandr
14
2 / 3 / 5
11,144
656
12,301
22,821
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
8
8
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Amadiell
Merlin
4
3
16
4
L
3
11
3
0.41
L
Discordia
LUCASRIDERDS
Discordia
3
7
4
0.71
W
Hun Batz
MSTRPenguino
Hun Batz
7
5
8
2.2
L
Jormungandr
Roverconch
Jormungandr
2
3
5
1.5
W
Bellona
jimmy31103
Bellona
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
30,747
49,159
Taken
56,766
29,856
Mitigated
36,646
11,639
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Amadiell
Merlin
14,726
923
0
1,449
10,279
3,796
34
6,704
3,575
41,160
0
L
10,411
4,379
1,240
1,980
18,692
7,890
1,045
6,579
12,113
31,055
0
L
Discordia
LUCASRIDERDS
Discordia
8,035
333
844
3,701
15,253
5,333
423
2,974
12,279
30,783
0
W
Hun Batz
MSTRPenguino
Hun Batz
13,306
3,130
0
897
18,536
7,988
1,285
12,583
5,953
0
30,862
L
Jormungandr
Roverconch
Jormungandr
12,301
2,322
495
3,034
22,821
23,423
0
5,342
17,479
32,726
0
W
Bellona
jimmy31103
Bellona
19,169
6,188
419
8,874
20,344
18,072
1,502
12,160
7,612
0
51,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
31,856
147
Minions Killed
144
6
Camps Cleared
2
957,505
Distance Traveled
819,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,753
691
70
4
1
293,486
0
L
Olorun
10,412
612
48
3
1
239,416
0
L
Discordia
10,300
606
53
3
0
265,503
0
W
Hun Batz
11,674
687
19
1
2
305,415
0
L
Jormungandr
11,144
656
43
3
1
314,852
1
W
Bellona
12,391
729
58
3
3
358,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role