Player Matchup

Neith
Neith
Mlstyks-
Neith
Level 9
God Stats
1W - 3L
1,456 SR
Queue Stats
17W - 22L
1,395 Elo+
Party 1
Pele
Pele
Timjde
Pele
Level 48
God Stats
9W - 14L
1,520 SR
Queue Stats
210W - 250L
1,405 Elo+
Party 1
Bellona
Bellona
VladimRick
Bellona
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,366 Elo+
Solo
Zeus
Zeus
cogollano2804
Zeus
Level 27
God Stats
2W - 7L
1,414 SR
Queue Stats
126W - 176L
1,374 Elo+
Solo
Cerberus
Cerberus
myaimisnotperfec
Cerberus
Level 25
God Stats
12W - 18L
1,370 SR
Queue Stats
38W - 54L
1,340 Elo+
Party 1
Team Averages
Level 26
1,452 SR
1,376 Elo+

VS

Team Averages
Level 16
1,562 SR
1,363 Elo+
Neith
Neith
BobbyAndersLost
Neith
Level 18
God Stats
23W - 27L
1,490 SR
Queue Stats
73W - 86L
1,357 Elo+
Party 2
Zeus
Zeus
Flex4Juan
Zeus
Level 3
God Stats
3W - 1L
1,245 SR
Queue Stats
5W - 7L
1,317 Elo+
Solo
Loki
Loki
NoMeDisparesXD
Loki
Level 19
God Stats
4W - 3L
1,538 SR
Queue Stats
23W - 16L
1,464 Elo+
Solo
Cthulhu
Cthulhu
One_Hit91
Cthulhu
Level 16
God Stats
12W - 9L
1,702 SR
Queue Stats
40W - 46L
1,305 Elo+
Party 2
The Morrigan
The Morrigan
TXC_Carter
The Morrigan
Level 23
God Stats
4W - 0L
1,832 SR
Queue Stats
78W - 77L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mlstyks-
Neith
9
0 / 1 / 0
5,031
457
3,000
3,797
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Timjde
Pele
9
2 / 6 / 2
5,712
519
4,722
9,107
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
VladimRick
Bellona
10
4 / 1 / 2
6,246
568
2,111
5,572
4,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,426
493
1,634
4,428
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,387
399
1,574
5,481
3,054
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,793
527
3,562
4,251
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
2 / 5 / 0
5,699
518
3,123
4,937
2,815
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 1 / 2
6,986
635
4,229
5,119
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
One_Hit91
Cthulhu
8
1 / 0 / 3
5,058
460
2,302
5,463
2,461
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
TXC_Carter
The Morrigan
11
4 / 0 / 4
6,959
633
3,294
2,252
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Zeus
2
5
0
0.4
L
Neith
Mlstyks-
Neith
0
1
0
0
W
5
1
2
6
W
Cthulhu
One_Hit91
Cthulhu
1
0
3
2.5
W
The Morrigan
TXC_Carter
The Morrigan
4
0
4
6
L
Pele
Timjde
Pele
2
6
2
0.5
L
Bellona
VladimRick
Bellona
4
1
2
5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,041
Damage
16,510
28,385
Taken
22,022
11,854
Mitigated
9,184
3,828
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,562
1,464
0
2,738
4,251
1,221
1,039
706
3,545
0
32,175
W
Zeus
3,123
691
0
0
4,937
2,815
919
0
4,937
19,239
0
L
Neith
Mlstyks-
Neith
3,000
645
0
1,482
3,797
1,058
920
717
3,080
0
25,681
W
4,229
436
0
1,750
5,119
1,924
0
363
4,708
0
40,762
W
Cthulhu
One_Hit91
Cthulhu
2,302
82
0
2,545
5,463
2,461
377
1,095
4,328
11,967
0
W
The Morrigan
TXC_Carter
The Morrigan
3,294
1,014
0
713
2,252
763
574
840
1,296
26,410
3,177
L
Pele
Timjde
Pele
4,722
1,376
0
408
9,107
2,464
0
2,054
7,053
0
30,245
L
Bellona
VladimRick
Bellona
2,111
872
0
540
5,572
4,239
0
1,816
3,756
0
23,814
L
1,634
208
0
0
4,428
1,039
0
815
3,613
23,283
0
L
1,574
132
161
1,237
5,481
3,054
324
1,585
3,896
12,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
30,495
233
Minions Killed
284
0
Camps Cleared
0
980,700
Distance Traveled
943,453
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,793
527
67
6
0
179,640
3
W
Zeus
5,699
518
49
4
0
138,201
0
L
Neith
5,031
457
38
3
0
181,822
1
W
Loki
6,986
635
72
7
0
223,964
3
W
Cthulhu
5,058
460
23
2
0
205,498
3
W
The Morrigan
6,959
633
73
7
0
196,150
1
L
Pele
5,712
519
59
5
0
220,064
0
L
Bellona
6,246
568
55
5
0
184,811
2
L
Zeus
5,426
493
53
5
0
196,185
3
L
Cerberus
4,387
399
28
3
0
197,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role