Player Matchup

Anhur
Anhur
Hurkettt
Anhur
Level 103
God Stats
0W - 1L
1,692 SR
Queue Stats
36W - 37L
1,551 Elo+
Party 2
Yemoja
Yemoja
Kukulkanyourmum
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,582 Elo+
Party 2
Scylla
Scylla
MillerPerry
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,477 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,537 Elo+

VS

Team Averages
Level 42
1,773 SR
1,589 Elo+
Bastet
Bastet
GarryGammon
Bastet
Level 28
God Stats
4W - 0L
1,812 SR
Queue Stats
36W - 25L
1,574 Elo+
Party 1
Ymir
Ymir
PPLChaos
Ymir
Level 69
God Stats
1W - 0L
1,595 SR
Queue Stats
45W - 24L
1,602 Elo+
Party 1
Anubis
Anubis
TenPoundNote
Anubis
Level 28
God Stats
6W - 0L
1,912 SR
Queue Stats
23W - 13L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hurkettt
Anhur
8
1 / 6 / 1
5,964
596
5,674
7,669
1,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
6,618
662
3,090
8,966
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
9
0 / 5 / 2
5,854
585
1,823
6,886
1,533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
8 / 1 / 5
8,228
823
9,176
7,081
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
1 / 1 / 12
7,993
799
1,433
5,780
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
5 / 0 / 7
7,825
783
10,083
4,408
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
1
5
10.5
L
Anhur
Hurkettt
Anhur
1
6
1
0.25
L
1
3
0
0.33
L
Scylla
0
5
2
0.2
W
Ymir
1
1
12
7
W
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
20,692
23,521
Taken
17,269
10,347
Mitigated
10,701
3,359
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,176
2,052
0
2,794
7,081
3,868
855
1,874
5,207
0
19,384
L
Anhur
Hurkettt
Anhur
5,674
2,413
0
653
7,669
1,701
0
2,900
4,503
0
13,243
L
3,090
319
681
1,525
8,966
7,113
0
3,976
4,649
11,909
0
L
Scylla
1,823
285
0
500
6,886
1,533
0
4,640
2,121
11,894
0
W
Ymir
1,433
171
0
1,105
5,780
4,720
189
1,966
3,814
7,880
0
W
Anubis
10,083
881
0
3,300
4,408
2,113
1,314
1,629
2,779
38,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,436
Gold Earned
24,046
77
Minions Killed
111
1
Camps Cleared
7
450,512
Distance Traveled
569,203
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,228
823
20
2
2
207,706
0
L
Anhur
5,964
596
26
3
0
137,860
0
L
Yemoja
6,618
662
16
2
1
155,215
1
L
Scylla
5,854
585
35
4
0
157,437
1
W
Ymir
7,993
799
17
2
1
181,334
3
W
Anubis
7,825
783
74
7
4
180,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role