Player Matchup

Gilgamesh
Gilgamesh
AtomicBearcat42
Gilgamesh
Level 107
God Stats
16W - 13L
1,608 SR
Queue Stats
230W - 164L
1,610 Elo+
Party 2
Ares
Ares
AtomicKoala51
Ares
Level 105
God Stats
1W - 1L
1,744 SR
Queue Stats
157W - 101L
1,610 Elo+
Party 2
Fafnir
Fafnir
OutlandishPeach
Fafnir
Level 125
God Stats
6W - 8L
1,607 SR
Queue Stats
304W - 199L
1,621 Elo+
Party 2
Team Averages
Level 112
1,653 SR
1,614 Elo+

VS

Team Averages
Level 85
1,482 SR
1,562 Elo+
Gilgamesh
Gilgamesh
BEAST DAMAX
Gilgamesh
Level 107
God Stats
6W - 0L
1,732 SR
Queue Stats
96W - 67L
1,573 Elo+
Party 1
Ra
Ra
Kyzz Nasty
Ra
Level 41
God Stats
3W - 0L
1,528 SR
Queue Stats
26W - 19L
1,531 Elo+
Solo
Jing Wei
Jing Wei
jadost1
Jing Wei
Level 106
God Stats
1W - 0L
1,187 SR
Queue Stats
82W - 61L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtomicBearcat42
Gilgamesh
15
5 / 6 / 7
12,160
640
11,140
22,915
25,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 3 / 9
12,518
659
13,484
19,643
26,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 6 / 6
12,600
663
15,456
22,182
16,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BEAST DAMAX
Gilgamesh
16
6 / 5 / 8
12,744
671
27,198
21,600
11,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 6 / 12
11,753
619
11,820
14,255
5,330
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
jadost1
Jing Wei
17
7 / 6 / 6
13,178
694
14,870
14,621
5,030
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
17
Kills
14
15
Deaths
17
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AtomicBearcat42
Gilgamesh
5
6
7
1.42
L
5
3
9
3.17
W
Gilgamesh
BEAST DAMAX
Gilgamesh
6
5
8
2
W
1
6
12
1.17
L
7
6
6
1.67
W
Jing Wei
jadost1
Jing Wei
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
53,888
64,740
Taken
50,476
69,008
Mitigated
22,269
13,744
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AtomicBearcat42
Gilgamesh
11,140
2,076
0
4,054
22,915
25,647
924
4,158
18,757
3,144
27,959
L
13,484
134
555
1,703
19,643
26,455
895
4,877
14,766
36,289
0
W
Gilgamesh
BEAST DAMAX
Gilgamesh
27,198
9,731
0
2,728
21,600
11,909
741
10,677
9,831
0
58,954
W
11,820
1,477
2,114
3,329
14,255
5,330
343
9,726
4,121
47,591
0
L
15,456
2,381
130
7,302
22,182
16,906
1,008
3,104
19,078
46,802
0
W
Jing Wei
jadost1
Jing Wei
14,870
11,802
0
2,279
14,621
5,030
1,751
9,817
4,238
0
51,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
37,675
163
Minions Killed
206
5
Camps Cleared
11
947,986
Distance Traveled
967,579
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,160
640
50
3
2
316,206
0
L
Ares
12,518
659
36
2
0
327,794
2
W
Gilgamesh
12,744
671
55
3
4
332,333
3
W
Ra
11,753
619
72
4
1
318,593
6
L
Fafnir
12,600
663
77
4
3
303,986
4
W
Jing Wei
13,178
694
79
4
6
316,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role