Player Matchup

Odin
Odin
GerryRR
Odin
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 179L
1,579 Elo+
Solo
Ares
Ares
Morshu88
Ares
Level 27
God Stats
13W - 10L
1,719 SR
Queue Stats
122W - 127L
1,485 Elo+
Party 1
Nemesis
Nemesis
Muhrian
Nemesis
Level 23
God Stats
4W - 2L
1,481 SR
Queue Stats
88W - 96L
1,470 Elo+
Party 1
Sol
Sol
Stormyyyyyy
Sol
Level 29
God Stats
15W - 14L
1,380 SR
Queue Stats
118W - 115L
1,426 Elo+
Party 1
Agni
Agni
火云邪神111
Agni
Level 26
God Stats
9W - 8L
1,754 SR
Queue Stats
107W - 113L
1,441 Elo+
Solo
Team Averages
Level 26
1,567 SR
1,480 Elo+

VS

Team Averages
Level 24
1,537 SR
1,466 Elo+
Zeus
Zeus
Ayronvblogs
Zeus
Level 25
God Stats
4W - 6L
1,441 SR
Queue Stats
42W - 51L
1,385 Elo+
Party 3
Loki
Loki
Mayoolis
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Apollo
Apollo
ReaLShoT1
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Ursul98
Izanami
Level 17
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
theroyalphoenix
Sol
Level 29
God Stats
6W - 5L
1,528 SR
Queue Stats
99W - 92L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GerryRR
Odin
11
3 / 1 / 2
6,457
538
2,374
6,700
3,385
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
5 / 2 / 3
7,184
599
2,713
10,330
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Muhrian
Nemesis
12
4 / 2 / 3
6,972
581
4,470
7,767
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 1 / 5
7,006
584
8,783
5,978
2,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 0
6,871
573
5,564
6,403
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,699
392
907
2,440
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Loki
10
2 / 5 / 0
6,024
502
1,862
7,920
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
ReaLShoT1
Apollo
10
3 / 5 / 2
6,136
511
5,284
7,503
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Ursul98
Izanami
9
2 / 2 / 3
6,027
502
3,801
6,225
1,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
6,263
522
6,840
8,916
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
9
9
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Odin
GerryRR
Odin
3
1
2
4
L
Loki
2
5
0
0.4
W
Ares
5
2
3
3.25
W
Nemesis
Muhrian
Nemesis
4
2
3
2.75
L
Apollo
ReaLShoT1
Apollo
3
5
2
0.8
W
5
1
5
7.5
L
Izanami
Ursul98
Izanami
2
2
3
1.75
L
1
5
1
0.3
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
18,694
37,178
Taken
33,004
19,889
Mitigated
9,524
10,495
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
907
276
0
1,000
2,440
560
0
1,190
1,038
9,084
0
W
Odin
GerryRR
Odin
2,374
735
283
1,891
6,700
3,385
231
2,289
4,411
0
21,795
L
Loki
1,862
334
0
2,302
7,920
2,151
0
3,019
4,837
0
24,550
W
Ares
2,713
327
0
1,202
10,330
10,213
807
1,056
9,274
13,777
0
W
Nemesis
Muhrian
Nemesis
4,470
2,040
0
2,323
7,767
2,538
0
2,367
5,372
0
33,926
L
Apollo
ReaLShoT1
Apollo
5,284
3,342
0
524
7,503
2,403
0
5,143
2,258
0
24,437
W
8,783
4,044
0
3,369
5,978
2,357
3,929
1,515
4,463
43,094
0
L
Izanami
Ursul98
Izanami
3,801
2,491
0
2,026
6,225
1,909
0
3,019
3,116
0
22,875
L
6,840
1,820
0
2,176
8,916
2,501
1,078
4,221
4,695
37,637
0
W
5,564
483
0
1,427
6,403
1,396
1,508
378
5,911
34,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
29,149
304
Minions Killed
240
0
Camps Cleared
0
1,054,540
Distance Traveled
963,889
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,699
392
17
1
0
100,038
0
W
Odin
6,457
538
57
5
0
174,114
0
L
Loki
6,024
502
61
5
0
230,488
0
W
Ares
7,184
599
8
1
0
214,216
1
W
Nemesis
6,972
581
74
6
0
271,987
2
L
Apollo
6,136
511
48
4
0
215,521
1
W
Sol
7,006
584
92
8
0
201,449
2
L
Izanami
6,027
502
45
4
0
222,781
1
L
Sol
6,263
522
69
6
0
195,061
0
W
Agni
6,871
573
73
6
0
192,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role