Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kamusari4383
Ra
Level 145
God Stats
27W - 14L
1,687 SR
Queue Stats
129W - 130L
1,605 Elo+
Party 1
Chronos
Chronos
MynameisWARHEAD
Chronos
Level 148
God Stats
2W - 3L
1,407 SR
Queue Stats
259W - 243L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Pradaon2sday
Sylvanus
Level 81
God Stats
13W - 5L
1,354 SR
Queue Stats
48W - 34L
1,635 Elo+
Party 1
Team Averages
Level 129
1,490 SR
1,568 Elo+

VS

Team Averages
Level 132
1,543 SR
1,586 Elo+
Sylvanus
Sylvanus
Kaunay2413
Sylvanus
Level 120
God Stats
8W - 12L
1,603 SR
Queue Stats
234W - 182L
1,602 Elo+
Party 2
Anubis
Anubis
Krackmouse
Anubis
Level 138
God Stats
11W - 4L
1,677 SR
Queue Stats
152W - 129L
1,625 Elo+
Solo
Hun Batz
Hun Batz
Sanghelios-
Hun Batz
Level 146
God Stats
13W - 21L
1,513 SR
Queue Stats
1,352W - 1,261L
1,542 Elo+
Solo
Chiron
Chiron
SmokSumShake
Chiron
Level 155
God Stats
2W - 3L
1,528 SR
Queue Stats
971W - 970L
1,587 Elo+
Solo
Vamana
Vamana
jgonzalez14
Vamana
Level 99
God Stats
1W - 2L
1,397 SR
Queue Stats
216W - 202L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 0
7,743
596
6,959
10,576
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Horus
 
Horus
12
4 / 3 / 5
7,053
543
6,570
10,631
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 8
7,610
585
6,260
6,087
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 0
7,394
569
6,157
5,443
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Pradaon2sday
Sylvanus
11
3 / 3 / 5
6,614
509
7,704
11,925
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaunay2413
Sylvanus
9
0 / 3 / 2
5,489
422
6,208
10,223
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Krackmouse
Anubis
11
3 / 4 / 3
7,008
539
9,952
10,101
4,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Sanghelios-
Hun Batz
11
3 / 2 / 0
6,816
524
2,780
6,558
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
11
1 / 2 / 2
6,178
475
5,814
10,190
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
12
0 / 2 / 0
7,255
558
7,469
10,643
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
0
2
W
Horus
 
Horus
4
3
5
2.17
W
1
1
8
5
L
Sylvanus
Kaunay2413
Sylvanus
0
3
2
0.33
L
Anubis
Krackmouse
Anubis
3
4
3
1.13
W
3
0
0
3
W
Sylvanus
Pradaon2sday
Sylvanus
3
3
5
1.83
L
Hun Batz
Sanghelios-
Hun Batz
3
2
0
1.5
L
Chiron
1
2
2
1
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
32,223
44,662
Taken
47,715
21,962
Mitigated
24,747
19,815
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,959
3,857
0
5,371
10,576
8,179
876
0
9,601
0
47,552
W
Horus
 
Horus
6,570
2,962
970
4,106
10,631
3,924
0
4,433
6,198
0
32,316
W
6,260
379
1,370
2,679
6,087
1,907
260
3,415
2,672
53,951
0
L
Sylvanus
Kaunay2413
Sylvanus
6,208
1,734
882
3,508
10,223
5,723
0
6,303
3,366
21,593
8,087
L
Anubis
Krackmouse
Anubis
9,952
1,058
0
3,779
10,101
4,174
0
5,536
4,083
49,315
0
W
6,157
2,772
0
1,427
5,443
1,475
992
1,421
4,022
46,148
0
W
Sylvanus
Pradaon2sday
Sylvanus
7,704
1,812
1,120
2,772
11,925
6,477
93
6,249
5,676
15,332
0
L
Hun Batz
Sanghelios-
Hun Batz
2,780
485
0
2,300
6,558
1,887
0
1,118
5,220
0
35,763
L
Chiron
5,814
3,043
490
5,794
10,190
3,013
0
5,835
3,895
0
38,872
L
Vamana
7,469
2,605
0
5,202
10,643
9,950
242
0
10,643
0
49,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
32,746
391
Minions Killed
397
0
Camps Cleared
0
1,250,203
Distance Traveled
1,169,248
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,743
596
104
8
0
241,834
0
W
Horus
7,053
543
61
5
0
272,572
3
W
Ra
7,610
585
103
8
0
269,012
3
L
Sylvanus
5,489
422
44
3
0
220,462
4
L
Anubis
7,008
539
92
7
0
212,301
2
W
Chronos
7,394
569
94
7
0
248,336
3
W
Sylvanus
6,614
509
29
2
0
218,449
1
L
Hun Batz
6,816
524
75
6
0
271,591
3
L
Chiron
6,178
475
77
6
0
228,336
0
L
Vamana
7,255
558
109
8
0
236,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role