Player Matchup

Persephone
Persephone
Draughton2
Persephone
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,205 Elo+
Solo
Geb
Geb
Mindman96
Geb
Level 28
God Stats
6W - 1L
1,610 SR
Queue Stats
47W - 59L
1,329 Elo+
Solo
Tiamat
Tiamat
SaltyFawn981984
Tiamat
Level 29
God Stats
3W - 0L
1,694 SR
Queue Stats
4W - 5L
1,181 Elo+
Solo
Hades
Hades
SmokeDank4200
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 141L
1,244 Elo+
Solo
Fenrir
Fenrir
crystal046
Fenrir
Level 28
God Stats
16W - 10L
1,212 SR
Queue Stats
86W - 102L
1,282 Elo+
Solo
Team Averages
Level 28
1,503 SR
1,248 Elo+

VS

Team Averages
Level 13
1,415 SR
1,315 Elo+
Morgan Le Fay
Morgan Le Fay
Lucifers_Lumbago
Morgan Le Fay
Level 13
God Stats
1W - 8L
1,177 SR
Queue Stats
32W - 21L
1,304 Elo+
Solo
Fenrir
Fenrir
SansREEEEE
Fenrir
Level 18
God Stats
1W - 3L
1,660 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Anhur
Anhur
WWGOKUL2
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Geb
Geb
elTugboat
Geb
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
51W - 54L
1,230 Elo+
Solo
Bellona
Bellona
ilyria420
Bellona
Level 26
God Stats
3W - 9L
1,236 SR
Queue Stats
29W - 39L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Draughton2
Persephone
15
1 / 11 / 8
11,395
438
5,945
15,767
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 6
10,315
397
6,424
13,957
13,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 3 / 9
11,901
458
8,365
14,721
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 6 / 6
13,908
535
20,331
22,696
11,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
crystal046
Fenrir
20
13 / 2 / 3
13,620
524
18,587
18,690
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucifers_Lumbago
Morgan Le Fay
19
19 / 7 / 1
13,961
537
30,986
21,729
8,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SansREEEEE
Fenrir
4
0 / 3 / 1
6,981
269
1,146
2,760
587
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
WWGOKUL2
Anhur
17
1 / 4 / 3
11,064
426
3,734
14,653
5,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 9
10,930
420
15,455
27,229
22,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
ilyria420
Bellona
17
0 / 6 / 7
10,277
395
6,223
18,190
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
25
Kills
23
23
Deaths
26
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Draughton2
Persephone
1
11
8
0.45
L
Morgan Le Fay
Lucifers_Lumbago
Morgan Le Fay
19
7
1
2.79
W
0
1
6
3
W
0
3
9
1.5
L
Fenrir
SansREEEEE
Fenrir
0
3
1
0.17
W
11
6
6
2.33
L
Anhur
WWGOKUL2
Anhur
1
4
3
0.63
W
Fenrir
crystal046
Fenrir
13
2
3
7.25
L
3
6
9
1.25
L
Bellona
ilyria420
Bellona
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,652
Damage
57,544
85,831
Taken
84,561
50,160
Mitigated
44,960
21,494
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Draughton2
Persephone
5,945
805
0
871
15,767
5,302
1,233
11,653
3,368
32,965
0
L
Morgan Le Fay
Lucifers_Lumbago
Morgan Le Fay
30,986
2,141
128
4,641
21,729
8,323
1,162
12,559
8,760
74,378
0
W
6,424
684
355
852
13,957
13,789
169
5,642
7,816
47,287
0
W
8,365
440
380
3,894
14,721
7,741
2,567
6,297
8,117
61,402
0
L
Fenrir
SansREEEEE
Fenrir
1,146
432
0
540
2,760
587
0
35
2,725
0
7,731
W
20,331
1,262
357
7,775
22,696
11,994
1,565
13,419
8,089
62,482
0
L
Anhur
WWGOKUL2
Anhur
3,734
3,024
0
4,717
14,653
5,149
2,676
5,970
8,603
0
61,359
W
Fenrir
crystal046
Fenrir
18,587
4,152
0
7,010
18,690
11,334
2,061
6,251
12,000
152
84,018
L
15,455
3,300
591
6,714
27,229
22,311
104
10,568
16,417
56,652
0
L
Bellona
ilyria420
Bellona
6,223
970
106
3,516
18,190
8,590
669
10,627
6,991
0
53,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,139
Gold Earned
53,213
458
Minions Killed
390
0
Camps Cleared
0
2,215,712
Distance Traveled
1,787,445
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,395
438
56
2
0
431,206
0
L
Morgan Le Fay
13,961
537
96
4
0
414,459
2
W
Geb
10,315
397
63
2
0
427,287
0
W
Tiamat
11,901
458
130
5
0
434,369
3
L
Fenrir
6,981
269
14
1
0
90,659
1
W
Hades
13,908
535
100
4
0
427,043
0
L
Anhur
11,064
426
130
5
0
419,236
1
W
Fenrir
13,620
524
109
4
0
495,807
0
L
Geb
10,930
420
56
2
0
428,046
1
L
Bellona
10,277
395
94
4
0
435,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role